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  • Uldum Priest Card Reveal - Embalming Ritual

    Really powerful card. Can also combine with trade then heal the reborn

  • Uldum Card Reveal - Mortuary Machine

    i can't really get how powerful reborn is gonna be, but this can be a pretty nasty against any deck that does not have big board value cards to exploit it. At the end of the day it's an 8/8 for five and aggro decks don't care about a control deck getting extra value on turn 6 if they can get damage trough. it's probably pretty good. Also note it's when your opponent PLAYS rather than summon so it means they are getting at most 1 reborn per card. 

  • New Neutral Minion - Conjured Mirage

    This card is very good imo.

    Worst case scenario, your opponent doesn`t trade it and u basically gain health equal to the amount of damage your opponent woudlve made. In this case it`s basically like a 4 mana "Time out". It`s actually better if you have other minions. With "Time out" your opponent almost always clears your whole board cause he can`t go face. This won`t be possible cause this has taunt. If he wants to push for a little bit of face damage or trade your other minions, he has to sacrifice an incredible amount of tempo by killing a 4 mana 3/10.

    It is worse than "Time out" in some scenarios though. For exmaple, if he has lethal you`re still gonna die and the tempo gain doesn`t matter. Or cards like deadly shot/Sap/poisonous minions etc. counter this.

    All in all still very interesting as an anti-aggro tool and should see play if there is a very strong aggro deck that has a hard time dealing with a 10hp taunt.

  • New Paladin Spell - Pharaoh's Blessing

    I agree, arena players will definitely be blessed, considering it's a Rare and should popup more frequently in Paladin drafts : )

  • New Rogue Minion - Pharaoh Cat

    Quote From Starscream

    Best one drop released in quite a while.

    Now Rogue can use Underbelly Fence more reliably.

     

    You can already run Pilfer, which guarantees an activated Fence on 2, but with no minion.  This is less consistent, but has a 1/2 body.  

    It's a balance I suppose, although maybe you'd run both. 

  • Uldum Card Reveal - Conjured Mirage

    Unless your opponent kills them

  • Two Uldum Card Reveals - Pharaoh Cat & Bone Wraith

    Swashburglar. I think Pharaoh Cat definitely sees play; Rogue loves value at the moment. Not sure if it replaces Mecharoo in Hooktusk decks, though. Will be interesting to see if Rogue gets any more Reborn support.

  • New Neutral Minion - Conjured Mirage

    Nice to see a decent and theoretically viable 'start of turn' card.  Does this card keep any enchantments when you redraw it?  

    Edit: Nevermind my question.  It obviously does not keep enchantments.

  • New Rogue Minion - Pharaoh Cat

    Best one drop released in quite a while.

    Now Rogue can use Underbelly Fence more reliably.

     

  • Uldum Card Reveal - Conjured Mirage

    2 coppies ofof this card and you will never run out of cards. Play one every turn, it shuffles into your deck and will draw it on your next turn. This prevents fatigue for control decks. Of I'm reading the card correctly

  • Uldum Warrior Card Reveal - Tomb Warden

    Right, because who doesn't love having to watch infinite Shudderwock combos that take 10 minutes to finish

  • New Paladin Spell - Pharaoh's Blessing

    Glad to see Paladin is getting so many reborn cards to synergize with the quest. 

  • Uldum Warrior Card Reveal - Tomb Warden

    This is going to be annoying.

  • New Neutral Minion - Mortuary Machine

    Note to self: Do not Conjurers Calling your own 5-cost minions under any circumstances.

    Treachery decks could at least consider Bittertide Hydra and Defile at 10 mana as a meme finisher.  Mortuary Machine is just too awful even for those decks.

    At least the existence of this card is a big nerf to Omega Assembly

  • Keywords & Mechanics in Hearthstone

    Staff

    Nice summary ;-)

  • Winter Veil Wreath

    holiday, is it you?

  • Saviors of Uldum - 5 Pack Bundles Giveaway

    Shadow of Death is my favourite so far, just the potential it holds for future shennanigans makes me excited for it

  • New Neutral Minion - Conjured Mirage

    Pro

    In wild, Druids can tutor it out with Oaken Summons. I think this will be great vs. aggro, but I also love the concept of it. A mirage that comes and goes, pretty neat.

  • Uldum Priest Card Reveal - Embalming Ritual

    Get a tick or two from Emperor on a few cards, get Corrupted Healbot to stick.  Next turn, if you’ve got a way to trade off the bot, cast this on it, Vivid Nightmare, Auchenai Soulpriest, trade the bot to kill it, x2 Spirit Lash for a lot of damage to your enemy.

    Could also use Auchenai Phantasm, then no Emperor needed?

  • Uldum Rogue Card Reveal - Shadow of Death

    I think the goal is frequently to play Myra's first, then this.  That'll fill your deck with only shadows.  Pass the turn or Shiv to activate them all at once.

  • Ragnaros

    yeah baby, this CB is lit

  • Got Away with It!

    Pro

    This was one of the hardest things to do, after beating the Lich King with all 9 classes. Chapter 5 on Heroic was a beast!

  • Heroic Naxxramas

    Pro

    Beating Herioc adventures back in the day was real work, but extremely fun most of the time. Nowadays, with a greater card pool and a higher power level in many cases, you can go back and mop the floor with some of them. The decks and strategies haven't been updated!

  • Conjured Mirage

    true, but that would require the control deck really having no way to deal with it. Consider that the current contro ldecks are warrior with Omega Devastator and MAYBE shaman with access to cards like Hex and Plague of Murlocs

  • Fast Tempo Warrior

    it is but u can see there are no new cards included yet prob cuz its not theorycraft, its a deck that u can play rn before new expansion comes out