It's a very good conversation. Definitely everyone listen to it. Dean had a habit of taking a question and quickly going into a long tangent about a developer topic that.. might've been probably isn't related to the question but was very interesting, and the Omnistone folks quickly realized it's best just to let him go on and just throw a new question just to get him going again.
A bit of note that he liked how death knights were very socially polarizing: as in some people REALLY liked it and some REALLY didn't like it. He also considers defile one of his favorites, as it's a card that's easy to understand but allows for complex situations.
Regarding the bomb vs singleton discussion, he did bring up a good point. He said that if the Singleton cards came first and we had decks already out for it, then they added in bomb warrior, people would consider it a very interesting counter that they would want to see happen. The issue is that it's the reverse: we got the counter before we got the cards to be countered, and it's the new fancy cards we want to try that's being countered by the already-used.
I will note though that he used the Blizzard-speak of 'we're looking into it'. Note that I can't remember a time that they said that and it DIDN'T result in a nerf. The overall impression I had with the conversation is that they KNOW it's countering, workarounds would be too clunky or really screw up rules and expectations so they'd rather not go there, but they are hoping that the situation doesn't occur too often (i.e. not everyone playing bomb warrior, and in many games the 2nd bomb doesn't show up early and the League cards are early-midgame). If it does, they'll step in, and their current track record is that it'll be a fast solution.
So I'm cool with it. They know it could be an issue. They already looked into it. They understand their stance and know they could be wrong. They are ready to fix it if they are wrong.
Just imagine if every gaming company had THAT last line of sentences as a main philosophy.
Also yes, so happy now that it's Krush. Also Omni's discussion made me realize Reno might also work out as well if you consider it a Tempo advanaged board clear rather than a game ender. The question just comes to whether we can make a good deck out of singletons. I'm guessing mage can if they can sort a good win condition from it. I know hunter can AND has ways to draw bombs from its deck.
Reddit mods are playing a game where they reveal the card piece by piece. They did add a reveal time for it on reddit schedule, so the card should be fully revealed at latest on Tuesday.
It looks OK. Actually probably better in Standard than Wild because Wild has a pool of terrible minions to get. Standard less so. I like the artwork though. 🤔
Yes, so let's get back to the point. You want to run a glorified Defile enabler for 2 or 3 matchups in which it -might- be relevant with a lot of setup.
You do you. I'll pass or run a Glacial Shard if I desperately need an enabler whilst not getting eaten alive by aggro decks.
Sorry, but 18 deck slots is all the average HS player can take, any more and they'll be really confused. Even 18 is a bit of a stretch, many players are not aware of numbers beyond what they can count on their fingers.
I guess people on these boards aren't familiar with sarcasm. Shame, I enjoyed it.
My assumption is that he is retiring and stepping down to a very minor role in the company. Like I would at his age after being a huge role in the company I co-founded for 28 years.
Question. What is your ideal mulligan draw here against Aggro or Midrange? My quick sense is that you’ve maybe overinvested in the Deathrattle mechanic through Shadowy Figure/Mechanical Whelp/Weaponized Piñata at the expense both of things that will help you in the early game and sustain your long term win condition. Do you really want to drop Bwonsamdi even on Turn 7 to pull 1 cost versions of things that need to die to trigger their real mechanic again? I’m not familiar enough with Priest to know what could fill those early turns, but even swapping out some of the clunkier cards for pure control (Forbidden Words) might speed things up.
Sorry, but 18 deck slots is all the average HS player can take, any more and they'll be really confused. Even 18 is a bit of a stretch, many players are not aware of numbers beyond what they can count on their fingers.
I've been dying to get Bwonsamdi, the Dead to work in a deck ever since I unpacked him during Rastakan. I'm not much of a deck builder, but I have quite a lot of priest cards and figured I'd have a go at putting them to use. I love the idea of using bwonsamdi along with Spirit of the Dead as a value generator, getting lots of 1-mana minions shuffled into my deck before pulling them out with bwonsamdi for some insane late game value. When it works, it's glorious, but the deck does struggle in the early game.
Please take a look and give me your suggestions and be kind, as I'm pretty new to deck building!
Highlander Mill Mage (Saviors of Uldum edition)
I've pulled the combo off a few times, it's really hard to get all needed cards in hand though. Still fun.
Conversation w/ Dean Ayala (Iksar)
It's a very good conversation. Definitely everyone listen to it. Dean had a habit of taking a question and quickly going into a long tangent about a developer topic that.. might've been probably isn't related to the question but was very interesting, and the Omnistone folks quickly realized it's best just to let him go on and just throw a new question just to get him going again.
A bit of note that he liked how death knights were very socially polarizing: as in some people REALLY liked it and some REALLY didn't like it. He also considers defile one of his favorites, as it's a card that's easy to understand but allows for complex situations.
Regarding the bomb vs singleton discussion, he did bring up a good point. He said that if the Singleton cards came first and we had decks already out for it, then they added in bomb warrior, people would consider it a very interesting counter that they would want to see happen. The issue is that it's the reverse: we got the counter before we got the cards to be countered, and it's the new fancy cards we want to try that's being countered by the already-used.
I will note though that he used the Blizzard-speak of 'we're looking into it'. Note that I can't remember a time that they said that and it DIDN'T result in a nerf. The overall impression I had with the conversation is that they KNOW it's countering, workarounds would be too clunky or really screw up rules and expectations so they'd rather not go there, but they are hoping that the situation doesn't occur too often (i.e. not everyone playing bomb warrior, and in many games the 2nd bomb doesn't show up early and the League cards are early-midgame). If it does, they'll step in, and their current track record is that it'll be a fast solution.
So I'm cool with it. They know it could be an issue. They already looked into it. They understand their stance and know they could be wrong. They are ready to fix it if they are wrong.
Just imagine if every gaming company had THAT last line of sentences as a main philosophy.
Also yes, so happy now that it's Krush. Also Omni's discussion made me realize Reno might also work out as well if you consider it a Tempo advanaged board clear rather than a game ender. The question just comes to whether we can make a good deck out of singletons. I'm guessing mage can if they can sort a good win condition from it. I know hunter can AND has ways to draw bombs from its deck.
"Secret" card reveal in ~1 hour from now
Reddit mods are playing a game where they reveal the card piece by piece. They did add a reveal time for it on reddit schedule, so the card should be fully revealed at latest on Tuesday.
Here's some art, make a card! [Legacy Game]
Next:
Must be a minion and a Dalaran Heist treasure
"Secret" card reveal in ~1 hour from now
Yeah... uhm... about that...
Uldum Rogue Card Reveal - Bazaar Mugger
It looks OK. Actually probably better in Standard than Wild because Wild has a pool of terrible minions to get. Standard less so. I like the artwork though. 🤔
Could we get an Odd/Even mana cost filter option in the deckbuilder?
Doesn't work: https://gyazo.com/f523b90b28a10c5a26d7991ba17deabf
New Warlock Minion - Expired Merchant
Yes, so let's get back to the point. You want to run a glorified Defile enabler for 2 or 3 matchups in which it -might- be relevant with a lot of setup.
You do you. I'll pass or run a Glacial Shard if I desperately need an enabler whilst not getting eaten alive by aggro decks.
Unlimited Deck Slots
I guess people on these boards aren't familiar with sarcasm. Shame, I enjoyed it.
Uldum Rogue Card Reveal - Bazaar Mugger
Amazing arena card.
Blizzard Co-Founder Frank Pearce Leaves Blizzard
My assumption is that he is retiring and stepping down to a very minor role in the company. Like I would at his age after being a huge role in the company I co-founded for 28 years.
What's your fastest run time in this weeks tavern brawl?
Hand of Rafaam is surprisingly good, definitely going to try for double Hand of Rafaam
Bwonsamdi Death Priest - Help Needed!
Question. What is your ideal mulligan draw here against Aggro or Midrange? My quick sense is that you’ve maybe overinvested in the Deathrattle mechanic through Shadowy Figure/Mechanical Whelp/Weaponized Piñata at the expense both of things that will help you in the early game and sustain your long term win condition. Do you really want to drop Bwonsamdi even on Turn 7 to pull 1 cost versions of things that need to die to trigger their real mechanic again? I’m not familiar enough with Priest to know what could fill those early turns, but even swapping out some of the clunkier cards for pure control (Forbidden Words) might speed things up.
Deck Building WTB Mechanic Filter
We need a Mechanic filter, so we can filter for example "Charge", "Choose One", "Buff C'thun" cards.
See hearthstonetopdecks.com and look at their Deck Building.
What's your fastest run time in this weeks tavern brawl?
18min with Rafaam. getting double hand of rafaam is insane. im sure many could cut 5 mins less if they also get the double hand of rafaam treasure
What's your fastest run time in this weeks tavern brawl?
Got to 19 minutes.. heard some people got 11 minutes the APM is real.
Of course with dr. boom and hand of rafaam
Unlimited Deck Slots
Sorry, but 18 deck slots is all the average HS player can take, any more and they'll be really confused. Even 18 is a bit of a stretch, many players are not aware of numbers beyond what they can count on their fingers.
Knuckle-duster
All I have to say is thanks for sharing this deck. Im not really a combo type at all, but this one is just so fun.
I did add don Han'Cho back into it just because i got him in pack golden and don't use him much.
such a blast!
Bwonsamdi Death Priest - Help Needed!
Hi all,
I've been dying to get Bwonsamdi, the Dead to work in a deck ever since I unpacked him during Rastakan. I'm not much of a deck builder, but I have quite a lot of priest cards and figured I'd have a go at putting them to use. I love the idea of using bwonsamdi along with Spirit of the Dead as a value generator, getting lots of 1-mana minions shuffled into my deck before pulling them out with bwonsamdi for some insane late game value. When it works, it's glorious, but the deck does struggle in the early game.
Please take a look and give me your suggestions and be kind, as I'm pretty new to deck building!
Wild · Unknown Priest · by Majere · 7 years, 1 month ago
Could we get an Odd/Even mana cost filter option in the deckbuilder?
Just type: "mana:odd" or "mana:even" in the search bar
What's your fastest run time in this weeks tavern brawl?
20 minutes, 3 seconds with Rafaam. With Hand of Rafaam and Half cost. Pretty random deck, pretty op heropowe
What's your fastest run time in this weeks tavern brawl?
21 Minutes 20 Seconds
Class: Priest
Mainly a C'thun + C'thun minions set up
Treasures: make your minions cost half as much, start with 3 boombots
Share yours! :
Could we get an Odd/Even mana cost filter option in the deckbuilder?
Even though Baku and Genn are HoF now, I feel like this would be a helpful feature for the people still looking to experiment with them.
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
Oh my top graphics. Great design. What a dedication. Love it :-). Migh have some balancing issues ;-) but it´s just gorgeous.
"Secret" card reveal in ~1 hour from now
Hi all,
A previously "unscheduled" card reveal will be made about an hour from now on the Hearthstone subreddit.
Announcement is here:
https://www.reddit.com/r/hearthstone/comments/cfy05o/the_shadows_are_rising_again/
Enjoy,
MemeMachine