I think the idea is that if you craft some and then open your packs then there's a smaller pool of legendary cards to choose from so you can get some of the other ones. My question is why golden?
The benefit of this is: if you want a legendary but you’d prefer it be golden (Zephrys for me!), if you craft it, you CANNOT open one, which increases the amount of different legends you get (the ones you craft plus whatever you open). Also, since you want it golden, if you open a reg, you just bust it up and craft it again at Golden is a waste.
It is because of the no dupes legendary rule for pack opening.
If there is a particular legendary you want to craft golden, you want to do so before opening card packs because there is a chance you will open it with the "normal" version. By crafting it first, it won't be possible to open a normal version of the card until you've got every legendary from the set in your collection.
It would be so sad to want to craft a golden Zephrys to get it in one of your packs as a normal. If you were to craft it golden, the only use for the non-gold is to turn it into 400 dust, which sucks considering the alternative was to open a different legendary.
If there are any golden legendaries that you specifically want, it's best to craft them before opening packs due to the No Duplicate Legendary rule for opening packs.
Say you wanted a Golden Sir Finley, by crafting him, you remove that card from the pool of legendaries you can get from packs.
Reno Jackson, farts and the Saviors of Uldum trailer (I can't be the only one...)
Thank you!!! :) :) :)
Blizzard nerfed Mecha Jaraxxus?
F...k yeah... More DOWNVOTES!!! :D :D :D
XD XD XD
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
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Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
39!!! I'm counting the seconds.
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
you mean 44 ;)
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
45 minutes to go !
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
46!
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
I think the idea is that if you craft some and then open your packs then there's a smaller pool of legendary cards to choose from so you can get some of the other ones. My question is why golden?
The History of the Tol'vir - Traversing Azeroth
So nice to see such a detailed lore's explanation.
Cairne Bloodhoof
Love this card
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Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
I think for some, the gold matters! :)
Which is fair enough. However, budget me, is not so fussed. But I get it, it's a good reminder for those who are wanting a gold deck!!
One thing I thought was really funny, was the champion guy who deliberately brought all his cards in non-gold. Even sn1p-sn4p.
Here's some art, make a card! [Legacy Game]
How's this? Something worthy of the Kind of the Void while still not terribly overpowered.
Here's my image:
Not WoW related, but I think it's a cool poster and I want to see what you people come up with. The only restriction is that it must be a Dragon.
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
I agree. I never understood that logic too.
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Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
I'm ready!
And let me shamelessy advertise my [Wild] Midrange Zephrys Rogue. 😇
Deck ID Not Found
Uldum Standard Big Spell Mage
Why not King Phaoris?
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
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Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
The benefit of this is: if you want a legendary but you’d prefer it be golden (Zephrys for me!), if you craft it, you CANNOT open one, which increases the amount of different legends you get (the ones you craft plus whatever you open). Also, since you want it golden, if you open a reg, you just bust it up and craft it again at Golden is a waste.
If you don’t care about all that, no big deal.
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
It is because of the no dupes legendary rule for pack opening.
If there is a particular legendary you want to craft golden, you want to do so before opening card packs because there is a chance you will open it with the "normal" version. By crafting it first, it won't be possible to open a normal version of the card until you've got every legendary from the set in your collection.
It would be so sad to want to craft a golden Zephrys to get it in one of your packs as a normal. If you were to craft it golden, the only use for the non-gold is to turn it into 400 dust, which sucks considering the alternative was to open a different legendary.
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
If there are any golden legendaries that you specifically want, it's best to craft them before opening packs due to the No Duplicate Legendary rule for opening packs.
Say you wanted a Golden Sir Finley, by crafting him, you remove that card from the pool of legendaries you can get from packs.
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
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Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
What's the benefit of this? Why golden?
I don't have enough dust to craft a legendary, let alone a golden one.
Why not wait to see if you randomly get the one you want?
(Sorry for the dumb questions)