What's kind of weird with the effort put towards diamond cards is that the large majority of it goes towards skins for legendary mercs. Many of these fly under the radar because they're not exactly easy to obtain, though to their credit, they do hand a decent number of them out through merc events so they aren't completely missed. I actually have a bit of a problem though because my laptop tanks badly if I use multiple diamond mercs simultaneously, so I tend not to use them even when I own them. (I make an exception for my diamond Valeera, but I may be a little bit biased there...)
Frankly, I'm surprised we haven't had either diamond C'thun of N'zoth for a complete WotOG set yet, since we already have diamond-ified versions of their original art.
Rattlegore's Babbling Book task is a nightmare to prepare for i dont know what to even do
Since the final fight forces everything to be casters (kinda), you don't need to worry too much about your own role balance, so long as you have a team able to reach the end. Having ways to switch to fighters will help though (I used Garona and Tess for this).
Otherwise, having a team that can cast every spell school (Arcane, Fel, Fire, Frost, Holy, Nature and Shadow) will obviously harm your ability to make an especially synergistic team. I started by looking at the naga, since they have a whole 'use lots of spell schools' sub-theme, but couldn't get everything in it. An even bigger problem is actually that you need a way to switch your mercs in and out - or otherwise wait for them to be killed - to use all the spell schools. Again, Garona helped since she can bounce out at the end of each turn.
In the end, I used the following mercs, each listed with the spell schools they provide:
Garona (Shadow, Nature, and Holy is often offered in her 3rd ability due to her draenai heritage)
Tess (Shadow, Arcane, and can principle steal others too, but I didn't do that)
Vashj (Nature, Fel)
Khadgar (Arcane, Frost, Fire)
Balinda (Frost, Fire)
Natalie (Holy, Shadow)
That gave me multiple options for every spell school except Fel, so I had to make sure Vashj didn't die on the way there. In the end, I only used Garona, Tess, Khadgar and Vashj in the final fight. Tess was mainly helpful because she can become a fighter like Garona, meaning I could get through the fight pretty efficiently, but Natalie would be 'safer' to fill in the Holy school in case Garona doesn't discover one. Either way, just make sure Vashj gets the Fel ability off and you shouldn't have too much trouble filling in the rest. Thankfully the fight itself doesn't require any super specific plan to win.
Oh I agree totally it's just when you look at Patchwerk, Tickatus, Mutanus and other cards like them a certain of the player base has strong opinions on their effects which I expect to see on the first week or so of the expansion when Death Knights will be everywhere as people flock to to see what the new class does.
Personally I don't really care as I only really play normal constructed hearthstone with friends now bar two decks I occasionally play on ladder and they are spell focused anyway so won't be effected.
I'm not that impressed with Patchwerk. I mean yeah, he's obviously really good and will see play in just about every DK deck, but I don't think he's broken. Mutanus can already rip cards from the hand at 7 mana, on-board removal isn't as strong as it used to be, and ripping from the deck doesn't matter unless you draw everything or hit their only win condition.
Maybe Patchwerk even encourages less one-card decks.
I really think Vampiric Blood is being overhyped. 2 mana gain 5 health is really not very strong, and it's unclear how difficult it will be to have three corpses in a triple blood deck. 2 mana gain 10 and draw a card is very strong, but it does spend corpses you might have needed for other cards like corpse explosion. Not to mention the enormous deck restriction of not being able to run the other strong rune cards, just for some extra health? No thanks from me.
I've already mentioned I see some people not taking kindly to Patchwerk as he is now... especially if he gets played alongside Brann oh that is going to go down well. Yeah I feel highlight reels and rage moments are going to come from him depending on how things look and see just how much effect he has.
I think Corpse Explosion should make the list. Seems like a very powerful board clear.
On another note I think it's amazing the old death Knight cards from frozen throne are being added to the real class. That should be worthy of an article, with a bit of speculation what runes each of them might have. wink wink
Patchwerk has to be nerfed to 2 Blood Runes...right? Surely just a splash for him alone is extremely powerful. And he's a Core card, to boot, so everyone gets him for free! I expect to have my things eaten on the regular.
That is really nice to hear. New player experience is definitely something that is important for every game, more so for an "old" game like HS. Tho player retention shouldnt be too far behind in importance. Glad you had fun with your new account :)
What I really don't like is that the way the event page was structured, it seemed like we would get the avatar shown for Venom or Carnage during the event ... instead we got the pixel version, which I don't like at all. Personal opinion, of course, but imho I'm sure many ppl expected to get the event icon, not this one, as well. Poor execution on their part.
Just remove brukan for something like nemsy, who comes with a renewable natural taunt minion.
Yep, it was Bru'kan who inspired my "self preservation" comment. I had already figured that the Nature gang would be good here, but sheesh, give that troll a lil buff and he becomes a demon magnet.
For some (mysterious) reason, Blizzard hasn't updated their gallery with ALL the cards revealed, but just a few of them - I do not understand why, but this is how things are.
Since we (and others) sync our database with PlayHS' one, Scourge Rager won't appear here either, unless we manually add it.
To be fair, I suspect the problem will be fixed once the reveal season will start, forcing Team 5 to update their gallery.
I've gotten out of touch with the competitive scene as well.
But thats only because this.is the first mini set that felt legitimately low impact.
Almost the mtg thing where you have impactful cards being the champions, and then just bulk.
Like hey new Draken equipment that nobody uses, new followers that nobody uses, new spells that nobody uses.
Instead it just akshan, tf, the rally deck, the Ionia deck, the otk deck. Nothing really new or exciting here and I actually feel like foe the first time.ever I wasted all my dust for this sets additions.
Are they even getting re-tuned like if I was a streamer I would be dreadfully bored of LOR right now and leave too.
Sounds like this reroll system is also going to replace the short refund period we get at the start of every expansion for people who opened a rewards track legendary before claiming it. This is a much more elegant solution.
Blizzard Shares More Insights on Signature Legendaries - Rarity Drops, Reroll Option, Art Style
What's kind of weird with the effort put towards diamond cards is that the large majority of it goes towards skins for legendary mercs. Many of these fly under the radar because they're not exactly easy to obtain, though to their credit, they do hand a decent number of them out through merc events so they aren't completely missed. I actually have a bit of a problem though because my laptop tanks badly if I use multiple diamond mercs simultaneously, so I tend not to use them even when I own them. (I make an exception for my diamond Valeera, but I may be a little bit biased there...)
Frankly, I'm surprised we haven't had either diamond C'thun of N'zoth for a complete WotOG set yet, since we already have diamond-ified versions of their original art.
Beat That Bounty Boss!
Since the final fight forces everything to be casters (kinda), you don't need to worry too much about your own role balance, so long as you have a team able to reach the end. Having ways to switch to fighters will help though (I used Garona and Tess for this).
Otherwise, having a team that can cast every spell school (Arcane, Fel, Fire, Frost, Holy, Nature and Shadow) will obviously harm your ability to make an especially synergistic team. I started by looking at the naga, since they have a whole 'use lots of spell schools' sub-theme, but couldn't get everything in it. An even bigger problem is actually that you need a way to switch your mercs in and out - or otherwise wait for them to be killed - to use all the spell schools. Again, Garona helped since she can bounce out at the end of each turn.
In the end, I used the following mercs, each listed with the spell schools they provide:
That gave me multiple options for every spell school except Fel, so I had to make sure Vashj didn't die on the way there. In the end, I only used Garona, Tess, Khadgar and Vashj in the final fight. Tess was mainly helpful because she can become a fighter like Garona, meaning I could get through the fight pretty efficiently, but Natalie would be 'safer' to fill in the Holy school in case Garona doesn't discover one. Either way, just make sure Vashj gets the Fel ability off and you shouldn't have too much trouble filling in the rest. Thankfully the fight itself doesn't require any super specific plan to win.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
Oh I agree totally it's just when you look at Patchwerk, Tickatus, Mutanus and other cards like them a certain of the player base has strong opinions on their effects which I expect to see on the first week or so of the expansion when Death Knights will be everywhere as people flock to to see what the new class does.
Personally I don't really care as I only really play normal constructed hearthstone with friends now bar two decks I occasionally play on ladder and they are spell focused anyway so won't be effected.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
I'm not that impressed with Patchwerk. I mean yeah, he's obviously really good and will see play in just about every DK deck, but I don't think he's broken. Mutanus can already rip cards from the hand at 7 mana, on-board removal isn't as strong as it used to be, and ripping from the deck doesn't matter unless you draw everything or hit their only win condition.
Maybe Patchwerk even encourages less one-card decks.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
I really think Vampiric Blood is being overhyped. 2 mana gain 5 health is really not very strong, and it's unclear how difficult it will be to have three corpses in a triple blood deck. 2 mana gain 10 and draw a card is very strong, but it does spend corpses you might have needed for other cards like corpse explosion. Not to mention the enormous deck restriction of not being able to run the other strong rune cards, just for some extra health? No thanks from me.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
I've already mentioned I see some people not taking kindly to Patchwerk as he is now... especially if he gets played alongside Brann oh that is going to go down well. Yeah I feel highlight reels and rage moments are going to come from him depending on how things look and see just how much effect he has.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
I think Corpse Explosion should make the list. Seems like a very powerful board clear.
On another note I think it's amazing the old death Knight cards from frozen throne are being added to the real class. That should be worthy of an article, with a bit of speculation what runes each of them might have. wink wink
Legends of Runeterra Gets 44 Card Changes Next Week Including Vayne Buffs and Seraphine Nerfs
Tumble will be nerfed. That's enough I guess.
The Top 5 Death Knight Cards We've Seen So Far Coming to Hearthstone
Patchwerk has to be nerfed to 2 Blood Runes...right? Surely just a splash for him alone is extremely powerful. And he's a Core card, to boot, so everyone gets him for free! I expect to have my things eaten on the regular.
A New Player Experience (from the perspective of a seasoned one)
That is really nice to hear. New player experience is definitely something that is important for every game, more so for an "old" game like HS. Tho player retention shouldnt be too far behind in importance. Glad you had fun with your new account :)
MARVEL SNAP's Symbiote Invasion Event Summary - Team Carnage Emerging Victorious
What I really don't like is that the way the event page was structured, it seemed like we would get the avatar shown for Venom or Carnage during the event ... instead we got the pixel version, which I don't like at all. Personal opinion, of course, but imho I'm sure many ppl expected to get the event icon, not this one, as well. Poor execution on their part.
Legends of Runeterra Gets 44 Card Changes Next Week Including Vayne Buffs and Seraphine Nerfs
"Vayne Buffs" WHAT?
Earn 2 Free Card Packs for Watching Hearthstone on Twitch - Active Over the Next 33 Hours
Just got em!
All Important Events for October 2022, Plus This Month's Special Hearthstone Card Back - Pumpkin
And here I thought I'd replied before. Loved this little reference, made me go look up the poem.
Beat That Bounty Boss!
Rattlegore's Babbling Book task is a nightmare to prepare for i dont know what to even do
Beat That Bounty Boss!
Oh, that is lucky indeed! I scored an Assassinate on the next one (C'Thun with all Mercs alive) and it was a huge help there too.
I don't think I've seen that offered to Finley before.
Beat That Bounty Boss!
Yep, it was Bru'kan who inspired my "self preservation" comment. I had already figured that the Nature gang would be good here, but sheesh, give that troll a lil buff and he becomes a demon magnet.
Nemsy did the trick, thank you!
Hearthstone Game Designer Leo Robles Shares Personal Insights Regarding March of the Lich King's Card Scourge Rager
For some (mysterious) reason, Blizzard hasn't updated their gallery with ALL the cards revealed, but just a few of them - I do not understand why, but this is how things are.
Since we (and others) sync our database with PlayHS' one, Scourge Rager won't appear here either, unless we manually add it.
To be fair, I suspect the problem will be fixed once the reveal season will start, forcing Team 5 to update their gallery.
Hearthstone Game Designer Leo Robles Shares Personal Insights Regarding March of the Lich King's Card Scourge Rager
This Scourge Rager also seems to have inherited some Stealth from a cousin rager as I cannot find him in any HS database, even the official HS site.
Regardless, very interesting insight from the designer. Always enjoy seeing custom HS cards make it into the game.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
Wow that's great for reading
Reminder: Full Dust Refunds for Hearthstone's Third Castle Nathria Balance Patch End Soon - Bonus Tips To Get Best Value Out of Your Cards
I love it, this is one of the best reading articles in my Life. Thankyou sooooo much.
Yu-Gi-Oh Master Duel’s Newborn Dragon Selection Pack and the Game’s Duel Pass Are Leaving the Shop Soon
That's great article
Beat That Bounty Boss!
I lucked out on assassinating Prince M, but that can be an answer to pretty much anything.
Popular Streamers Switching To Marvel Snap
I've gotten out of touch with the competitive scene as well.
But thats only because this.is the first mini set that felt legitimately low impact.
Almost the mtg thing where you have impactful cards being the champions, and then just bulk.
Like hey new Draken equipment that nobody uses, new followers that nobody uses, new spells that nobody uses.
Instead it just akshan, tf, the rally deck, the Ionia deck, the otk deck. Nothing really new or exciting here and I actually feel like foe the first time.ever I wasted all my dust for this sets additions.
Are they even getting re-tuned like if I was a streamer I would be dreadfully bored of LOR right now and leave too.
Blizzard Shares More Insights on Signature Legendaries - Rarity Drops, Reroll Option, Art Style
Sounds like this reroll system is also going to replace the short refund period we get at the start of every expansion for people who opened a rewards track legendary before claiming it. This is a much more elegant solution.