Goes nicely with the new sidequest Righteous Cause, get the completion down to 3 remaining summons and play Sky Claw and you get a pretty powerful board.
I can see this seeing some play, maybe helping spawn a token Paladin. Support may not be good enough in standard however, but in wild it could definitely see play.
I mean Frost Shock used to be playable, and this is better than that in most cases. The invoke effect summons a 2/1 rush, to this is kind of Freeze a Enemy, deal 2 damage to an enemy minion. That's a big deal, because you can freeze a large minion or the enemy player, while removing a small threat, or you can simply use it to create a 2/1 that your opponent has to deal with, and ignore the freeze all together. I'm glad you have to have Galakrond in your deck for the invoke to work or else I think this could be too good in decks that aren't playing it.
Competitive Spirit but faster being that you can control when it goes off, and your opponent cannot just leave 1 minion up and ruin the buff.
Pretty nice card, but Paladin right now just cannot really swarm the board well enough right now to fully utilize the buff outside of Sky Claw and a few neutral token spawners. Problem a potential token Paladin deck faces is Shaman and Druid doing it better.
This should be quite potent in Wild however, especially so in Odd Paladin.
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Could possibly see play in the future, but I honestly do not see it having an impact immediately. Obviously a good card, but the pirate Rogue archetype simply doesn't have enough support in standard right now.
New Paladin Minion - Sky Claw
Goes nicely with the new sidequest Righteous Cause, get the completion down to 3 remaining summons and play Sky Claw and you get a pretty powerful board.
I can see this seeing some play, maybe helping spawn a token Paladin. Support may not be good enough in standard however, but in wild it could definitely see play.
Sky Claw
Very good mech support, especially with the sidequest
New Shaman Spell - Dragon's Pack
This card would be stupid if it's doesn't need invoke, but it's still pretty darn good.
New Neutral Minion - Troll Batrider
the random minion is the problem here...
Righteous Cause
This card is spooky in that the buff is applied after the battecry, so if summoning minions triggers it, they all get buffed
New Shaman Spell - Dragon's Pack
this triggers my Saronite PTSD
not to mention this will probably drop on curve so you better have your Flik Skyshiv ready
New Shaman Hero - Galakrond, the Tempest
i liked. it's a good Galakrond with fair battlecry
New Shaman Spell - Invocation of Frost
I mean Frost Shock used to be playable, and this is better than that in most cases. The invoke effect summons a 2/1 rush, to this is kind of Freeze a Enemy, deal 2 damage to an enemy minion. That's a big deal, because you can freeze a large minion or the enemy player, while removing a small threat, or you can simply use it to create a 2/1 that your opponent has to deal with, and ignore the freeze all together. I'm glad you have to have Galakrond in your deck for the invoke to work or else I think this could be too good in decks that aren't playing it.
Bloodsail Flybooter
Perhaps meant to fit into a Cannon Barrage deck, but I don't think it would actually be good
Strength in Numbers
Well big druid wasn't ever really good but decent stuff
Galakrond, the Tempest
Very good for contesting the board or building up for a swarmy Shaman deck. Also the best Galakrond art imo.
Wing Commander
Perhaps good in Aggro dragon decks, might try in hunter
New Neutral Minion - Troll Batrider
Arena fodder, the return Bomb Lobber: Electric Boogaloo
Scalerider
Well stated, but I don't think will see play. Not enough room
Scalerider
It’s a decent tempo play if you’ve drawn a dragon.
Strength in Numbers
Recruit is back and I'm sufficiently spooked by it. Huge highroll potential
New Paladin Spell - Righteous Cause
Competitive Spirit but faster being that you can control when it goes off, and your opponent cannot just leave 1 minion up and ruin the buff.
Pretty nice card, but Paladin right now just cannot really swarm the board well enough right now to fully utilize the buff outside of Sky Claw and a few neutral token spawners. Problem a potential token Paladin deck faces is Shaman and Druid doing it better.
This should be quite potent in Wild however, especially so in Odd Paladin.
New Priest Minion - Disciple of Galakrond
A new Common Priest Minion, Disciple of Galakrond, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Descent of Dragons
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New Mage Spell - Rolling Fireball
A new Epic Mage Spell, Rolling Fireball, has been revealed!
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Learn more about Descent of Dragons
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Invocation of Frost
Freeze shaman is back bois. Decent for Control Galakrond, but definitely not great.
New Neutral Minion - Utgarde Grapplesniper
Maybe we'll see some Big Dragon Decks?
New Paladin Minion - Lightforged Crusader
Insane Buildaround
New Shaman Spell - Dragon's Pack
OMG this is absurd if you invoked... can happen really fast with quest
Lightforged Crusader
Great artwork, but like the other "no neutral" card, I don't think it is enough to make the archetype happen.
New Rogue Minion - Bloodsail Flybooter
Similar to Acornbearer but with pirate synergy.
Could possibly see play in the future, but I honestly do not see it having an impact immediately. Obviously a good card, but the pirate Rogue archetype simply doesn't have enough support in standard right now.