Very similar to Curious Glimmerroot, still harder to trigger since there are a lot of ways for your opponent to gain in his hands randomly generated cards.
This card is insanely powerful. The effect resembles that of Inkmaster Solia, but instead of going highlander, you need dragons.
Inkmaster Solia did not see a whole lot of play since you could only run one big version of each spell, it cost 1 more mana and you only had the one Inkmaster Solia.
Maybe it is best if you don't read this as "transform this minion into a random legendary every turn" and start reading it as a 5 mana 5/5 that gains the effect of a random legendary every turn. This will always be a 5 mana 5/5, and sometimes you will roll a very bad legendary, but most of the time it will do enough to be worth it.
Here is a list of all legendaries in Hearthstone. Legendary Archives - Hearthstone Top Decks. Most of them are at least playable as a 5 mana 5/5, very few of them are un-playable, but about 80% of them (this is a very rough estimate) are at least playable as a 5/5 on 5, and some of them are just straight up broken.
Trust me, this will be amazing in midrange shaman.
I think that the coolest part is that you can discover the spell, so there is a high chance to get a fast answer to your current situation. His stats make me a little bit perplexed tho...
New Rogue Minion - Waxadred
It won't probably see any play, still I love those virtually-infinite-value concept cards.
New Rogue Minion - Flik Skyshiv
I love the effect, very unique!
(I just realized that Galakrond-related classes will get THREE legendaries! Cool!)
New Rogue Hero - Galakrond, the Nightmare
Never give rogue too much (0) cost cards! This is gonna be insane...
New Priest Spell - Breath of the Infinite
Very cool! Cheap and effective.
New Priest Spell - Time Rip
Pretty boring card, still it will be a must in Galakrond decks.
New Priest Minion - Envoy of Lazul
Very similar to Curious Glimmerroot, still harder to trigger since there are a lot of ways for your opponent to gain in his hands randomly generated cards.
New Priest Minion - Fate Weaver
I don't know if I would swap Twilight Guardian for this in a Dragon priest deck, honestly.
New Priest Hero - Galakrond, the Unspeakable
Finally a new Hero card for priest! After machinegun Priest has been nerfed, I was looking for that.
New Paladin Spell - Sand Breath
Too undertone to fit the dragon theme IMHO.
Murlocaliber
thanks
New Paladin Minion - Amber Watcher
Antique Healbot : you
Amber Watcher : the guy your girl tells you to not worry about
New Paladin Spell - Sanctuary
This seems good to me! Looks pretty easy to trigger.
New Mage Minion - Dragoncaster
This card is insanely powerful. The effect resembles that of Inkmaster Solia, but instead of going highlander, you need dragons.
Inkmaster Solia did not see a whole lot of play since you could only run one big version of each spell, it cost 1 more mana and you only had the one Inkmaster Solia.
You can run two Dragoncasters in your deck, same for the big spells and dragon mage has quite a few spell generating cards such as Arcane Breath, Firetree Witchdoctor, Azure Explorer, Kalecgos and Malygos, Aspect of Magic that should allow you to get some big spells to use with your Dragoncasters.
New Paladin Minion - Dragonrider Talritha
This makes me think to a more viable Val'anyr, could be cool.
New Paladin Minion - Nozdormu the Timeless
This card is freakin' crazy, it will make any aggro deck tremble.
New Mage Spell - Learn Draconic
Not worth a slot in any mage deck, IMHO.
New Mage Minion - Azure Explorer
A bit too overpriced, maybe if cost and mana damage were -1 both, this could have been a thing.
New Mage Spell - Arcane Breath
Cheap and flexible card, very good IMHO.
New Mage Minion - Dragoncaster
Insane value... The free spell is going to hurt a lot.
Bandersmosh
Maybe it is best if you don't read this as "transform this minion into a random legendary every turn" and start reading it as a 5 mana 5/5 that gains the effect of a random legendary every turn. This will always be a 5 mana 5/5, and sometimes you will roll a very bad legendary, but most of the time it will do enough to be worth it.
Here is a list of all legendaries in Hearthstone. Legendary Archives - Hearthstone Top Decks. Most of them are at least playable as a 5 mana 5/5, very few of them are un-playable, but about 80% of them (this is a very rough estimate) are at least playable as a 5/5 on 5, and some of them are just straight up broken.
Trust me, this will be amazing in midrange shaman.
New Mage Minion - Chenvaala
A slightly better Dragon Soul, could find a way in Typhoon mages.
New Mage Minion - Malygos, Aspect of Magic
I think that the coolest part is that you can discover the spell, so there is a high chance to get a fast answer to your current situation. His stats make me a little bit perplexed tho...
New Hunter Minion - Dwarven Sharpshooter
Well, this is a step forward compared to the card this guy has been reprinted from. Same effect with minor cost is always appreciated.
New Hunter Spell - Corrosive Breath
Cobra Shot never saw play because of the 5 mana cost, but now the situation could be different at 2 mana.
New Hunter Minion - Primordial Explorer
By the cards revealed until now, this loses value since there isn't a lot of good cards to make a Dragon Hunter IMHO...