Mechs will still see play. A lot. Only when Boomsday, Magnetic and Microbots are gone from standard is that the tribe will fall from grace. This is a very good tempo card for mech decks (aggro and token) and it will find its way into a meta deck. Mechs are just that strong right now.
Arcane missiles is a trash card I personally want less of it not more unless you are doing the not started in your hand quest stuff which will suck imo.
This is a ok card and it will be the first card to cut while refining decks.
Ugly art, but it's one of those you add when you have a spot left in the deck. Flexible card as it has good stats for a card that draws. Good filler in Dragon decks.
The card seems good in paper but in reality not so, it has anti-synergy with itself since it seems to be oriented for some kind of tempo Druid, but again when quest completed in a tempo build you can get extremely lowrolled
If this doesn't unfreeze your already frozen minions then it's just bad. This isn't hard to remove at all. After they deal with this they can just continue their freezing shenanigans freely. If i start getting destroyed by Freeze Mage, i'll just tech in Dalaran Librarian and use his silence effect to unfreeze my stuff and surprise SMOrc them to death.
New Priest Minion - Disciple of Galakrond
Nice new 1-drop for priest and a good value generator. I don't know if control galakrond priest will be a thing, though.
New Neutral Minion - Goboglide Tech
Mechs will still see play. A lot. Only when Boomsday, Magnetic and Microbots are gone from standard is that the tribe will fall from grace. This is a very good tempo card for mech decks (aggro and token) and it will find its way into a meta deck. Mechs are just that strong right now.
New Warrior Weapon - Ritual Chopper
A not-bad aggressive Galakrond weapon. I like it, especially in a theoretical Quest Galakrond deck.
New Neutral Minion - Hoard Pillager
It will be good to give a fancy farewell before Spectral Cutlass leaves standard with this.
I really can't like a pirate this much.
Oh and two extra Stars' Fury from Vereesa Windrunner might be good if i can make it work.
New Mage Spell - Rolling Fireball
Very cool design and a great spell all-around, a 5-cost removal is a great addition to control mage since Dragon's Fury.
Breath of the Infinite
Hmmm not sure, but I personally think its on the weaker side amongst other breaths
New Neutral Minion - Parachute Brigand
I hate pirates,
That's just what I want to say about this card.
Blowtorch Saboteur
Cool sabotage card, but will only see play in arena
New Mage Minion - Mana Giant
I guess this kind of support makes the cyclone archetype more interesting in my hopes that it becomes meta relevant.
New Mage Minion - Violet Spellwing
Arcane missiles is a trash card I personally want less of it not more unless you are doing the not started in your hand quest stuff which will suck imo.
This is a ok card and it will be the first card to cut while refining decks.
New Priest Spell - Grave Rune
Seems like a combo card, like Leeroy Jenkins or something. It might be too fringe though.
New Mage Spell - Rolling Fireball
Good anti-aggro card but cost should be 4, not 5 considering it can't go face; besides is a little RNG (as the identity of the class).
New Warrior Minion - Skybarge
Crazy card with mech tribe tag + magnetic minions around.
Even you don't put mechs in your deck, Dr. Boom, Mad Genius is still here, same with Omega Assembly.
New Neutral Minion - Big Ol' Whelp
Ugly art, but it's one of those you add when you have a spot left in the deck. Flexible card as it has good stats for a card that draws. Good filler in Dragon decks.
Bad Luck Albatross
Oh no
A deathrattle deck with this as a main focus has to be made.
And someone has to play it in official tournaments
New Neutral Minion - Evasive Wyrm
At 5 mana I think this would see play for sure. Now it probably won't.
Awaken!
I mean, you’re going to put it in a Galakrond deck.
New Druid Spell - Strength in Numbers
The card seems good in paper but in reality not so, it has anti-synergy with itself since it seems to be oriented for some kind of tempo Druid, but again when quest completed in a tempo build you can get extremely lowrolled
New Neutral Minion - Living Dragonbreath
If this doesn't unfreeze your already frozen minions then it's just bad. This isn't hard to remove at all. After they deal with this they can just continue their freezing shenanigans freely. If i start getting destroyed by Freeze Mage, i'll just tech in Dalaran Librarian and use his silence effect to unfreeze my stuff and surprise SMOrc them to death.
Violet Spellwing
Just a solid 1 drop. Nothing more nothing less.
New Priest Spell - Grave Rune
Amazing combo potential, but it's too expensive. If only there were some cost reduction effects in priest.
New Priest Spell - Whispers of EVIL
Lackeys can be ridiculously good if it can be generated more in priest.
I had experiments with EVIL Conscripter but that was not enough. Maybe this might help.
New Druid Minion - Shrubadier
Super on-curve keeping the treant flood, this card is extremely good, not as good as the Dryads but nice for the synergy.
Mana Giant
Smallest of the giants, but then again discounting him might take some time.
Ramming Speed
Too situational for a one-off effect.