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Mage Deck

Uldum Standard Big Spell Mage

Updated 6 years, 11 months ago by

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Wild Big Spell Mage Ranked

Naga Sand Witch Card ImageFlamestrike Card ImageTortollan Pilgrim Card Image

With the new big spell synergies, hopefully there's enough to have a playable deck in standard.

In order for the Pilgrims to consistently discover big spells, we do not run any small ones, similar to Dragon's Fury. To get around this, we have a hero power package to help keep the opponent's board under control, which also provides another lategame threat with Jan'alai, the Dragonhawk.

Since we can't run draw spells, we have a Spitting Camel+Acolyte of Pain package to efficiently draw multiple cards.

If you hit an AoE with a Sand Witch, then Bloodmage Thalnos can be combo'd with it for 7 mana total. Even without reduction, all the AoEs are cheap enough to eventually combo with him if needed. He also provides additional useful cheap cycle.

Besides the obvious board clears, we also have Luna's Pocket Galaxy and Power of Creation to give us proactive spells that don't suffer too much with random targets. Combined with Jan'alai, this gives us some powerful Khadgar synergy.


Other cards to consider:

Sunreaver Warmage for midgame tempo and some reach.

Acidic Swamp Ooze or Harrison Jones if it's important to remove certain weapons.

Celestial Emissary to pump up the AoE even more

Puzzle Box of Yogg-Saron for fun, but most likely not optimal.