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  • New Mage Minion - Violet Spellwing

    Great 1-drop and cheap spell generator with many synergies with other mage cards.

  • Grave Rune

    Well it has some interesting shenanigan opportunity with it. No idea for a perfect target just yet though.

  • New Neutral Minion - Hoard Pillager

    Quote From AngryShuckie
    Quote From troY

    Seemed strong during the stream. Aggro Warrior /Rogue might use this card.

    It looks a bit awkward in rogue, since you don't want the hero power dagger. Hunter and Pally might find some mileage though.

    Excellent point ;)

    Paladin and Hunter might indeed be better. Aggro Pally, it's been awhile

  • New Neutral Minion - Evasive Feywing

    Statlines like this one don't usually see play. I see no reason this would be any different. Pack filler imo

  • Rolling Fireball

    Gotta love flexible removal cards. You can even control it to some degree by targetting leftmost or rightmost guy

  • New Neutral Minion - Wing Commander

    1 Dragon = Chillwind Yeti, 9 Dragons = 20/5 for 4 mana lol

    I think this might find a slot somewhere in Dragon decks, despite not being a Dragon itself.

  • New Druid Spell - Aeroponics

    This archetype is taking shape and cards like this is what makes aggro decks true meta, card advantage is as important as board presence and this ensures constant board flood

  • Squallhunter

    While Spell Damage hasn’t been terribly powerful in the past, it’s worth noting that typically it’s seen in Mage and most cheap mage spells aren’t burn spells. Shaman gets a lot of cheap burn, primarily because of Overload. Also, Mage tends to pay for its SD, but this seems like a bonus, even with the Overload factored in.

  • Disciple of Galakrond

    I mean you run it in galakrond but is priest galakrond is even good enough

  • New Neutral Minion - Evasive Chimaera

    Weird statline. Probably won't see play in Constructed.

  • New Mage Spell - Elemental Allies

    Draw 3 spells in mage is very powerful. Especially since you can set it up for just 1 mana. I don't think there are much playable elementals in standard other than Mana Cyclone and violet [Hearthstone Card (spellwing) Not Found], but it should be very powerful in wild. Even just the inclusion of Fire Fly and Mana Giant in a quest mage could bring back cyclone mage.

  • New Neutral Minion - Parachute Brigand

    The Patches from hand xd Strong Tempo play obviously. Will Pirate decks be viable in Standard? Idk, but Warrior and maybe Rogue might give it a shot..

  • Dragon's Pack

    Kinda insane and I think shaman galakrond will be good

  • New Mage Spell - Elemental Allies

    I don't think it is playable with Mana Cyclone, There is a potential to mill yourself with all the random spells that Mana Cyclone generates.

    I think this might bring some new archetypes to mage. I meant old but new; remember Curio Collector ?

    No chance but it is still an opportunity while there is also Bonfire Elemental that also draws cards.

  • New Mage Spell - Elemental Allies

    Fire Fly is made for this! In standard it's hard to justify this card. Running a lot of Elementals seems weird now, and if you run a lot of Spells like in Cyclone Mage, you don't have room for Elementals :/

  • Troll Batrider

    Special delivery kinda. Just a smaller delivery because by air. But ok

  • New Paladin Minion - Lightforged Crusader

    Cool! I hope to see some paladin decks of this new archetype! I cannot figure out how good they would be, but sure they seem interesting.

  • New Shaman Hero - Galakrond, the Tempest

    The most consistent Galakrond to summon due to the dedicated Invoke class cards, good hero power for constant board control and a nice battlecry, Shamanstone rejoice.

  • New Priest Spell - Grave Rune

      No no no. Another tool for big priest

     

  • New Mage Minion - Mana Giant

    Cyclone Mage support but it's very slow though, idk if I would run it personally

  • New Mage Minion - Violet Spellwing

    Seems just an upgraded Arcane Missles to me.

  • New Neutral Minion - Parachute Brigand

    It's an auto include for any pirate deck and could get some highrolls here and there but it doesn't seem that strong. This doesn't have Charge to pressure them immediatelly and you are emptying your hand pretty fast. If they find a way to clear this and whatever else you played, you will be starved of resources and they will have plenty of time to establish a board, draw their board clears and so on. I can see this both winning the game pretty fast and losing just as fast.

  • New Priest Spell - Whispers of EVIL

    Lackeys in priest were never a thing but that's okay. It's still a good value generator for free, going nicely with pyromancer and auctioneer.

  • New Neutral Minion - Hot Air Balloon

    1 mana 1/3 always playable but question is is this

  • New Mage Spell - Elemental Allies

    Still have to figure out if in standard you can create a nice elemental mage deck, still this boy seems pretty powerful.