Already did it, although this might be a game I actually play on my phone for once. Hearthstone on mobile is kind of a pain, but SNAP doesn't seem to have as much baggage in terms of file-size or input issues. Don't need to press on anything, target anything; just...play cards where you want them.
I solved the puzzle with a small trick: I make the first match and BEFORE investigating I issue the relevant accusation. If it's right, I proceed, if it's wrong I restart. In this way actually you save a turn :)
#Updates: Have been performing our usual updates over the past few days as we became more familiar with this patch, so that's added info and links across various sections; also covered all the New Achievements and added Arena winrates from before the set rotation. It'll make for some interesting comparisons later down the line.
Yeah, I commented on this below (I got an Uther skin), but I thought it was just the usual BS. If it's not intended and we're supposed to get an actual Merc, that's quite exciting and I hope they fix it soon.
Any word on the max stats buffs? They are still missing, as far as I can tell.
Yeah, seems that way. But so far no official word on the matter - we don't quite know if it's just a faulty implementation, or if they have intended it this way (but the latter just feels wrong).
Lists like the aggro Druid don't really need legendaries. If you got the turm 1-4 plays in your deck, you can fill the rest up with any 5+ cost card you got left over.
The Legendaries and Epics in Murloc Shaman also aren't crucial. I would recommend the missing Gorlocs we mentioned, an extra Bloodlust, along with any high-cost filler.
It has been a while hasn't it. Well, I haven't played Heartstone for years, came back just recently and heard about the Death Knight leaks, supposedly we're getting a new class next xpac.
Thought I'd spend some time redesigning my initial iterations of the cards/mechanics. Any feedback would be appreciated!
I managed it on the first game, but only because of this helpful article. And maybe a bit of luck!
Celeston's puzzles are interesting, they show not only the community's willingness to try ridiculous stuff, but also some of the limits of Hearthstone.
The interface is infuriating to be honest. That's just my greatest gripe about it. Mastermind just dont work on hearthstone's interface very well because the minions dont swap places, you have to drag it to where you want and drag another minion to offset the first.
Apart from anything else, its also very likely many would not have this card back, because a full session win or lose will take about 20 min unless you can juggle everything in your head. Plus, the clues revealed at the start is completely randomized, so it is possible (as I have experienced) to have 5 minions start with the same clue. I can't imagine more than 5% of total players actually bothering to be honest.
Celestalon may be having fun inventing torture devices but he'll be glad the carrot at the end of this stick isn't a legendary card or there would be blood on the sand by sundown. Wish the same amount of effort is being made by blizz to QA their products instead of letting us do it for them.
One consolation though. I noticed that the XP gain from this one might be the same as a normal game, which means you can* just open it and gain hundreds of xp for doing nothing more than click end turn 9 times.
So yeah Swain has more stats huge body for his cost, great key words great champ spell all around good guy.
Gonna be played by 99% of the player base early on because people like to win.
And originality is hard vs bandwagoning on what been pushed at this moment.
But if I had to guess what the revert for this patch is, just like hate spike and kenin was last patch.
It would be boat, having double stun lockdown availible to Swain on 7 feels insanely strong right now, almost too strong for what it's achieving.
You look at something like orn (recently buffed) or malphite or asol and those cards are just never swinging again.
Like they buffed a champ which was pretty solid, and also deleted him at the same time which is pretty saj to me.
So yeah lethiathan back to 8 with Swain keeping his current stats seems to me to be the obvious revert for this patch so I would enjoy it while it lasts.
MARVEL SNAP is Releasing in Early Access for PC on Steam on October 18 - Wishlist It Now!
Already did it, although this might be a game I actually play on my phone for once. Hearthstone on mobile is kind of a pain, but SNAP doesn't seem to have as much baggage in terms of file-size or input issues. Don't need to press on anything, target anything; just...play cards where you want them.
New Druid Spell - Dew Process
The effect stacks, as in, if you play both copies, you draw extra 2 cards at the start of your turns, so 3 cards in total.
It gets crazier if you combine it with Solar Eclipse :D
I saw in yesterdays Zeddy video, that both of those cards are played in Mill Druid, and he said he had some success with it :)
Solving the "???" Mysteries of the Deviate Delight Card Back Achievement in Hearthstone - Solve the Castle Nathria Mystery
I solved the puzzle with a small trick: I make the first match and BEFORE investigating I issue the relevant accusation. If it's right, I proceed, if it's wrong I restart. In this way actually you save a turn :)
[Updated] Hearthstone's Patch 24.4 Is Now Live - Maw and Disorder Mini-Set, Mercenaries and Battlegrounds Updates, Low Rating AI Opponents, & More
#Updates: Have been performing our usual updates over the past few days as we became more familiar with this patch, so that's added info and links across various sections; also covered all the New Achievements and added Arena winrates from before the set rotation. It'll make for some interesting comparisons later down the line.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Just updated with more info on that, supposed to have been a hotfix rolling out in waves.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Yeah, I commented on this below (I got an Uther skin), but I thought it was just the usual BS. If it's not intended and we're supposed to get an actual Merc, that's quite exciting and I hope they fix it soon.
Any word on the max stats buffs? They are still missing, as far as I can tell.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Yeah, seems that way. But so far no official word on the matter - we don't quite know if it's just a faulty implementation, or if they have intended it this way (but the latter just feels wrong).
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Mercs legendary quest chain reward is broken - you can get a skin instead of promised legendary merc.
Solving the "???" Mysteries of the Deviate Delight Card Back Achievement in Hearthstone - Solve the Castle Nathria Mystery
Im glad it was useful 👍
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
It's been now confirmed to be a bug (by Celestalon), I'll add it to the list soon.
6 Best Decks for This Week's Tavern Brawl: Clockwork Card Dealer - Standard
Lists like the aggro Druid don't really need legendaries. If you got the turm 1-4 plays in your deck, you can fill the rest up with any 5+ cost card you got left over.
The Legendaries and Epics in Murloc Shaman also aren't crucial. I would recommend the missing Gorlocs we mentioned, an extra Bloodlust, along with any high-cost filler.
Introducing the Death Knight: A new Hearthstone class!
It has been a while hasn't it. Well, I haven't played Heartstone for years, came back just recently and heard about the Death Knight leaks, supposedly we're getting a new class next xpac.
Thought I'd spend some time redesigning my initial iterations of the cards/mechanics. Any feedback would be appreciated!
Solving the "???" Mysteries of the Deviate Delight Card Back Achievement in Hearthstone - Solve the Castle Nathria Mystery
Do you want extra salt with that?
Marvel Snap Shares Its Current Roadmap - Targeted Card Acquisition and New Game Modes in Development
How long will it take to ramp up profitability vs. HS? Guess is 2x. If it's great, I will be happy to divert what little I spend to this one.
Edit: Mr. Owl said it takes 1,2,3... three...
Maw and Disorder Mini-Set Brought a Variety of New Deals to the Hearthstone Shop
I withdraw my comment. Have fun with the runestones.
Solving the "???" Mysteries of the Deviate Delight Card Back Achievement in Hearthstone - Solve the Castle Nathria Mystery
I managed it on the first game, but only because of this helpful article. And maybe a bit of luck!
Celeston's puzzles are interesting, they show not only the community's willingness to try ridiculous stuff, but also some of the limits of Hearthstone.
Solving the "???" Mysteries of the Deviate Delight Card Back Achievement in Hearthstone - Solve the Castle Nathria Mystery
The interface is infuriating to be honest. That's just my greatest gripe about it. Mastermind just dont work on hearthstone's interface very well because the minions dont swap places, you have to drag it to where you want and drag another minion to offset the first.
Apart from anything else, its also very likely many would not have this card back, because a full session win or lose will take about 20 min unless you can juggle everything in your head. Plus, the clues revealed at the start is completely randomized, so it is possible (as I have experienced) to have 5 minions start with the same clue. I can't imagine more than 5% of total players actually bothering to be honest.
Celestalon may be having fun inventing torture devices but he'll be glad the carrot at the end of this stick isn't a legendary card or there would be blood on the sand by sundown. Wish the same amount of effort is being made by blizz to QA their products instead of letting us do it for them.
One consolation though. I noticed that the XP gain from this one might be the same as a normal game, which means you can* just open it and gain hundreds of xp for doing nothing more than click end turn 9 times.
6 Best Decks for This Week's Tavern Brawl: Clockwork Card Dealer - Standard
Any budget lists, lol?
I'm A Little Worried About Boat
So yeah Swain has more stats huge body for his cost, great key words great champ spell all around good guy.
Gonna be played by 99% of the player base early on because people like to win.
And originality is hard vs bandwagoning on what been pushed at this moment.
But if I had to guess what the revert for this patch is, just like hate spike and kenin was last patch.
It would be boat, having double stun lockdown availible to Swain on 7 feels insanely strong right now, almost too strong for what it's achieving.
You look at something like orn (recently buffed) or malphite or asol and those cards are just never swinging again.
Like they buffed a champ which was pretty solid, and also deleted him at the same time which is pretty saj to me.
So yeah lethiathan back to 8 with Swain keeping his current stats seems to me to be the obvious revert for this patch so I would enjoy it while it lasts.
New Druid Spell - Dew Process
What happens if I play both of them? 2 card draws?
Maw and Disorder Mini-Set Brought a Variety of New Deals to the Hearthstone Shop
I am surpirsed that Reno's first Constructed hero skin is him as a chef instead of a adventurer lol
Maw and Disorder Mini-Set Brought a Variety of New Deals to the Hearthstone Shop
What's your issue here? The prices are super transparent and you can purchase any of these products without having any leftover Runestones.
Maw and Disorder Mini-Set Brought a Variety of New Deals to the Hearthstone Shop
These runestones are f'ing ridiculous.
6 Best Decks for This Week's Tavern Brawl: Clockwork Card Dealer - Standard
you can import your deck code here and post link to it through BB code after you saved it:
https://outof.cards/hearthstone/deckbuilder/
6 Best Decks for This Week's Tavern Brawl: Clockwork Card Dealer - Standard
I had an easy win with:
Tavern Brawl · Miracle Rogue · by Trimutius · 3 years, 11 months ago