What a bunch of BS. Why does Mercs not deserve a pity timer as well? And how can they pretend that getting a portrait for a Merc you already own is just as good as netting a new Merc? I just completed the C'Thun bounty: reward: a legendary Merc!!! Who did I get? F-king Uther.
I did finally get one of the new legendaries (Korrak) in pack #58. The only way I'm getting the other 3 at this point is if the upcoming coin exchange system doesn't totally suck (do we have any reason to hope for this?).
darn, there was a shred of hope my hunter vanndar list would be featured, I think it beats relics 80/20, depending on what they discount but not surprising. heres the list if anyone wants to try it.
Yea it's fixed now after restarting the client but I had to let the whole client download, was trying to upgrade mercs when there was still assets downloading in the background. Bit annoying but luckily I can play Mercs again now
There's no pity timer for mercs unfortunately. I had to open 60 packs to get 1 legendary off this. Fortunately its murloc holmes, one of the more funnier legendary.
Last patch I noticed a visual failure to upgrade when trying to upgrade from the travel point. But it was visual only, the upgrade did happen. And I never had that problem when upgrading from the wagon point.
A really common fallacy I see in LOR players is the idea that if you can jam your wincon as hard as possible as fast as possible that makes you a strong player.
This is a ladder playing philosophy and the problem with this two dimensional playstyle is that you're essentially letting yourself get read.
Its like okay all I have to do is play a deck that's sufficiently fast enough to deal with opponent jamming their hand and I'l win guaranteed because there is no fall back plan, no nuance, no what the hell is that.
Honestly, it's sad really.
Anyway here's my new region rankings after the patch:
I opened nearly 50 before getting a Legendary. Then I didn't see another one for the next 40 or so. Then all three missing ones appeared within the next five packs. <shrug> Random stuff is random.
Freljord midrange wasn't buff much, but some of it biggest predator ( namely pirates and EZ/Kennen ) took some big nerf, I don't think it's going to be tier 1 or anything but it's definitely in a better spot.
#More Updates: Too many to count since the patch's release, but cleaned up some of the resolved sections now (previous notes visible by clicking on them), and added a new section regarding the new Mini-Set cards. Some of them apparently not working fully as intended.
It would also seem that Theotar bug has been only partially resolved, and we've since learned of another problem with Modes (seemingly just Arena/Duels) where you might queue into the same opponent multiple times in a row. Oof.
Mercs packs are just as they have always been i.e. no pity timer for your Epics or Legends. Can get really unlucky with the odds. I've seen a lot of reports of people opening 100+ packs only to get two Legendary Mercs. Painful.
Unfortunately that means the fears I mentioned elsewhere (when talking about their mobile UI fix for Mercs) are confirmed. Sigh... It's just another one of those persisting bugs. Sometimes just exiting and entering your collection or the game mode does the trick, but other times it sadly won't budge until you've restarted the client.
There also might be a common element if your left upper corner friend number says "0" , indicating some server connectivity issues. When I get that on mobile I can still play games and queue, but for example can't change regions or use some of these UI functions properly.
You're guaranteed to draw Vanndar Stormpike when you want it, so that's the direction I went with a Relic Big DH. Relic Vault on 2, Relic of Phantasms on 3, etc. The problem was finding enough cards to fill out the deck: you don't want anything extra costing 2, 3, or 4, leaving me to grab a bunch of cards that cost 5 or more. I had a lot of congestion on turn 5, but guaranteed Alexstrasza the Life-Binder on 6 was nice, followed by Neptulon the Tidehunter or Raid Boss Onyxia.
When the deck went off it went off, running over a Control Shaman. Far Watch Post would've ruined me, though.
Have packs been fixed? I just opened my 56 saved Mercenaries packs, did not draw ONE SINGLE Legendary. Seriously Blizzard? No pity timer in Mercenaries, so 56 packs, NO legendary? Feels REAL bad. Got all the new rares and epics. No legendaries.
Not sure if it's mentioned elsewhere but I'm unable to upgrade any of my mercs on mobile. Clicking the upgrade button does nothing. Don't think it's an internet connection issue either.
https://www.twitch.tv/ohfozzie Come say hello would be much appreciated, also XQN and Mint pops in every stream on voice and give me a hand, this will be my 4th time streaming :)
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
What a bunch of BS. Why does Mercs not deserve a pity timer as well? And how can they pretend that getting a portrait for a Merc you already own is just as good as netting a new Merc? I just completed the C'Thun bounty: reward: a legendary Merc!!! Who did I get? F-king Uther.
I did finally get one of the new legendaries (Korrak) in pack #58. The only way I'm getting the other 3 at this point is if the upcoming coin exchange system doesn't totally suck (do we have any reason to hope for this?).
6 Best Decks for This Week's Tavern Brawl: Clockwork Card Dealer - Standard
darn, there was a shred of hope my hunter vanndar list would be featured, I think it beats relics 80/20, depending on what they discount but not surprising. heres the list if anyone wants to try it.
AAECAazABAz36AP3+AOpgQSnjQThnwTaowThpATvpASlrQS/zgTp0ASm7wQJ3uwDzPkD15IEqJ8E5KQE5aQE0+UErO0E+ZIFAA==
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Yea it's fixed now after restarting the client but I had to let the whole client download, was trying to upgrade mercs when there was still assets downloading in the background. Bit annoying but luckily I can play Mercs again now
Maw and Disorder Mini-Set Brought a Variety of New Deals to the Hearthstone Shop
If that Murloc Bob uses actual murloc sounds during the shop phase, I'd imagine hearing them would get annoying quite quickly 😅
The artwork looks amazing though, definitely looks like Bob got hexed/polymorphed into a murloc
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
There's no pity timer for mercs unfortunately. I had to open 60 packs to get 1 legendary off this. Fortunately its murloc holmes, one of the more funnier legendary.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Last patch I noticed a visual failure to upgrade when trying to upgrade from the travel point. But it was visual only, the upgrade did happen. And I never had that problem when upgrading from the wagon point.
Are you seeing this in both places?
Clockwork Card Dealer - Standard
With a relic of extinction you can deal quite well with far watch going second and using a charge of vault on it.
Why playing Faster Isn't Better
A really common fallacy I see in LOR players is the idea that if you can jam your wincon as hard as possible as fast as possible that makes you a strong player.
This is a ladder playing philosophy and the problem with this two dimensional playstyle is that you're essentially letting yourself get read.
Its like okay all I have to do is play a deck that's sufficiently fast enough to deal with opponent jamming their hand and I'l win guaranteed because there is no fall back plan, no nuance, no what the hell is that.
Honestly, it's sad really.
Anyway here's my new region rankings after the patch:
1. Ionia
2. Shadowisles
3. Bilgewater
4. Shurima
5. Noxious
6. Demacia
7. Targon
8. Freijord
9. Bandle city
10. Runeterra
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
I opened nearly 50 before getting a Legendary. Then I didn't see another one for the next 40 or so. Then all three missing ones appeared within the next five packs. <shrug> Random stuff is random.
Legends of Runeterra's Patch 3.16.0 Notes - 37 Upcoming Card Changes Detailed
Freljord midrange wasn't buff much, but some of it biggest predator ( namely pirates and EZ/Kennen ) took some big nerf, I don't think it's going to be tier 1 or anything but it's definitely in a better spot.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
#More Updates: Too many to count since the patch's release, but cleaned up some of the resolved sections now (previous notes visible by clicking on them), and added a new section regarding the new Mini-Set cards. Some of them apparently not working fully as intended.
Added a small clarification regarding the Necrolord Draka/Maldraxxus Dagger change/fix.
It would also seem that Theotar bug has been only partially resolved, and we've since learned of another problem with Modes (seemingly just Arena/Duels) where you might queue into the same opponent multiple times in a row. Oof.
Clockwork Card Dealer - Standard
EZ Wins and ichman highrolls? why not
AAECAazABAz36AP3+AOpgQSnjQThnwTaowThpATvpASlrQS/zgTp0ASm7wQJ3uwDzPkD15IEqJ8E5KQE5aQE0+UErO0E+ZIFAA==
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
I've seen some odd reports about it (also seemingly it drawing more while in Fatigue), but nothing official yet.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Mercs packs are just as they have always been i.e. no pity timer for your Epics or Legends. Can get really unlucky with the odds. I've seen a lot of reports of people opening 100+ packs only to get two Legendary Mercs. Painful.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Unfortunately that means the fears I mentioned elsewhere (when talking about their mobile UI fix for Mercs) are confirmed. Sigh... It's just another one of those persisting bugs. Sometimes just exiting and entering your collection or the game mode does the trick, but other times it sadly won't budge until you've restarted the client.
There also might be a common element if your left upper corner friend number says "0" , indicating some server connectivity issues. When I get that on mobile I can still play games and queue, but for example can't change regions or use some of these UI functions properly.
Clockwork Card Dealer - Standard
You're guaranteed to draw Vanndar Stormpike when you want it, so that's the direction I went with a Relic Big DH. Relic Vault on 2, Relic of Phantasms on 3, etc. The problem was finding enough cards to fill out the deck: you don't want anything extra costing 2, 3, or 4, leaving me to grab a bunch of cards that cost 5 or more. I had a lot of congestion on turn 5, but guaranteed Alexstrasza the Life-Binder on 6 was nice, followed by Neptulon the Tidehunter or Raid Boss Onyxia.
When the deck went off it went off, running over a Control Shaman. Far Watch Post would've ruined me, though.
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Have packs been fixed? I just opened my 56 saved Mercenaries packs, did not draw ONE SINGLE Legendary. Seriously Blizzard? No pity timer in Mercenaries, so 56 packs, NO legendary? Feels REAL bad. Got all the new rares and epics. No legendaries.
New Hearthstone Arena Rotation With Maw and Disorder Mini-Set - Don’t Forget Your “Free” Tavern Ticket!
No problem :)
Castle Nathria Mistery achievement
Its for a card back.
Community broke it within hours;
https://esports.gg/guides/hearthstone/how-to-solve-hearthstones-castle-nathria-puzzle-maw-and-disorder-miniset-guide/
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
Not sure if it's mentioned elsewhere but I'm unable to upgrade any of my mercs on mobile. Clicking the upgrade button does nothing. Don't think it's an internet connection issue either.
Final Four New Characters Revealed by the Hearthstone Mercenaries Discord
Thanks! Makes a lot of sense. Now that you say it, the only wow I played was the worgen start and new some of that, but forgot.
10 Theorycraft Decks for Maw and Disorder - Aggro Demon Hunter, Quest Paladin, & More!
The courtroom drama is more exciting than the actual decks showcased!
This line right here is absolute gold
Yo yo, trying to get that top 200 a couple of wins away
https://www.twitch.tv/ohfozzie Come say hello would be much appreciated, also XQN and Mint pops in every stream on voice and give me a hand, this will be my 4th time streaming :)
Updated Early Known Issues and Fixes for Hearthstone's Patch 24.4 - Theotar Bug, Disabled Packs & Max Stats for Mercenaries, One Battlegrounds Quest Too
To buy yacht or to improve QA. What a silly question
Castle Nathria Mistery achievement
what's that?