All Comments

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  • New Warlock Spell - Rain of Fire

    does not seem that good but it does have some synergy with inflicting damage on yourself. 

  • New Druid Spell - Strength in Numbers

    I don't think it'll see many play. Maybe you play it with Embiggen in a kind of big Druid deck? But I don't think it'll be played. It's a good arena card though.

  • New Neutral Minion - Evasive Feywing

    looks good if you buff it but i think it wont see play over the 3/2 one

  • Squallhunter

    6 mana stats for 4+ overload 2, + Spelldamage. Seems broken enough for this expansion.

  • New Mage Spell - Rolling Fireball

    Quote From vprr
    Quote From Mercynary9
    Quote From vprr

    I don't really see it, Meteor is the first comparison I came to and this doesn't even come close.

    This can hit more than 3 minions, but 8 damage doesn't really seem like enough for 5 mana. Could be nice for arena but I don't see this being too impactful in constructed play.

    Compare this also to Volcano which is very similar for a control deck, 8 damage just doesn't seem to be enough.

    Volcano doesn't hurt your minions, which may allow mage to maintain the board control, which is something not needed for control mage but for others, just wanted to share a friendly reminder.

    Don't worry I am fully aware that Volcano damages your own board, it is why I said the two cards are similar for a control deck in that you want to remove the enemy board and not really need one of your own...which is how Volcano was used.

    Again I just do not see this being enough damage to see play, people compare it to Flame Lance but that card also saw no play. This just doesn't seem good at all to me.

    Mage is a class that you can decrease the spell's cost + generate so much random spells.

    This card might be bad in a class which has tons of damage and aoe like Shaman, Warlock or Warrior and awesome in a class which doesn't have so much removal like Paladin or Druid but it is really great in mage.

    You don't have to put this to your deck, You can simply find one with one of the generators when you need it.
    If you decide to put this into your deck, you can always decrease its cost with Kalecgos, Sorcerer's Apprentice and Dragoncaster.
    and you have more spelldamage minions than any other classes.

    This card is fair and powerful enough in my opinion. Also design is great, I really would like to see more cards like this.

  • Awaken!

    Bad Whirlwind, and indicates Invoke is worth 2 mana

    Might see play regardless, due to its many applications

  • Dragon's Pack

    With very little effort, you're spending only 5 mana for 10/12 in stats. This card is ridiculous!

  • Awaken!

    I think its closer to a Whirlwind than a Swipe, hence the lower rating

    Swipe is far better

  • New Shaman Spell - Storm's Wrath

    The scariest thing about this card is the overload synergy. It's cheap and provides a good buff for token/murloc strategies. If this is used to trigger Thunderhead and buffs the sparks summoned immediatelly then it's kinda crazy. Vessina appreciates it a lot. I'm happy i opened her very recently from those free packs Blizzard gave as compensation for the tavern brawl issues from two weeks ago.

  • New Neutral Minion - Platebreaker (Armor Destruction)

    released to late my armor rest in peace in wild

  • New Neutral Minion - Shield of Galakrond

    i think its going to see a lot of play. but it might be the 1st invoke card to cut

  • New Neutral Minion - Gyrocopter

    the 4/5 windfury harpy in classic feels sad that its unplayable now

  • New Rogue Minion - Bloodsail Flybooter

    food for combo & giant edwin

    not bad

  • New Neutral Minion - Camouflaged Dirigible

    might be broken in wild

  • New Neutral Minion - Evasive Wyrm

    i dont think its good but there is something i like about it might be the art

  • New Neutral Minion - Evasive Drakonid

    wont put it in a deck but good from random effects

  • New Warlock Spell - Rain of Fire

    Doubt this’ll see much play unless there’s a lot of small token decks showing up in the meta at some point

  • New Neutral Minion - Twin Tyrant

    looks like a good arena card

  • New Paladin Minion - Lightforged Zealot

    Very good card. Will definitely see play in constructed.

  • Wing Commander

    "Hi, is this my opponent? Check out how many dragons I have in my hand! Now successfully guess which ones they, since you just need to know which tier 5 deck im playing!"

    Summary of what I think about it

  • New Shaman Minion - Squallhunter

    Looks great and forces the opponent to remove it as soon as possible or else they’ll risk getting bursted down

  • New Warrior Spell - Ramming Speed

    Would just prefer a Supercollider really, not that great

  • New Priest Minion - Disciple of Galakrond

    With addition of this, Invocation of Frost and Ritual Chopper, All Galakrond classes have cheap invoke cards with the exception of Warlock which really concerns me.

    One of the greatest invoke synergy card, Veiled Worshipper is the only hardest synergy card among all other ones. That's really bad. Someone here says that the only loser Galakrond is priest's one. No it is warlock's sadly, which is the class at the bottom right now.

    I hope warlock crushes all of you Blizzard !

  • New Neutral Minion - Dragon Breeder

    interesting for potential combos

  • New Neutral Minion - Troll Batrider

    Would get 5 stars if it wasn't random. But good card in general!