Even in non-even hunter (heh), for 4 mana you get a 2/3, deal 2 dmg to the face, draw a secret from your deck and immediately play it. Secret hunter is already a good deck, this will be a staple.
Cheap invoke is good, but I don't see the effect of a mere +1 attack being helpful ever. I feel they printed it just so they could print a 1-cost invoke spell for rogue and that they wanted the effect to be as lame as possible
It would be cool if they could have made the battlecry be targeted twice instead of random...but not a single card like that exists currently, although I don't think it would be a problem. This way I just can't see it working.
Not very bad at all, it is able to both control the board and apply pressure to your opponent. Holding a dragon shouldn't be too difficult, and the pay-off is definitely worth it. 3 damage is pretty significant, how often have you been frostbolted for lethal? and how often do you have your favorite minion get killed by a Flanking Strike? well this card does both, at the same time.
This overshadows all of the other board clears for shaman. Other board clears overload your mana, deal inconsistent damage (Volcano, Hagatha's Scheme, Lightning Storm etc.) but the only drawback of this is that you need to play a few dragons in your deck, which won't be a drawback as much as a deckbuilding direction. Quest shaman can also easily gain access to some dragons via draconic lackeys. It's a great effect for 3 mana, I give it 5/5.
I really like this in Shirvallah paladin, it allows you to close the game even before you draw your entire deck. In wild, I love memeing with it in a Reno Shudderwock deck :D
Not a bad minion, it is a half decent 3 drop, though I am not very sure that it will be very threatening, maybe at best it can act as a 5/3, but I don't think your opponent will every let you punch a 6 health minion with this guy.
Though the fact that it is a dragon and will also discover you a dragon means that you can play a dragon and still have dragons in your hand to trigger all of your dragon cards. Also, it is 2 cards in one, the dragon you discover will 90% of the time be a relevant later in the game. The success on this card depends solely on whether or not you care about dragons. If you do, then great, it is 2 dragons in one card and can sometimes be a relevant poisonous minion. But is not, I just don't think it will be able to apply enough pressure to warrant inclusion in non-dragon decks.
There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen
2 mana 2/2 that gives intel & pseudo draws you a card is incredible. Hopefully a more midrange style of Priest returns that can use this, doesn't fit at all in the current metagame builds.
I feel like it should be good, but I can't think of anything particular I would want to discount. I know they gave up on priest being a combo burst class.
Ok dude, I am ending this discussion here, Because you seem like you have hard times to understand what I write here.
I am a first degree witness of how the rewards are. I got a diamond chest via 6 wins and my complete shard reward with what I got from that chest was 3500 plus few shards.
You want a world that 5 wins gives you also 4000 shards which make you able to play expeditions infinitely but the truth is you are forgetting the fact that chests + extra cards will also give you shards.
Try to understand a bit the economy model of the game and then we can discuss.
I will play this game as f2p completely and make you know how I'm playing all of my expeditions without spending a coin or how I can't play because I won't spend any real money to expeditions or wildcards. Maybe on cosmetics if i really like them.
It can be an okay turn 5 with a card like shooting star, but why would you run shooting star in the first place? I don't think this is a good card, but it will probably be a commonly played card for the dragon synergies.
I think it's great, it gives endless value & almost encourages you to run more low cost Dragons, (hitting a Faerie Dragon seems pretty good!) & the stat line is only 1 health short of a vanilla 3 drop so it feels ok if you must make the tempo play with it without a Dragon in hand.
Poisonous dragon hunter smells like they're trying to push some kind of control hunter. Maybe the idea is to finish the game with some kind of Emeriss and Hunting party, King Krush combo... might be fun
New Warlock Spell - Fiendish Rites
I think this one won't make the cut. I hope there are some neutral invoke cards which summon tokens. 3 mana is too much.
Descent of Dragons Card Reveal Period Giveaway
Can we still do the voting and commenting when all the cards are revealed, or is that too late?
I like the wait to see every card before deciding it's good or not
New Warlock Hero - Galakrond, the Wretched
The battlecry is trash, but it can be a good finisher for zoo if upgraded fully. Also, I think you run it in zoo warlock for Veiled Worshipper alone.
New Hunter Minion - Phase Stalker
Even in non-even hunter (heh), for 4 mana you get a 2/3, deal 2 dmg to the face, draw a secret from your deck and immediately play it. Secret hunter is already a good deck, this will be a staple.
New Rogue Spell - Praise Galakrond!
Cheap invoke is good, but I don't see the effect of a mere +1 attack being helpful ever. I feel they printed it just so they could print a 1-cost invoke spell for rogue and that they wanted the effect to be as lame as possible
New Neutral Minion - Twin Tyrant
It would be cool if they could have made the battlecry be targeted twice instead of random...but not a single card like that exists currently, although I don't think it would be a problem. This way I just can't see it working.
Battlegrounds Brawl - Hearthstone Streamer Event
Alright so my team won :)
When do we get the packs?
New Hunter Spell - Corrosive Breath
Not very bad at all, it is able to both control the board and apply pressure to your opponent. Holding a dragon shouldn't be too difficult, and the pay-off is definitely worth it. 3 damage is pretty significant, how often have you been frostbolted for lethal? and how often do you have your favorite minion get killed by a Flanking Strike? well this card does both, at the same time.
New Rogue Spell - Seal Fate
It's not very effective... 4 mana you deal 3 damage and get a lackey to play, which won't help you much
New Rogue Hero - Galakrond, the Nightmare
Very powerful and fun, so much potential combos with this bad boy. Also, a hero power that gives you a lackey? Yes, please!
New Shaman Spell - Lightning Breath
This overshadows all of the other board clears for shaman. Other board clears overload your mana, deal inconsistent damage (Volcano, Hagatha's Scheme, Lightning Storm etc.) but the only drawback of this is that you need to play a few dragons in your deck, which won't be a drawback as much as a deckbuilding direction. Quest shaman can also easily gain access to some dragons via draconic lackeys. It's a great effect for 3 mana, I give it 5/5.
New Neutral Minion - Shield of Galakrond
Just a card when you want to put more invoke cards in your deck, but could also use filling up your curve a bit.
New Warlock Minion - Veiled Worshipper
This card alone could make Galakrond zoo viable...good stats and draw 3 cards for 4 mana? just insane
New Neutral Minion - Sathrovarr
I really like this in Shirvallah paladin, it allows you to close the game even before you draw your entire deck. In wild, I love memeing with it in a Reno Shudderwock deck :D
New Hunter Minion - Dragonbane
The effect is already very good, but I just noticed it's a mech, which is amazing with magnetic and other hunter cards.
New Hunter Minion - Primordial Explorer
Not a bad minion, it is a half decent 3 drop, though I am not very sure that it will be very threatening, maybe at best it can act as a 5/3, but I don't think your opponent will every let you punch a 6 health minion with this guy.
Though the fact that it is a dragon and will also discover you a dragon means that you can play a dragon and still have dragons in your hand to trigger all of your dragon cards. Also, it is 2 cards in one, the dragon you discover will 90% of the time be a relevant later in the game. The success on this card depends solely on whether or not you care about dragons. If you do, then great, it is 2 dragons in one card and can sometimes be a relevant poisonous minion. But is not, I just don't think it will be able to apply enough pressure to warrant inclusion in non-dragon decks.
New Warlock Minion - Dragonblight Cultist
There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen
New Neutral Minion - Devoted Maniac
Currently can only even think of playing it in warlock.
Envoy of Lazul
2 mana 2/2 that gives intel & pseudo draws you a card is incredible. Hopefully a more midrange style of Priest returns that can use this, doesn't fit at all in the current metagame builds.
New Priest Minion - Fate Weaver
I feel like it should be good, but I can't think of anything particular I would want to discount. I know they gave up on priest being a combo burst class.
New Priest Spell - Time Rip
Another removal for priest...sigh
Legends of Runeterra - Expeditions Review
Ok dude, I am ending this discussion here, Because you seem like you have hard times to understand what I write here.
I am a first degree witness of how the rewards are. I got a diamond chest via 6 wins and my complete shard reward with what I got from that chest was 3500 plus few shards.
You want a world that 5 wins gives you also 4000 shards which make you able to play expeditions infinitely but the truth is you are forgetting the fact that chests + extra cards will also give you shards.
Try to understand a bit the economy model of the game and then we can discuss.
I will play this game as f2p completely and make you know how I'm playing all of my expeditions without spending a coin or how I can't play because I won't spend any real money to expeditions or wildcards. Maybe on cosmetics if i really like them.
Good luck in your life.
Edit: BTW, May I ask Were you in second preview ?
New Mage Minion - Azure Explorer
It can be an okay turn 5 with a card like shooting star, but why would you run shooting star in the first place? I don't think this is a good card, but it will probably be a commonly played card for the dragon synergies.
Dragonrider Talritha
I think it's great, it gives endless value & almost encourages you to run more low cost Dragons, (hitting a Faerie Dragon seems pretty good!) & the stat line is only 1 health short of a vanilla 3 drop so it feels ok if you must make the tempo play with it without a Dragon in hand.
New Hunter Minion - Primordial Explorer
Poisonous dragon hunter smells like they're trying to push some kind of control hunter. Maybe the idea is to finish the game with some kind of Emeriss and Hunting party, King Krush combo... might be fun