Let's say you have the dream draw and play Stonewright on turn 4, then Macaw on turn 5, then this on turn 6; you'll get two 4/2's to use on turn 7. Compared to what other decks can put on the board, that's not all that great. And this is the dream scenario: if you don't draw Stonewright and Macaw, it's going to look much worse.
Apart from the problem of not drawing Stonewright, there is also the question what you're going to play on turns 1-3. You can't snowball if you fall behind on board and unbuffed totems are statted worse than murlocs, mechs or beasts. If Stonewright had a start-of-game effect, it could work, but as a battlecry it just comes in too late and too inconsistently.
Just more support for totem shaman. Yes it might be crap, but because of cards like these you can actually build a deck around totems and expect it to be around tier 2-3, which is saying alot given how terrible certain decks can actually get.
The fact that you can use Amalgam of the Deep to get more of this at a decent consistency makes it more interesting. All we need now is a reason to believe that totems can actually survive past the turn theyre played, and hey that may actually come true in the next 1.5 years. So here's to hoping.
But for now, if you want to win just play murlocs. Clownfish does the same, and better.
I dont hate it. But at the same time I just dont think there's enough reasons to run this card, aside from the fact that you really want to play totem aggro shaman.
The main problem here isn't really what this thing does, or the fact that you only summon basic totems, but because murlocs do the job a hell lot better. Clownfish practically allows the same thing for the same mana cost, with better stats, doesn't need infusions, and with Amalgam of the Deep & Gorloc Ravager you dont even need to bother too much about reload. In fact, if you need to flood the board so badly just play Schooling instead
But here's the thing. If you want to play totem shaman, you can because this card is decent, bordering to being good. Mostly because of The Stonewright, which when repeated by macaw makes this card completely insane. The infuse requirement is a mere 2, so its not even that hard to activate it. The deck only needs one more card that adds survivability to the totems and it might actually convince me to play this instead of murlocs.
Evolve fodder??? it can also be a 2/3 that summons 2/2s or with some copy battlecry shenaniganes even 4/3 that summons 4/2s
you need to have this infused, have played a 1 legendary that cant be tutored, have it battlecry copied multiple times and then still have this live /not be ingored. Thatd be like turn 6+, druids gets multiple rushes by that with its legendary, and just 3hp is evry little after the early game, and where describing isnt somethign thats gonna consistently happen.
And if its not infused and given the attack buff its terrible, espcialyl if not on curve (even when infused and sint on curve and sint buffed) cause low hp and 0 attack isnt hard to deal with.
If this in infused its terrible and even then you need to have it infused and on curve to not be a meh. Sure its 3 bodies for 1 card but turn 4/5/6 later it onyl egts eaier and easier to deal with 0 attackl totems
3 mana for a ridiculous stats and a basic totem? Get out of here. 1/5
EDIT, many of us would think the 4 mana legendary with permanent +2 attack would be good, but to expect 1 legendary card to save the situation can't be called a winning strategy.
I'm looking at the bare minimum you need for Totem synergy and Infuse jumpstarting and it produces no consistent threat on board and no board speed (rush) in a world where Druid gets several dozen mana's worth of minions for free without similar hoop-jumping.
Given the current reveals, if this worked, it would be better fodder for evolve than totem.
But it doesn't really work. You really need that infuse to make it worthwile but there's nothing you can cheaply feed it. Aggro might feel the need to kill these spawns because of eventual Taunt manufacture, but control, or even tempo, will just let you have it.
The last time evolve effects were in Standard, the only reason they worked was when a minimum 3-cost set of a minimum of 3 minions was evolved at once. The Shaman location Muck Pools won't cut it, but Primordial Wave will -- but you have no mana cheat, so that's on 6/5+coin. For 3 4 mana cards. I'll grant you one 5 mana card from the location. Convincing Disguise is effectively gatekeeped until turn 5 as well.
Druid has half a dozen free 3/3s with Rush one turn after that -- and you don't have Rush in general, so they can afford to wait an extra turn to match you.
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Better, but I’m not convinced. Deathrattle decks play minions, preferably on curve. So, you’re likely not gonna draw a big minion and I don’t know if drawing a free 4-drop is worth an inclusion. But who knows, there may be an interesting combo on the way
Hard to say since the clip is in Chinese :D but the animation shows Shadow Waltz pop up when the tokens gain the Deathrattle so I expect it's spell specific at that point.
I also noticed that the Blizz-given reveal link doesn't work, so here's the actual link to the reveal thread.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Let's say you have the dream draw and play Stonewright on turn 4, then Macaw on turn 5, then this on turn 6; you'll get two 4/2's to use on turn 7. Compared to what other decks can put on the board, that's not all that great. And this is the dream scenario: if you don't draw Stonewright and Macaw, it's going to look much worse.
Apart from the problem of not drawing Stonewright, there is also the question what you're going to play on turns 1-3. You can't snowball if you fall behind on board and unbuffed totems are statted worse than murlocs, mechs or beasts. If Stonewright had a start-of-game effect, it could work, but as a battlecry it just comes in too late and too inconsistently.
8 Best Fun Decks For Brawl Block: Tinyfin Mode!
The handbuff Paladin deck was super enjoyable. Thanks for the deck listings!
Nozdormu Celebrates the Fire Festival - Special Quest and Decks for July 2022
Unfortunately no miniset card fits the archetype... There is some deathrattle synergy, but just the wrong kind which doesn't work with the deck at all
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Well true... But for evolc it is even worse because it is end od turn effect not battlecry
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Lol
New Shaman Minion - Party Favor Totem
Just more support for totem shaman. Yes it might be crap, but because of cards like these you can actually build a deck around totems and expect it to be around tier 2-3, which is saying alot given how terrible certain decks can actually get.
The fact that you can use Amalgam of the Deep to get more of this at a decent consistency makes it more interesting. All we need now is a reason to believe that totems can actually survive past the turn theyre played, and hey that may actually come true in the next 1.5 years. So here's to hoping.
But for now, if you want to win just play murlocs. Clownfish does the same, and better.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
For evolve fodder, you'd want a battlecry instead of an end-of-turn effect.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
I dont hate it. But at the same time I just dont think there's enough reasons to run this card, aside from the fact that you really want to play totem aggro shaman.
The main problem here isn't really what this thing does, or the fact that you only summon basic totems, but because murlocs do the job a hell lot better. Clownfish practically allows the same thing for the same mana cost, with better stats, doesn't need infusions, and with Amalgam of the Deep & Gorloc Ravager you dont even need to bother too much about reload. In fact, if you need to flood the board so badly just play Schooling instead
But here's the thing. If you want to play totem shaman, you can because this card is decent, bordering to being good. Mostly because of The Stonewright, which when repeated by macaw makes this card completely insane. The infuse requirement is a mere 2, so its not even that hard to activate it. The deck only needs one more card that adds survivability to the totems and it might actually convince me to play this instead of murlocs.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Even when infused, I don't think the effect is worth 3 mana plus a card. As a top-deck, it's even worse.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
rubbish
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
you need to have this infused, have played a 1 legendary that cant be tutored, have it battlecry copied multiple times and then still have this live /not be ingored. Thatd be like turn 6+, druids gets multiple rushes by that with its legendary, and just 3hp is evry little after the early game, and where describing isnt somethign thats gonna consistently happen.
And if its not infused and given the attack buff its terrible, espcialyl if not on curve (even when infused and sint on curve and sint buffed) cause low hp and 0 attack isnt hard to deal with.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Should be 2 mana or have higher hp.
If this in infused its terrible and even then you need to have it infused and on curve to not be a meh. Sure its 3 bodies for 1 card but turn 4/5/6 later it onyl egts eaier and easier to deal with 0 attackl totems
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
3 mana for a ridiculous stats and a basic totem? Get out of here. 1/5
EDIT, many of us would think the 4 mana legendary with permanent +2 attack would be good, but to expect 1 legendary card to save the situation can't be called a winning strategy.
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
Evolve fodder??? it can also be a 2/3 that summons 2/2s or with some copy battlecry shenaniganes even 4/3 that summons 4/2s
Party Favor Totem is a New Shaman Card Revealed by Buffed for Murder at Castle Nathria
shrug
I'm looking at the bare minimum you need for Totem synergy and Infuse jumpstarting and it produces no consistent threat on board and no board speed (rush) in a world where Druid gets several dozen mana's worth of minions for free without similar hoop-jumping.
Given the current reveals, if this worked, it would be better fodder for evolve than totem.
But it doesn't really work. You really need that infuse to make it worthwile but there's nothing you can cheaply feed it. Aggro might feel the need to kill these spawns because of eventual Taunt manufacture, but control, or even tempo, will just let you have it.
The last time evolve effects were in Standard, the only reason they worked was when a minimum 3-cost set of a minimum of 3 minions was evolved at once. The Shaman location Muck Pools won't cut it, but Primordial Wave will -- but you have no mana cheat, so that's on 6/5+coin. For 3 4 mana cards. I'll grant you one 5 mana card from the location. Convincing Disguise is effectively gatekeeped until turn 5 as well.
Druid has half a dozen free 3/3s with Rush one turn after that -- and you don't have Rush in general, so they can afford to wait an extra turn to match you.
New Shaman Minion - Party Favor Totem
A new Rare Shaman Minion, Party Favor Totem, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
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[Classic] Highlander Paladin.
Thanks for letting me know, this is meant to be a Classic deck. I have updated it now.
New Warlock Minion - Shadowborn
Another good minion for curse warlock. I have a bad feeling about this...
New Warlock Minion - Lady Darkvein
Guess this is more support for curse warlock. Fun...
Lady Darkvein is a New Warlock Legendary Card Revealed by NGA for Murder at Castle Nathria
Neat, two Abyssal Curses more.
Sesselie of the Fae Court is a New Castle Nathria Card Revealed by Blizzard
Better, but I’m not convinced. Deathrattle decks play minions, preferably on curve. So, you’re likely not gonna draw a big minion and I don’t know if drawing a free 4-drop is worth an inclusion.
But who knows, there may be an interesting combo on the way
Two New Warlock Cards Revealed on Douyu for Murder at Castle Nathria - Shadowborn & Shadow Waltz
I agree with 3.
Lady Darkvein is a New Warlock Legendary Card Revealed by NGA for Murder at Castle Nathria
How much help does Control Warlock need?
Lady Darkvein is a New Warlock Legendary Card Revealed by NGA for Murder at Castle Nathria
Hard to say since the clip is in Chinese :D but the animation shows Shadow Waltz pop up when the tokens gain the Deathrattle so I expect it's spell specific at that point.
I also noticed that the Blizz-given reveal link doesn't work, so here's the actual link to the reveal thread.
Lady Darkvein is a New Warlock Legendary Card Revealed by NGA for Murder at Castle Nathria
Tokens do not consider conditions like outcast or upgraded spells. You never know with blizzard but I doubt it would summon two shadows.