A bit worried about the elekk potential here. It will likely be nothing more than a meme but giving a class that has life tap infinite value is a risky proposition.
What is the point of Da Undatakah, if you have only Loot hoarders and Bronze heralds as a deathrattles. Bronze herald is okay, but I think Da Undatakah can give his spot to something more useful, or at least add mechano egg or something.
Fel Lord Betrug (2): Can tap to get immediate impact, although for 10 mana it's not going to be strong enough. The effect is strong if it survives one turn since you draw 2 cards per turn as Warlock potentially. Definitely a must remove threat.
Crystal Stag (2): I'm betting there will be more Druid heal cards coming in this expansion. This card seems really strong if you can get the double copy. 4 attack on T5, while a bit weak, is still great at helping you catch up from a weak opener.
Muckmorpher (4): Needs to hit a strong deathrattle or a minion with some good abilities like Taunt/Divine Shield or Rush. Otherwise it's a 5 mana 4/4.
Hecklebot (4): The old Deathlord was draftable in arena because decks usually had some poor vanilla minion quality, and the effect was a Deathrattle. This one costs more, and it's effect is a Battlecry which is a bit too much downside to make this good.
Crystal Power (2): Seems great. Not as good as Living Roots, but a different type of flexibility for this card.
Walking Fountain (1): Should be a premium card. Occasionally killing 2 things, healing for a bunch and leaving a 4/X body behind seems really likely. It's an Elemental to boot.
Commander Rhyssa (2): Body is fine as a 3-drop. The secret synergy is very limited upside.
Nozari (4): Seems nearly un-draftable. 16 stats for 10 mana is awful so the heal effect has to be heavily in your favor to make this worthwhile.
Mana Cyclone (2): Draw one card seems OK. Draw more will be insane. It's a small investment for some extra late game value. A bit deck dependent.
Shadowy Figure (3): Card seems borderline bad. First you'll need another Deathrattle on the board to make this worth anything otherwise it's a 2 mana 2/2 which is slightly below average.
Unseen Saboteur (3): Could be interesting, i'm cautious with the average rating since this could be a potentially game losing card. Ex. Play this into Mind Control, etc.
Ray of Frost (2): I like the flexibility from this card. It's basically a 2 mana - 2 damage card in a pinch, or you can double freeze 2 minions and push for lethal.
Plot Twist: not really lul ... but yeah, def an interesting card that will see play if for nothing else than to see how strong it can actually get. Possibility Seeker performed pretty well, but that was also due to the body.
Is a good target for things like EVIL Genius and Grim Rally, only thing is that would require you to be ahead on board so you have two minions to buff. Has potential but I think it will most likely be too slow.
I love this card tbh. There was something like it in the past in a brawl or PvE or something but i don't remember what it was called. I like this sort of effect. If you haven't drawn the cards you need you can re-draw your hand instead of tapping repeatedly etc.
Edit: Possibility Seeker was the card, from the taverns of time arena event.
I love this card tbh. There was something like it in the past in a brawl or PvE or something but i don't remember what it was called. I like this sort of effect. If you haven't drawn the cards you need you can re-draw your hand instead of tapping repeatedly etc.
Edit: Possibility Seeker was the card, from the taverns of time arena event.
this is actually pretty nice. at least in wild, druid can do fine with only like 5 minions in their deck. the only problem then is that most decks that dont use minions, wont really want minions that bad. but it is prett good card advantage.
the squirrel thing is pretty funny, and not all that bad. maybe if token druid takes off, this will too.
never mind. its actually pretty funny that this was not millhouse. and not only is it not millhouse, its also kinda bad. 2/2 for 4 is really bad, and the deathrattle means its too slow for any aggro deck. and control decks will certainly not use this. its like Fungalmancer but deathrattle, which makes it bad.
If we have necromechanic on board when we cast this spell, is the deathrattle effect will trigger twice too? like there will be 4 hyenas from savannah highmane?
Plot Twist
A bit worried about the elekk potential here. It will likely be nothing more than a meme but giving a class that has life tap infinite value is a risky proposition.
Theory Build RoS Dragon Pally
What is the point of Da Undatakah, if you have only Loot hoarders and Bronze heralds as a deathrattles. Bronze herald is okay, but I think Da Undatakah can give his spot to something more useful, or at least add mechano egg or something.
Rise of Shadows: Arena Impact
Fel Lord Betrug (2): Can tap to get immediate impact, although for 10 mana it's not going to be strong enough. The effect is strong if it survives one turn since you draw 2 cards per turn as Warlock potentially. Definitely a must remove threat.
Crystal Stag (2): I'm betting there will be more Druid heal cards coming in this expansion. This card seems really strong if you can get the double copy. 4 attack on T5, while a bit weak, is still great at helping you catch up from a weak opener.
Muckmorpher (4): Needs to hit a strong deathrattle or a minion with some good abilities like Taunt/Divine Shield or Rush. Otherwise it's a 5 mana 4/4.
Hecklebot (4): The old Deathlord was draftable in arena because decks usually had some poor vanilla minion quality, and the effect was a Deathrattle. This one costs more, and it's effect is a Battlecry which is a bit too much downside to make this good.
Crystal Power (2): Seems great. Not as good as Living Roots, but a different type of flexibility for this card.
Walking Fountain (1): Should be a premium card. Occasionally killing 2 things, healing for a bunch and leaving a 4/X body behind seems really likely. It's an Elemental to boot.
Commander Rhyssa (2): Body is fine as a 3-drop. The secret synergy is very limited upside.
Nozari (4): Seems nearly un-draftable. 16 stats for 10 mana is awful so the heal effect has to be heavily in your favor to make this worthwhile.
Duel! (5): This is un-draftable. Worse then Gather Your Party
Mana Cyclone (2): Draw one card seems OK. Draw more will be insane. It's a small investment for some extra late game value. A bit deck dependent.
Shadowy Figure (3): Card seems borderline bad. First you'll need another Deathrattle on the board to make this worth anything otherwise it's a 2 mana 2/2 which is slightly below average.
Unseen Saboteur (3): Could be interesting, i'm cautious with the average rating since this could be a potentially game losing card. Ex. Play this into Mind Control, etc.
Ray of Frost (2): I like the flexibility from this card. It's basically a 2 mana - 2 damage card in a pinch, or you can double freeze 2 minions and push for lethal.
New Rare Warlock Spell - Plot Twist
I wish it was a Mage card for flavor.
The card is really good imo, especially for Renolocks trying to dig for critical cards.
New Rare Warlock Spell - Plot Twist
I must say, even if this card ens up being not played, it seems like it will be a fun mechanic.
New Rare Warlock Spell - Plot Twist
I think this is going to be broken, card shuffle should not be underrated
New Epic Hunter Spell - Nine Lives
Really nice card which will only get stronger over time. Spider Bomb alone makes it almost viable.
And I will really consider switching to wild, even if that means having to craft sylvanas, sneed AND the new hunter legendary.
Rise of Shadows
I wonder if the adventure will be worth buying
New Warlock Spell - Plot Twist
oh boy another card people can call unoriginal
New Shaman Minion - Walking Fountain
A really good looking late game card with just some simple keywords. I like it!
New Epic Hunter Spell - Nine Lives
Just when I tought deathrattle hunter is gonna die. We have yet to see if this and the new legendary will keep the deck viable.
New Rare Warlock Spell - Plot Twist
Plot Twist: not really lul ... but yeah, def an interesting card that will see play if for nothing else than to see how strong it can actually get. Possibility Seeker performed pretty well, but that was also due to the body.
Eager Underling
Is a good target for things like EVIL Genius and Grim Rally, only thing is that would require you to be ahead on board so you have two minions to buff. Has potential but I think it will most likely be too slow.
New Warlock Spell - Plot Twist
I love this card tbh. There was something like it in the past in a brawl or PvE or something but i don't remember what it was called. I like this sort of effect. If you haven't drawn the cards you need you can re-draw your hand instead of tapping repeatedly etc.
Edit: Possibility Seeker was the card, from the taverns of time arena event.
New Rare Warlock Spell - Plot Twist
Betrug seems playable now.
New Rare Warlock Spell - Plot Twist
I love this card tbh. There was something like it in the past in a brawl or PvE or something but i don't remember what it was called. I like this sort of effect. If you haven't drawn the cards you need you can re-draw your hand instead of tapping repeatedly etc.
Edit: Possibility Seeker was the card, from the taverns of time arena event.
New Warlock Spell - Plot Twist
A new Rare Warlock Spell, Plot Twist, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Rise of Shadows
Head on over to our dedicated guide for Rise of Shadows!
New Epic Hunter Spell - Nine Lives
awwwwwwssssssssoooooommmeeee!!
this card looks to be insane. imagine this with highmane. its like eternal survitude, but cheaper.
New Epic Druid Spell - Crystalsong Portal (+ Fluffy Squirrel Whisperer)
this is actually pretty nice. at least in wild, druid can do fine with only like 5 minions in their deck. the only problem then is that most decks that dont use minions, wont really want minions that bad. but it is prett good card advantage.
the squirrel thing is pretty funny, and not all that bad. maybe if token druid takes off, this will too.
New Epic Hunter Spell - Nine Lives
Easy wild card.
Sneed's Old Shredder, Sylvanas Windrunner etc.
New Rare Warlock Card - Eager Underling
PREPARE TO FACE THE MIGHTY MILLHOU-
never mind. its actually pretty funny that this was not millhouse. and not only is it not millhouse, its also kinda bad. 2/2 for 4 is really bad, and the deathrattle means its too slow for any aggro deck. and control decks will certainly not use this. its like Fungalmancer but deathrattle, which makes it bad.
New Warlock Minion - Eager Underling
Like some, I thought this was going to be a new version of Millhouse Manastorm by the looks of the card reveal schedule haha!
New Hunter Spell - Nine Lives
If we have necromechanic on board when we cast this spell, is the deathrattle effect will trigger twice too? like there will be 4 hyenas from savannah highmane?
New Epic Hunter Spell - Nine Lives
Really good...can't wait for some new Deathrattle cards
Catrina Muerte
Thanks i hate it