All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Need an anchor to the last page of a thread

    When I want to see the last page of a thread, I can't easily navigate there (or I couldn't find the way yet). You should add the last page to the left of "right arrow" icon in page list. It is very hard to go to the last page of 80g quest thread.

    Also, an option to sort comments in a thread from newest to latest would be nice.

  • The Call of Cho'gall!

    You'd run the warrior one if you wanted more than 2 brawls. Currently Warpath is often run alongside Brawl in control warriors, wild and standard. Bouncing Blade and Plague of Wrath are other alternatives but they're too weak. Control Warrior wants to have more than 2 board clears.

  • The Call of Cho'gall!

    Quote From ZardozSpeakz

    Yeah, the general complaint seems to be that these are bad or are terrible coinflips. And yeah... that's kinda true? Only the Tyrant of Terror would see actual play as as an extra copy of brawl, with the chance of nuke yourself hard and not clearing large minions. The rest are pretty big gambles, so big you wouldn't intentionally include this in a deck unless you absolutely needed another board clear.

    I kinda imagine these cards as being too bad to put a in a deck, but good enough to be picked off a discover effect in a desperate moment.

    And yeah, flavor maybe over-ruled game balance in their design. At 4 mana, they're just too good to potentially crush an agro opponent. At 5 mana, they're highly questionable, you'd more likely run the card they cast (if it is standard).

    No that warrior one is also sh-t. Why do you should use this one over Brawl? Right, there is no reason to do it. Cho'gall was the only one that could see some play, if this were real cards, because a cheap hard removal with a chance getting your hand refilled.

  • The Forgotten Wilds of Hearthstone - Gold, Shadows, and Ethereals

    Staff

    Really cool decks. Wish I had the cards to play Wild. 

    As a side-note, I'm pretty sure his name is "Saraad", "Nexus" is just where he comes from  

  • A Weekend of Wild Decks

    Balance must be maintained... or something.

  • The Forgotten Wilds of Hearthstone - Gold, Shadows, and Ethereals

    As a side note, I love these entries in the main feed, made with card arts in the preview, the higher resolution really makes those artworks shine. Many of them would deserve to be in posters or other items.

    HS truly includes a little treasure in all those arts, that are largely wasted in the little resolution of cards, even moreso in mobile gaming.

  • The Forgotten Wilds of Hearthstone - Gold, Shadows, and Ethereals

    I loved Saraad, I remember putting him in every control deck I've had. Wasn't that good, but was really fun.

  • A Weekend of Wild Decks

    Featured and downvoted all in the same day lol

  • The Call of Cho'gall!

    Yeah, the general complaint seems to be that these are bad or are terrible coinflips. And yeah... that's kinda true? Only the Tyrant of Terror would see actual play as as an extra copy of brawl, with the chance of nuke yourself hard and not clearing large minions. The rest are pretty big gambles, so big you wouldn't intentionally include this in a deck unless you absolutely needed another board clear.

    I kinda imagine these cards as being too bad to put a in a deck, but good enough to be picked off a discover effect in a desperate moment.

    And yeah, flavor maybe over-ruled game balance in their design. At 4 mana, they're just too good to potentially crush an agro opponent. At 5 mana, they're highly questionable, you'd more likely run the card they cast (if it is standard).

  • Quest Trading - Play A Friend!

    Battletag: Shakey#2976

    Region: EU

    Trade Only?: Yes, you go first.

  • Does anyone else feel like the Meta has gotten worse?

    Have to add I've seen CONTROL WARRIORS that DO NOT HAVE Dr. Boom Hero card. Folks, aside from Frost Lich Jaina going to wild (if that card had not, CW wouldn't be complained about for months), Dr. Boom pretty much brought back control warrior, not just all the mech toys. But I guess people need that 1,600 dust this week.

     

    Each one of these warriors I've beaten. And I stop and think after the match, would the RNG delivery or armor helped them?

     

    Beaten two with my variation of Quest/Wall Priest, another with a pre-nerf Control Warrior deck (still works fine) and Quest Shaman, all of which went to one or both players running out of cards.

     

    Soothing moment of the week: Beating a Mill Rogue who badly gambled his first Coldlight Oracle, then found his next one at the bottom of his deck, with him having 5 health left vs. my Reno Lock at full with a lot of cards left. Then following it with a spanking of overconfident Paladin Murloc user who quickly burnt through his deck against my wall priest, and gave me all my health back via a pair of Psychopomp bringing back reborn-sporting Zilliax repeatedly, including one hero-powered buffed one. LESSON: DUST YOUR MURLOCS. You can make better decks with that dust. Murlocs limit your potential.

  • Fireside

    this card back make me meet some other HS player in my town. we had a lot of games, full of laugh and friendship that day.. Still cant forget until now.. 

  • A Weekend of Wild Decks

    A 5 hours old post with no comment whatsoever? 

  • [Wild OTK] Highkeeper Ra Lock

    That's wild! +1

  • Meme of the Week #3: 15,000 Hero Powers in the Wind

    Great Article!

    I'm glad people realize all the fun stuff you can do in Wild

    I actually became a 40hp Ragnaros way back in Un' Goro, It's just REALLY hard to not die with 8 health before playing Amara. Still playing Awaking the Makers in wild to this day though.

  • Does anyone else feel like the Meta has gotten worse?

    No real change here in wild at least, I don't play standard as I see the format being very limiting 

  • Eggro Warrior

    Quote From Asprobourboulis

    How about replacing a copy of Frightened Flunky or 2 with Warpaths and/or Blood Warriors? Warpath will help you with clearing the enemy board and making the "omelette" faster, while Blood Warriors will give you a lot of value!

    I don't think that's a very good idea.  The deck is aggro/tempo-based, so it doesn't want to clear its own board with Warpath and Blood Warriors is essentially an expensive Battle Rage.  I'd much rather have Frightened Flunky since it's not that bad to play in the early game and the fact that warrior has several large taunts to discover means it can scale into the mid and later game.

  • Any recommendations as to how I could improve my deck?

    https://outof.cards/hearthstone/decks/7301-rank-1-reno-meme-mage here is a link to it, I reached rank 1 with it this season but I'm not confident enough to pilot it to legend. All help and suggestions are greatly valued, but I wanna keep the meme aspect of it still there.

  • Here's some art, make a card! [Legacy Game]

    Based off of their Unstable Concoction ability.

     

    Next up, a Legendary weapon based on Zin'rokh, Destroyer of Worlds

  • Does anyone else feel like the Meta has gotten worse?

    If only we could do Odd and Even decks still in standard....

  • are these legendaries good?

    Ysera is ungodly.  Brightwing was recently added as a legendary, and has yet to show how awesome it really can be.  But typically you should keep any and all neutral legendaries because you can put them in any deck

  • [S70 Wild] Reno Control Priest

    This is the type of deck I'd love to play but I have nowhere near the dust to make it... Looks fun though!

  • Here's some art, make a card! [Legacy Game]

    Next: Minion based on the Warcraft 3 unit Bat Rider.

  • The Call of Cho'gall!

    Staff

    I really like the flavor, but those cards are pretty horrible from balance standpoint, be it too weak or too strong. I like the idea, but maybe have them cast effects that wont make the game a 50/50 coin flip as to who wins or loses on the spot.

  • [Wild OTK] Highkeeper Ra Lock

    Had crafted cultist first day after opening packs and didn't once pulled the combo (tried Rogue and Lock). With your deck, pulled it both tries (one in casual one in ranked) Finally! Thanks, great fun 😁