All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • who else thinks there should be a 'kobold' tribe

    Quote From JARVlS
    Quote From Almaniarra

    no;

    If there will be kobolds, there must be also;

    Troll, Worgen, Blood Elf, Night Elf, Orc, Human, Goblin, Gnome, Undead, Tauren, Dwarf, Panda  etc.

    also except murlocs (I really don't know they are controllable or not)

    almost all of the minion tags in hearthstone are controllable by some other race. They are like pets.

    I really don't know that we can control a murloc or not as a different race. WoW players can confirm or not that situation.

    it is kind unreasonable to say that we can't get one tribe without getting all the tribes. I mean, we have to start somewhere, right? we can't just not add them because we did not add the rest.

    Yeah, we have to start somewhere but it will be quite confusing when those races also be Pirates for example. I hope they will make those tags somehow but I don't think so. If they will do, they need to build multi-tags for cards first.

  • who else thinks there should be a 'kobold' tribe

    Quote From Delmaree

    Murlocs can indeed be controlled in WoW universe by disguising into a murloc, there is a whole reputation grind about this in Borean Tundra, Northrend.


    Oh I didn't mean control like that.

    I mean, controlling something like a puppet. I was not about somehow playable races. :)

    If i meant like that, Druids' beast forms also should not have beast tag but they have. :)

  • Rise of Shadows

    POGGERS

  • Rise of Shadows Card Pack Giveaway

    I think we all have a great chance of winning! The normal one of course because the mega bundle is crazy. But I still wish that i had a higher one :) for the normal one.. Anyway gl all!

  • Feugen

    I mean as we all can see. This is the best card in the game. And he doesnt even need his bro Stalagg, what a champ!

  • who else thinks there should be a 'kobold' tribe

    Tribes should have a characteristic mechanic or gameplay quirk that ties them together, in addition to showing up often enough to justify them. Murlocs are good at swarming, Demons have self-damage, Elementals have 'If you played an Elemental last turn', etc.

    Dragon and Mech were both retroactively given mechanics to bring them in line with this - Dragons in hand and Magnetic respectively - so I think you'd have to consider how you'd be tying your Kobolds together. This is especially tricky, because you'd need to consider all the existing Kobolds and how they'd play with it.

    I think Undead is the most likely next tribe. It has a ton of flavour potential, is moderately splashable in any set, and has a lot of space to explore with Deathrattle related mechanics for their unique effect.

  • New Warlock Card- Aranasi Broodmother

    I’m not sold. I’d much rather have the heal as a battlecry.. if you get this in your opening hand, or draw at full health.. it’s just ba

  • [EXCLUSIVE] ‘War of the Dark’, Hearthstone’s Third 2019 Expansion, Leaked

     

  • Rise of Shadows

    I'm really hyped for the expansion - Tesspionage Rogue and Dragon Paladin are the ones I''m most interested!

     

  • Guess the Next Card Reveal

    oooh, I hope its a shaman legendary!

  • Guess the Next Card Reveal

    Type: Spell
    Class: Mage
    Cost: 3
    Rarity: Rare

    Some kind of experiment seems to be going on by a scientist. But a crazy one. 

    Type: Minion
    Class: Shaman
    Cost: 5
    Rarity:Legendary

    Looks like a insect or a hand? I bet insect

  • New Warlock Minion - Aranasi Broodmother

    This seems like a card that might be pretty good in a specific deck. This is the first expansion where you get the feeling that all the cards might get a chance to be played. I'm convinced that this is the best expansion that they released so far :)

  • Rise of Shadows

    I like the way Mage is coming in this expansion :c (I really want Ray of Frost for my Wild Freeze Mage :v

  • Guess the Next Card Reveal

    Right on! 

  • How many is too many?

    I dont keep most of my decks much longer than a week. once I realize that I am not playing a deck all too often, I just delete it. 

  • New Warlock Card- Aranasi Broodmother

    True dat! And with Amethyst Spellstone going Wild, new ways to heal are definitely needed. We might see more of this card than we think. 

  • who else thinks there should be a 'kobold' tribe

    Quote From Lightspoon

    Tribe's tag should be given only to those races that are spread on all expansions in (at last) decent numbers: Beast, Elemental, Murloc (just to name some) and the like can be easily find in each set and are also quite numerous.

    Others, like Kobold or Undead, have just some spot card here and there without any real synergy tied to them so are not good candidate to get a tag (for now, at last).

    this is why I said we would need another kobold expansion to provide some synergy with the already existing kobolds. 

    but you are right, it should only be a tribe if we continue to get more of them throughout hearthstones lifespan. not just in one expansion.

     

  • who else thinks there should be a 'kobold' tribe

    Quote From Almaniarra

    no;

    If there will be kobolds, there must be also;

    Troll, Worgen, Blood Elf, Night Elf, Orc, Human, Goblin, Gnome, Undead, Tauren, Dwarf, Panda  etc.

    also except murlocs (I really don't know they are controllable or not)

    almost all of the minion tags in hearthstone are controllable by some other race. They are like pets.

    I really don't know that we can control a murloc or not as a different race. WoW players can confirm or not that situation.

    it is kind unreasonable to say that we can't get one tribe without getting all the tribes. I mean, we have to start somewhere, right? we can't just not add them because we did not add the rest.

  • Rise of Shadows

    Can't wait for this to be released!

  • How many is too many?

    I often polish off my deck list once in a while so I hardly go over 9 decks at the same time (1 per each Class). Since I play only Wild i just update my decks with new cards from each expansion set but it happened that I completly replaced some if a new archetype pop up, making some deck list completly outdated.

  • Rise of Shadows

    Rogue looks really nice

  • who else thinks there should be a 'kobold' tribe

    Murlocs can indeed be controlled in WoW universe by disguising into a murloc, there is a whole reputation grind about this in Borean Tundra, Northrend.

  • Rise of Shadows

    I'm not sure about the whole rogue-burgle thing. 
    I don't really like them pushing it every expansion instead of just giving rogue good roguish cards.

    On the other hand it's fun to play it sometimes and this time they made a change.

    I'm interested to see, if it succeeds.

  • who else thinks there should be a 'kobold' tribe

    Tribe's tag should be given only to those races that are spread on all expansions in (at last) decent numbers: Beast, Elemental, Murloc (just to name some) and the like can be easily find in each set and are also quite numerous.

    Others, like Kobold or Undead, have just some spot card here and there without any real synergy tied to them so are not good candidate to get a tag (for now, at last).

  • Rise of Shadows

    Looking forward to solo content XD