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  • New Hunter Minion - Veranus

    Good rush hunter card, but I feel the effect is kind of slow and it may not be worth it to combo 

  • Kronx Dragonhoof

    Obviously a mandatory card for this expansion cycle.

  • New Neutral Minion - Kronx Dragonhoof

    Just wow,this is the card the expansion needed,fabulos artwork and great effect!

  • New Paladin Spell - Sand Breath

    Really disappointed with this card. All the other "breath" cards are crazy good and this is .... fine??? Expected much more

  • Veranus

    Devastating with unleash, equality on a well-statted stick for.. hunter! Bad-ass card. Wonder if a more control-ish hunter is possible in standard though

  • Camouflaged Dirigible

    Is it only mechs on board at the time of the battlecry? or any mechs played that turn?  I'm assuming it's the former.

  • Four New Cards Revealed - Kronx Dragonhoof, Veranus, Camouflaged Dirigible, Hot Air Balloon

    I was thinking that Hunter would get Alex because of the other Good-Guy-Classes getting the other Aspects (Deathwing being the exaption of course).

    But, yeah you're right about corosive

  • New Rogue Spell - Praise Galakrond!

    So pretty much just 1 mana gain a lackey really. Kind of worth it, not that great though.

  • New Neutral Minion - Kronx Dragonhoof

    Now this is a reason to run a galakrond deck (even the warlock one lol)

  • New Neutral Minion - Camouflaged Dirigible

    look guys, it's the MECHWARPER NERF

    also it doesn't look very impressive. What mechs even are there in Standard that would benefit from this? We already had Copertail for Stealthed Magnetic shenanigans...this costs 2-mana more and only makes sense if you  have a mech on board that even needs this.

    At best this would see play in an aggro mech deck....but all of those already succeed at abusing magnetic anyways

  • New Rogue Spell - Candle Breath

    Definitely a card that you’d run dragons for just to activate this. This alone would probably be enough to carry any subpar cards you’d need to run to activate it

  • New Mage Minion - Malygos, Aspect of Magic

    This card has just crazy value. I can't see this not being played.

    Plus, the limited discover pool is just making it more consistent therefore better

  • New Paladin Minion - Nozdormu the Timeless

    Even tho it gives your opponent the advantage first, don't forget you're still getting an 8/8 minion on that turn which your opponent can't ignore. I think this card will be a meta challenger. Big Paladin on its way through!

  • New Rogue Spell - Dragon's Hoard

    Class legendaries often end up being pretty good, but a lot of the time it’s more something that’s useful for a specific type of deck, making this card a lot worse

  • New Hunter Minion - Veranus

    Paladin: We Druid now

    Hunter: We Paladin now

     

    this is amazing in Quest Hunter. I'm running Toxmonger (because fuck crafting Flark for just one more expansion) and it has bailed me out on multiple occasions. This is basically that but so much better.

    With Desert Spear you can basically guarantee 2 kills if you just were to drop this on 6....and the late the game goes the better of a comeback mechanism you have. Two card 9-mana combo to clear the enemy board is pretty solid. Not to mention you'll generate a bunch of rushers with Halazzi and Springpaw.

    I remember when powerful battlecries came with a stat penalty. I guess vanilla statted board wipes are ok if they require a combo.

    Could even run it in highlander. With Spear, Springpaw, Unleash and Explosive Trap you should have enough activators for it to be viable.

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  • New Hunter Minion - Veranus

    I do find it amusing that this has even the smallest amount of synergy with Toxic Reinforcements. 

    More seriously, this looks rather strong. Whether it fits in some sort of Dragon Hunter... well, given the cards we've seen so far, I don't think there will be a Dragon Hunter! Hunter only has four dragons, and they don't share much synergy. This fits nicely with typical Hunter cards, though. Small rushes like Springpaw, secrets like Explosive Trap, tokens left behind by mechs, and such. It's rather expensive, but it seems likely to see play regardless.

  • Hot Air Balloon

    Micro Machine's brother.

  • New Neutral Minion - Hot Air Balloon

    Probably the worst card revealed so far. I’m glad to see the Mech pool diluted a bit more.

  • New Rogue Spell - Seal Fate

    Needing to run subpar cards like this for Galakrond would definitely be a potential downfall for the deck type as a whole

  • New Neutral Minion - Hot Air Balloon

    Solid 1 drop mech, really love the effect of the card. Hopefully it's not going to be broken as many pre-nerfed 1-drop, but the meta will tell.

  • Kronx Dragonhoof

    This card is going to be good, particularly for Shaman with Shudderwock.  Reminds me of the Elemental Legendary Kalimos.

  • New Hunter Minion - Veranus

    i think with this card ,hunter will keep his dominating place in tier 1

  • How Standard Rotations Work in Hearthstone

    Why is The lich king A card I still see in standard.

    Also, do they add any past cards to classic or any new set?

  • New Neutral Minion - Kronx Dragonhoof

    Easily goes into every galakrond deck, very powerful and versatile. I guess they have to make sure we play the new expansion lol