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  • New Warrior Minion - Tomb Warden

    Staff

    A new Rare Warrior Minion, Tomb Warden, has been revealed!

    Tomb Warden Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Saviors of Uldum

    Head on over to our dedicated guide for Saviors of Uldum!


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  • New Viable Archetypes in Saviors of Uldum?

    I'm wondering what predictions people have for new archetypes that will be competitive or somewhat competitive with the coming expansion. My current guesses include Malygos Druid, a midrange Lackey Warlock, and Combo Priest with High Priest Amet. Honorable mentions that could have success as well are Zoo Priest, Murloc Paladin with Chef Nomi, and Tempo Warrior.

  • Wondrous Wisdomball

    The greatest thing ever printed...

  • Oh hey, site achievements are up

    ahh , I understand. I didn't have idea you had released an earlier version of this site. Thank you so much for the aclaration , Chimera

  • Aggressive singleton deck is actually not that farfetched

    You could technically include Sir Finley in a Murloc deck with plenty of duplicates and either play him as a solid turn 2 or wait until your deck is thinned from Tip the Scales to give a little more of a late game option to the deck. Of course, Nomi could also be on the table then though.

  • Oh hey, site achievements are up

    Quote From Paris

    thanks for the info :) !. I got a doubt, what is "HearthStation"? does anyone know? 

    This site used to be named HearthStation early in it's life. It was up during the Rise of Shadows reveal period being tested and worked on. Afterwards it was shut down temporarily and became Out of Cards! Anyone who registered while it was still HearthStation gets that achievement.

  • Dark Pharaoh Tekahn

    I will craft this one

  • Two Uldum Card Reveals - Dark Pharaoh Tekahn & Vilefiend + NEW LACKEY!

    Dark Pharaoh Tekahn EVIL Recruiter and Diseased Vulture are being my favourite cards at this moment. 

    Warlock is absolutely coming back to meta

  • Oh hey, site achievements are up

    thanks for the info :) !. I got a doubt, what is "HearthStation"? does anyone know? 

  • Uldum Paladin Card Reveal - Pharaoh's Blessing

    too much mana, pass

  • Thrill of Victory

    does anyone know how to obtain it? 

  • Random

    If I recall correctly, the Random card back can randomly choose itself. I feel like I've even had it pop up not too long after it came out.

    In any case, definitely the best card back. 

  • Uldum Paladin Card Reveal - Pharaoh's Blessing

    No giveaway here?!

  • Knights of the Frozen Throne

    this is my favourite expansion. I still miss you, Bloodreaver Gul'dan :(

  • SOU q mage 160 DMG /W highkeeper Ra

    Not only is the combo so complex, but you need to add cards that don't help you control or set up the combo to finish the quest.

  • According to gen concious, Hearthstone has become pricer to play? is it true( A F2P player's perspective) Dust wise breakdown.

    Quote From LogicalTroll
    I know that different people might have different experience with this new system but for me this new breakdown was more favorable.

     

    As I have already said, this is coming from a personal experience & clearly an opinion that shouldn't be considered as fact. Some of us play it for fun cause very few of the hearthstone playerbase would ever make it as a professional let alone be at the top. I think it's better to be realistic. 

     

    I am not saying that I am writing the golden rulebook of playing hearthstone or my experience is the be all end all. People have approached this game in different manners, even the streamers streaming the game bring lots of variety on the board. I am just sharing my experience & how it have affected my experience with the game. 

    No wonder different people with different approach will feel different. 

    You missed the point I was making, which was that most players' collections should be fairly similar.  ie - an evenly distributed amount of opened cards, then an amount of crafted cards favoring the more powerful or novel ones.  Some might favor specific classes but the distribution of cards that they specifically craft and the mediocre cards that they open should still be about the same

    It's not even about playing "for fun" vs playing competitive decks trying to be a professional player.  Most "fun" cards and decks still require powerful cards to be successful.  For example, pogo and thief rogue uses mostly powerful cards from tempo rogue as a shell to keep themselves afloat in winrate

    Also, there's a difference between cards that are bad and cards that are fun.  For example, Madame Lazul is a card that is bad but not fun; discovering an opponent's card is not a novel nor synergistic effect that you can build a deck around and no deck, even creative ones, cease to function if you don't have her.  Gonk, the Raptor is a card that is both bad and fun; the effect irreplaceable and can't be replicated with other cards.  You can build a deck around Gonk to OTK, make him a secondary win condition in other combo druids or tempo him out with witching hour in a beast druid.  Gonk druid won't work if you don't have Gonk

    When I crafted Gonk, I was thinking, "Gonk is pretty garbage but I came up with a neat deck idea that requires him," not, "I'm a druid main so I should craft all druid cards in case I want to experiment with them later."  That's the difference between crafting to play and crafting to craft.  I'm not crafting Duskfallen Aviana without a better reason than the fact that I main druid.  What deck can't you experiment with if you don't have two Mindgames or a Chameleos?  There are none.  Maybe some fun synergies will be printed later but there's no reason why you can't craft these when that time comes rather than now and do something else with the dust in the meantime.  Conversely, if synergy is never printed (which is extremely likely given history), you've just wasted dust

  • Frostmourne

    no doubt. For far, one of the best cardbacks ingame

  • Is MtG:A F2P?

    MTG >>>>>> HS because of many reasons: no RNG, multitude of archetypes, better art, more adult feel etc

    On the ftp side, as people above said very well, you can slowly build your collection for free, but it's gonna take a looong time to build really good decks, except the hyper aggro ones, which you use to grind. Anyway, it's a very satisfying game, with more than 20 years of successful history. Really, what are you waiting for??

  • Reno! Where are My Spells?

    Deck is missing the New Brann. Also worth running Stitched Tracker.

  • Saviors of Uldum - 5 Pack Bundles Giveaway

    Dark Pharaoh Tekahn will have great synergy with Zoo Warlock!

  • [Theorycraft] Deathrattle Lackey Rogue ft. Anka, the Buried

    Thanks for this! Do we have confirmation that Da Undatakah counts as a Deathrattle minion for the purposes of Anka? The Deathrattle tag shouldn’t stick until after his Battlecry activates.

  • Pharaoh's Blessing

    This is going to be killer with Divine Prelet. 

  • July Saviors of Uldum Hearthstone Pack Giveaway

    Good Luck all :)

  • Uldum Paladin Card Reveal - Pharaoh's Blessing

    Paladin is getting a lot of random pieces this expansion that don't go together.

  • New Paladin Spell - Pharaoh's Blessing

    I feel like it should cost 5 mana instead. Divine Shield and Taunt ain't worth 2 extra mana over Blessing of Kings. At 6 mana it is still playable in Standard but is outclassed by Spikeridged Steed in Wild.