All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Mage Minion - Malygos, Aspect of Magic

    Love mage, love the idea of dragon mage, love the effect of upgraded spells, just love love LOVE this card

     
  • New Warrior Minion - Deathwing, Mad Aspect

    I'm sick of warrior just getting removal and armor generating cards. This doesn't do anything for me, although it's a cool card.

     
  • New Hunter Spell - Corrosive Breath

    It really depends how much dragons hunter wants to run. Currently it seems he's better off without them.

     
  • New Paladin Minion - Nozdormu the Timeless

    I mean it can be good if you have equality + consecration/pyromancer in hand for the turn after, but generally I think it's hard to gain more value than your opponent from this one.

  • Battlegrounds new heroes!

    Demons are a lot better now, or is it just me?

  • New Warrior Spell - Molten Breath

    Dragon warrior will have some nice cards with Rastakhan's Rumble and now this expansion, but I'm not sure what its win condition is. Maybe it will be Galakrond? We'll have to see if it's good enough to replace mech warrior.

  • Some Battlegrounds Feedback

    As a new player, I find it easier to grind gold on BG then on the ladder

  • New Rogue Spell - Candle Breath

    I think everyone is forgetting the new lackey which adds a dragon to your hand. You don't even need to run dragons beside Waxadred, with all the lackey generation cards and the Invoke mechanic, it should be easy to discover a dragon to activate this.

  • New Neutral Minion - Devoted Maniac

    as I said for Shield of Galakrond;

    Quote From Almaniarra

    Reasonable neutral Invoke minion. Can be broken or bad according to Galakronds' hero powers. 1 card 5 form. Neutral Invoke cards are so different. Hard to evaluate.

    it is;

    4/5 Taunt; Add a random priest minion to your hand
    4/5 Taunt; Add a random lackey to your hand
    4/5 Taunt; Summon two 1/1 imps

    at the same time and will be more when we learn other hero powers of Galakrond.

    So early to evaluate neutral Invoke cards imo.

    it is;

    2/2 Rush; Add a random priest minion to your hand
    2/2 Rush; Add a random lackey to your hand
    2/2 Rush; Summon two 1/1 imps

  • New Paladin Spell - Sand Breath

    I have a hunch this expansion will be inclined towards buffing immortal prelates and dragons somehow, so it could be useful.

     
  • New Neutral Minion - Shu'ma

    Really unsure of this, but i THINK it's pretty good.  The 1 attack of course is super weak, but  7 is high enough health that it might be able to be dealt with right away.  Anything that generate endless waves of tokens has to be half decent though, I think it finds a home somewhere

  • New Priest Minion - Envoy of Lazul

    This is actually a very interesting card. Hearthstone is a game where half the time the cards you play aren't the cards in your deck, so your opponent will be able to see, 'ah, he discovered a dragon earlier, maybe he has this dragon'. Guessing your opponents hand isn't very hard, most of the time you will have a pretty good guess as to what they are playing. I don't think this card will be as consistent as Curious Glimmerroot because you can't guess cards you have already seen played. But this card will without a doubt be in most priest decks that care about an early board.

  • New Neutral Minion - Shu'ma

    Seems too slow for token decks, I'm not impressed.

  • New Neutral Minion - Shield of Galakrond

    Reasonable neutral Invoke minion. Can be broken or bad according to Galakronds' hero powers. 1 card 5 form. Neutral Invoke cards are so different. Hard to evaluate.

    it is;

    4/5 Taunt; Add a random priest minion to your hand
    4/5 Taunt; Add a random lackey to your hand
    4/5 Taunt; Summon two 1/1 imps

    at the same time and will be more when we learn other hero powers of Galakrond.

    So early to evaluate neutral Invoke cards imo.

  • New Priest Minion - Envoy of Lazul

    It's more of a gamble than Curious Glimmerroot because your opponent doesn't necessarily have an early play and it's hard to make an educated guess. I'm guessing the pool of cards is still all possible cards so you should be able to rule out the cards you know they don't play in their deck, at least.

  • New Neutral Minion - Shu'ma

    I think it' good on Quest Hunter. Other than that, it is kind of bad.

  • New Paladin Minion - Dragonrider Talritha

    We obviously will need to see what dragons paladin has access to but it seems interesting in that you can possibly curve Cathedral Gargoyle into this to hopefully make sure you get that value going without falling awfully behind on board. Making massive dragons while playing on curve is very powerful so we'll see how this does. Silence could be an issue but that's gonna be entirely based on the meta.

  • New Paladin Minion - Dragonrider Talritha

    A very interesting card for handbuff/dragon paladin. It is a fair 3 drop, a 3/3 for 3, but it will also have a continuous effect for the rest of the game. We have seen a similar effect with Val'anyr, which seems better as it gives better stats, and it can give it to more minions, and it is also a weapon. I would like to say that this card will work out very well, but seeing as to how Val'anyr hardly saw any play, I am skeptical.

  • New Paladin Minion - Dragonrider Talritha

    Seems strong and fun, but I think dragon paladin will quickly run out of dragons in hand to buff with no card draw. Bronze Herald helps, though.

  • Shu'ma

    Health is hard to remove but one zephyrs or mossy horror can destroy or steal this card. Seems better in arena by providing a very constant threatening effect

  • Dragonblight Cultist

    Doesn't seem really useful. Maybe if you play it in a board with a few minions and then use Grim Rally. Or you buff it while in hand.  Or if you play  a Zoo Galakrond it may be okay I guess?

  • New Neutral Minion - Shu'ma

    This is a very interesting card and I am not sure exactly what to do with it.

    You could play it with High Priest Amet to make a bunch of 1/7's. You could use it with [Hearthstone Card (blessing of ancients) Not Found] or Savage Roar as another out for token druids. Or you could try and make something happen with [Hearthstone Card (Troll sapper) Not Found] in warlock, or unseal the vault in hunter.

    Keep in mind that this guy will continue to sprout more minions every turn, so this is not just a smaller Onyxia.

  • New Neutral Minion - Twin Tyrant

    Good pick for arena and discover but I don't think I will put it in my decks.

  • New Rogue Minion - Umbral Skulker

    This gives you 6 coins with Spirit of the Shark, which can enable for a huge tempo play.

  • New Priest Minion - Envoy of Lazul

    I'm really unsure about this card. I don't think thief priest is/will be a prominent deck, and don't see it particularly helping other archetypes