The effects are just so good, there’s no way you’re playing Galakrond but not playing this, unless you’re using like … Galakrond Rogue strictly for the Combo potential. Not much else to say!
For his cost it's a little difficult to summon much Drakes on the turn that this card is played, but have high life, probably can survive one more turn, so I guess it's a good card, but I don't know in what type of deck this can fit in.
If dragon warrior will be a thing this is going to be a staple.
We already have a 5 mana 5/5 dragon that give 5 armor if you have a dragon in hand, so i can see that if a dragon warrior will work is going to be pretty good versus aggro decks.
What dragon warriors lacks is either cards to put pressure or cards that let you have a huge powerspike in a turn. Basically they need a way to close the game.
really only quest hunter, knife juggler, and bloodlust seem to have a decent synergie with this. And if it get’s some support in DoD it’ll be even beter. Stand alone it’s already pretty good value, but in comparison with other DoD cards it just isn’t that strong
It seems like people misunderstand what this card actually does.
This card can summon whenever your hero gets damaged and not at your turn, you can play this at turn 7(coin)/8 and still be happy about it if you aren't dead by opponents turn of course.
it is like a semi taunt that forces your opponent to kill it in order to go face without filling the board with 6/6s.
Sure, yay, more Highlander support I guess. Granted, with stuff like Quest Druid already playing Zephrys the Great because it can, it’ll also see play in those sorts of decks, and we really needed that deck, Nomi decks, and Warlock combo stuff to have another fall-back option.
Of course it’s a good card. It’s just a card I had the design of at this point in time seeing how Zephrys is often played.
It also really doesn’t help out the average cost of constructing a Wild Highlander decks since now there’s another legendary card you have no reason not to play for each of them.
Is a nice card to activate the 2/3 that gains +1/+1 rush and vendetta, especially because the 1/1 pirate is rotating out.
That said, the legendary card you'll receive will have probably zero synergy with your deck, and would not be played most of the time or played only because there wasn't any alternative.
Some games it will give the perfect legendary and win the game, and the opponent can't even play around it. That sucks horribly and is the reason why i think both players should be able to see generated cards in hands, but this is another story.
The effect is very funny and creative, but the card costs too much to be part of any good combo. The only one that could be interesting is the one with shirvallah, but I don’t think it will be played because this legendary is completely useless without shirvallah.
imo this is not what dragon decks need. ok stats, sure but the effect is purely value oriented which dragon decks will have enough of already. in my opinion this is not a good card even if it looks insane at first glance
stats are on the weaker side for a 3 drop but are ok. the deathrattle can disrupt enemies strategies like zephrys decks or draw dependant decks. not a bad card but probably more of a tech option, if at all
This card is only good if you have a dragon in your hand, so it only works consistently in decks that have a good number of them. Now, do really rogues want to put 8 bad cards in their deck just so they can draw 3 cards with 3 mana? i highly doubt so.
Unless they reveal 4 dragons that for some reason rogues want to run 2 copies of, i don't see such a deck working at all
Well this card is kind of admitting that Inkmaster Zolia was a bad card. I think this is pretty playable in Highlander Mage. Being able to 6 mana Flamestrike and put a 4/4 on the board for two cards is close to a Lord Godfrey, and that is a great card.
People are comparing this to other "transform while in hand" card, but I think those had too high variance and usability, while this card should be usually great in value matchups, but bad otherwise.
New Paladin Minion - Nozdormu the Timeless
This card will not see any competitive play.
first the question, which deck would run this? a deck that has a lot of threats with high mana cost, the answer is pretty obvious.
So sometimes that deck will play this on turn 4, and have a good chance at winning the game.
If you don't draw this on turn 4 you lose without doing anything.
And i didn't even mentioned that even if you got this early your opponent is the first that got the 10 mana crystals.
Meme.
New Mage Spell - Arcane Breath
Probably good in cyclone/quest mage, now I can remove some bad freeze cards and test this.
New Mage Minion - Dragoncaster
Great with kazakus, really insane, my dragon reno mage will love this!
Kronx Dragonhoof
The effects are just so good, there’s no way you’re playing Galakrond but not playing this, unless you’re using like … Galakrond Rogue strictly for the Combo potential. Not much else to say!
New Neutral Minion - Bad Luck Albatross
Good for arena, but doesn't have room in any deck in constructed, I think.
New Warlock Minion - Zzeraku the Warped
For his cost it's a little difficult to summon much Drakes on the turn that this card is played, but have high life, probably can survive one more turn, so I guess it's a good card, but I don't know in what type of deck this can fit in.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Cenarius maybe?
New Shaman Minion - Cumulo-Maximus
Crazy good in Overload Shaman .. even in arena is good, pretty solid card.
New Warrior Spell - Molten Breath
If dragon warrior will be a thing this is going to be a staple.
We already have a 5 mana 5/5 dragon that give 5 armor if you have a dragon in hand, so i can see that if a dragon warrior will work is going to be pretty good versus aggro decks.
What dragon warriors lacks is either cards to put pressure or cards that let you have a huge powerspike in a turn. Basically they need a way to close the game.
Shu'ma
really only quest hunter, knife juggler, and bloodlust seem to have a decent synergie with this. And if it get’s some support in DoD it’ll be even beter. Stand alone it’s already pretty good value, but in comparison with other DoD cards it just isn’t that strong
Two Mage Cards - Dragoncaster & Arcane Breath
And King Mosh
Zzeraku the Warped
It seems like people misunderstand what this card actually does.
This card can summon whenever your hero gets damaged and not at your turn, you can play this at turn 7(coin)/8 and still be happy about it if you aren't dead by opponents turn of course.
it is like a semi taunt that forces your opponent to kill it in order to go face without filling the board with 6/6s.
Dragonqueen Alexstrasza
Yeah, we really needed this
Sure, yay, more Highlander support I guess. Granted, with stuff like Quest Druid already playing Zephrys the Great because it can, it’ll also see play in those sorts of decks, and we really needed that deck, Nomi decks, and Warlock combo stuff to have another fall-back option.
Of course it’s a good card. It’s just a card I had the design of at this point in time seeing how Zephrys is often played.
It also really doesn’t help out the average cost of constructing a Wild Highlander decks since now there’s another legendary card you have no reason not to play for each of them.
New Rogue Spell - Dragon's Hoard
Is a nice card to activate the 2/3 that gains +1/+1 rush and vendetta, especially because the 1/1 pirate is rotating out.
That said, the legendary card you'll receive will have probably zero synergy with your deck, and would not be played most of the time or played only because there wasn't any alternative.
Some games it will give the perfect legendary and win the game, and the opponent can't even play around it. That sucks horribly and is the reason why i think both players should be able to see generated cards in hands, but this is another story.
Sathrovarr
The effect is very funny and creative, but the card costs too much to be part of any good combo. The only one that could be interesting is the one with shirvallah, but I don’t think it will be played because this legendary is completely useless without shirvallah.
Pizza Stone
this genuinely makes me hungry
Camouflaged Dirigible
well. yeah. this is bad. one of the few filler cards in the set in my opinion. might be good for wild snip snap decks to keep mechs on the board
Dragon Breeder
imo this is not what dragon decks need. ok stats, sure but the effect is purely value oriented which dragon decks will have enough of already. in my opinion this is not a good card even if it looks insane at first glance
Bad Luck Albatross
stats are on the weaker side for a 3 drop but are ok. the deathrattle can disrupt enemies strategies like zephrys decks or draw dependant decks. not a bad card but probably more of a tech option, if at all
New Rogue Spell - Candle Breath
This card is only good if you have a dragon in your hand, so it only works consistently in decks that have a good number of them. Now, do really rogues want to put 8 bad cards in their deck just so they can draw 3 cards with 3 mana? i highly doubt so.
Unless they reveal 4 dragons that for some reason rogues want to run 2 copies of, i don't see such a deck working at all
New Shaman Minion - Nithogg
Mana cost of the eggs is crucial. Evelution is only use of this card.
Zul'Drak Ritualist
might destroy priests ressurrect pool. other than that i don't expect much of it. has decent stats though. hard to evaluate properly imo
Transmogrifier
i rate it M for meme. might ocassionally win topddeck wars but its just not a good card. only place i see it in is zoo warlock but they have rafaam
Dragoncaster
Well this card is kind of admitting that Inkmaster Zolia was a bad card. I think this is pretty playable in Highlander Mage. Being able to 6 mana Flamestrike and put a 4/4 on the board for two cards is close to a Lord Godfrey, and that is a great card.
New Shaman Minion - Bandersmosh
People are comparing this to other "transform while in hand" card, but I think those had too high variance and usability, while this card should be usually great in value matchups, but bad otherwise.