fireside pack openings - golden preorder legendary?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
I haven't been playing druid much but I'm tempted to try it this upcoming expansion (no I ain't playing the current token druid; simply not my style). My question is do you think the current Choose one cards are enough or would t…
I haven't been playing druid much but I'm tempted to try it this upcoming expansion (no I ain't playing the current token druid; simply not my style). My question is do you think the current Choose one cards are enough or would the coming expansion have to include a bunch of new options to make the card viable?
I already spotted Raven Idol , Malfurion the Pestilent , Nourish and Wardruid Loti was confirmed to work. Crystal Power on an Acolyte of Pain or some "whenever damaged"-type minion could be fun as well but what else is there?
What new options are you expecting?
A new Rare Hunter Minion, Ramkahen Wildtamer, has been revealed! [cardimg]6955[/cardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Saviors of Uldum Head on over to our dedicated guide…
A new Rare Hunter Minion, Ramkahen Wildtamer, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Saviors of Uldum!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
I don't know if this is going to work but I will give it a shot. Its not a bug that has anything to do with out of cards. In a recent game my opponent randomly created a lackey that has not been released yet. Look at turn 8 I think it is, …
I don't know if this is going to work but I will give it a shot. Its not a bug that has anything to do with out of cards. In a recent game my opponent randomly created a lackey that has not been released yet. Look at turn 8 I think it is, you will see a titanic lackey is somehow created. I am new to hsreplay so you will have to forgive me that I don't know exactly how it was created but maybe someone can help me with that. Anyhow, here is the link https://hsreplay.net/replay/v8BGoVJ2TEmuV3mNsZyLLY
Create a Fireside today...I can only play the brawls and friendly matches. I could unpack my cards during the Fireside gathering of the last expansion.
Create a Fireside today...I can only play the brawls and friendly matches. I could unpack my cards during the Fireside gathering of the last expansion.
I haven't seen any discussionabout this deck for the upcoming expansion but it just seems like it's gonna be insanely consistent due to one of the card that was printed. I'm talking specifically about Anka, the Buried, this card will…
I haven't seen any discussionabout this deck for the upcoming expansion but it just seems like it's gonna be insanely consistent due to one of the card that was printed.
I'm talking specifically about Anka, the Buried, this card will transform Mecha'thun into a 1 mana 1/1 and at that point you don't need any other convoluted set up to win. Rogue can obviously empty their deck easily due to Myra's Unstable Element and at that point you only need to empty your hand and save a targetable damage spell to kill the Mecha'thun. Rogues are also pretty good at playing multiple cards in a single turn so emptying your hand shouldn't be the biggest issue. ALSO it's not like you're gonna have to run a bunch of bad/weird cards to make this possible, you already want to run Backstab or Eviscerate in any rogue deck and then running something like Shiv makes sense on a deck like this, you can even kill your Mecha'thun with Walk the Plank and again, on a deck of this nature the card jusr makes sense to run.
Not sure exactly how the deck would look, you probably don't want to run too too much draw engine as it gets awkward with Myra's and in some scenarios you would just take fatigue hits trying to empty your hand, but something like novice and thalnos, maybe piper with sharks (And shivs + fan and of course Myra's) seems like enough draw to be solid and then just run the 2 cards required for the "combo" and from there good rogue cards. Again I don't know if the deck will be any good but requiring close to no set up to have an inevitable win condition seems too strong to me to not consider it as a strong deck at least from a theorycraft stand point.
Man I could even see Tempo Rogue cutting a couple cards and running this combo, like there are already Tempo rogues that run sharks and novices, just cut some other not super impactful cards and fit Shivs/Fan/Thalnos/Any draw (Some combination of this cards) and for most decks you still go for the regular tempo game (On that case Anka is a vanilla minion which won't destroy your tempo) and against stuff like Warrior you have the Mecha'thun win condition to cheese them out. Again on this scenario the hardest part would be to empty your hand after Myra's but going from an extremely unfavored match-up (Warrior) to only needing to empty your hand to win seems pretty viable if you ask me.
I even made this deck, it just took me a couple minutes so don't be to harsh but it does look decent enough:
Soooooo... I'm a big fan of everything PvE oriented in every game, and of course HS adventures aren't the exception. As they said in the Pre-Release patch notes of SoU, the new title of the adventure will be Tombs of Terror, and that... l…
Soooooo... I'm a big fan of everything PvE oriented in every game, and of course HS adventures aren't the exception.
As they said in the Pre-Release patch notes of SoU, the new title of the adventure will be Tombs of Terror, and that... leaves a lot to expeculate!
Given that the devs of HS really did something different for RoS, they might go back to the basics and do an old school adventure (which I'm really hoping for even tough I reeeeeeeally liked the dungeon/witchwood/rumble/heist runs).
So, my little guess (and hope...) is, a bit of both, like, different wings or chapters, where in some of them, you got to solve puzzles (a la Boomsday), or fight through a couple of minions and a big baddie to reach another wing of the tomb (like a dungeon run), then pick a hero (the explorers) and fight each one of the 4 lesser E.V.I.L. guys (like old adventures), and a real big fight against Rafaam, in a style like the one against Agatha in Witchwood with the 4 heroes being hero cards with unique effects. And then, after beating Rafaam, the real bad guy appears... Tekhan! Revealing himself to be allied with Deathwing! Giving a clear hint to the next expansion.
Well... That's what I really hope for, and I wanted to share it.
What do you guys think?
New Features Comments now sort by new by default. Developer Note: Sorry this took so long! Next comment update will let you choose how you want to sort them. No ETA. Notifications can now be accessed via the navigation. Devel…
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Achievements are backlogged a bit further -- card reveals have been disturbing development zen.
Hi together, what do you think about the nerf to Questrogue? Blizzard nerfed the interaction between Sonya Shadowdancer and Stonetusk Boar, boars generated by sonya won't get the buff from crystal core. Link: Patchnotes W…
Hi together,
what do you think about the nerf to Questrogue? Blizzard nerfed the interaction between Sonya Shadowdancer and Stonetusk Boar, boars generated by sonya won't get the buff from crystal core.
Link:
What do you think?
Hey, I've been thinking about Taunt Warrior for a while. My biggest concern was about it's ability to win games, but I have a feeling that if the deck can survive the early-phase, it can win by value. The general gameplan is to b…
Hey,
I've been thinking about Taunt Warrior for a while. My biggest concern was about it's ability to win games, but I have a feeling that if the deck can survive the early-phase, it can win by value.
The general gameplan is to buff and play Taunt minions (are you guys shocked?). I believe the deck provides tempo with the buff cards and the mech package (a buffed Bronze Gatekeeper can be decisive). Tomb Warden is also there to win the midgame.
My biggest problem is about the card slots. Currently my deck contains 34 cards, therefore I should cut 4. What do you think, which cards are less necessary than the rest?
Deck ID Not Found
Today I made a private Fireside Gathering event so I could open my 3 SoU packs. and whenever I am making a constructed deck outside of the fireside gathering I cannot add them to a deck. but when I was building a deck for the tavern brawl,…
Today I made a private Fireside Gathering event so I could open my 3 SoU packs. and whenever I am making a constructed deck outside of the fireside gathering I cannot add them to a deck. but when I was building a deck for the tavern brawl, I was able to add them. so now I am playing with SoU cards before the release of the expansion!
Hearthstone says I need to update to latest version (as of yesterday's patch) but my phone says all its apps are up to date. Wondering if others are having this issue, and how to solve. I have a Moto G4 and my Hearthstone app is through th…
Hearthstone says I need to update to latest version (as of yesterday's patch) but my phone says all its apps are up to date. Wondering if others are having this issue, and how to solve. I have a Moto G4 and my Hearthstone app is through the Amazon store.
since i have almost every card from each class(except hunter) i wonder on which classes i should focus more while ignoring or even worst case disenchanting the cards in other classes... the hearthstone expansion are really expensive for me…
since i have almost every card from each class(except hunter) i wonder on which classes i should focus more while ignoring or even worst case disenchanting the cards in other classes... the hearthstone expansion are really expensive for me(even if i buy 80+50 packs bundle it wont be enough for all classes).
so i was wondering which classes you guys think i should hold on ? i really like rogue and mage for the fun perspective, i loved to play priest but priest is rarely very good or gets most of the time shity greedy cards. im one of the old players where i loved to play the 40 minutes control warrior matchups.
the only class i dont like is hunter... im not so sure about shaman either(the overloard mechanic sucks). Control warlock could be again possible in the future, but doesnt seem to be like that now(next exp maybe). i will still hold on to the cards, its just for future reference.
hope you can help me a little bit out on that on. i know its personal preference . to make it short : im more of a control player, but also like to play Tempo Rogue if it in a meta aviable.. hate playing aggro decks,
A new Common Neutral Minion, Spitting Camel, has been revealed! [cardimg]6968[/cardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Saviors of Uldum Head on over to our dedicated guide …
A new Common Neutral Minion, Spitting Camel, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Saviors of Uldum!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
As most of you should know, streamers have been invited to blizzard and showcase the new content already. What do you guys think about that? I don’t like it at all. YouTube is full of Uldum content now and so many cool decks a…
As most of you should know, streamers have been invited to blizzard and showcase the new content already.
What do you guys think about that? I don’t like it at all. YouTube is full of Uldum content now and so many cool decks and interactions are spoiled prerelease.
I‘m doing my best to avoid this content but the bitter feeling remains.
I just don‘t understand why they tease the full expansion! The fireside gatherings are more then enough imo. And if they have to invite streamers, just give them whizzbang decks.
I feel like a child that has to wait for Christmas to play with the new toy but the older brother got it one week early. Feels bad :P
Saviors of Uldum is Hearthstone's twelfth expansion and is set to release on August 6, 2019. New Keyword: Reborn - After a minion with Reborn dies for the first time, it gets resurrected at 1 Health.Quests Are Back: - These Quests …

Saviors of Uldum is Hearthstone's twelfth expansion and is set to release on August 6, 2019.
New Keyword: Reborn - After a minion with Reborn dies for the first time, it gets resurrected at 1 Health.
Quests Are Back: - These Quests change your Hero Power. They will be removed from Arena drafting pool! Question is, if cards interacting with them will be too.
Plague Cards: The five villain classes (Priest, Rogue, Shaman, Warlock and Warrior) all get a special plague card that can clear the board.
Arena: The cardpool availability will change to include the following sets:
This thread is dedicated to discussing the impact of these cards on the ARENA environment.
Click below to see how each of the Arena Mods rated the cards revealed so far!
You can read each Mod's detailed card evaluation by clicking on the links below.
Below you will find links for all of the cards that have been revealed so far.
This is a work in progress!
I pre-ordered this expansion for only one reason: the sexy druid, Elise Starseeker!!! I have never had so much fun BMing in my entire life!!! Some of you probably still believe this art (yeah, BMing is a type of art ;) ) is bad and chil…

I pre-ordered this expansion for only one reason: the sexy druid, Elise Starseeker!!!
I have never had so much fun BMing in my entire life!!! Some of you probably still believe this art (yeah, BMing is a type of art ;) ) is bad and childish, but c'mon, we play games to have fun after all, and what is more fun than making fun of your opponents when they cannot hit you in the face because you are behind a keyboard??? :D :D :D
I'm totally convinced this hero is perfect for the job. Why? Let's take a look at her best emotes:
- "You have legendary skill, my friend" (Well Played): Totally savage when you use it to mock your opponents (which is 100% of the time, probably).
- "I will teach you a lesson" (Threaten): This emote is perfect to spam and also, to use it at the begining of any match. Just for using it only one time, your opponent knows already you are an arrogant douche full of yourself!!! :D :D :D
And finally...
- "This is a... teaching moment" (Oops): Perfect emote when you have lethal, makes you look arrogant and superior to your opponent (just like the Threaten emote does), but the most important thing about it is that it also fits perfectly after a match of spamming "I will teach you a lesson", which usually makes your opponent insanely angry and salty, because well, you had it planned all the time, my friend, didn't you? ;) ;) ;) Receiving a friend request because of this is not a rare thing, my dear ex-Hearthpwners. :D :D :D
For this three reasons (and probably many more...) Elise Starseeker is THE QUEEN OF BMING!!! Or do you think there is already other hero in the game better for the job? Make a comment on this thread to prove me wrong, please. :) :) :)
Note: I know I'm going to be downvoted to hell by cry babies, but well, who cares??? I had to make this thread, I couldn't resist the temptation!!! :P :P :P
Anyone knows if coin will trigger [card]Untapped Potential[/card] ? For exemple: T1 Quest + Coin. Will count as unspent mana?
Anyone knows if coin will trigger Untapped Potential ? For exemple: T1 Quest + Coin. Will count as unspent mana?
Hey so during Rise of Shadows I was using the Hpwn for saving my deck lists for Hearthstone, but I specifically remember on the Day of the expansion (Naturally) the site was very slow or non-responsive due to the Influx of traffic on the s…
Hey so during Rise of Shadows I was using the Hpwn for saving my deck lists for Hearthstone, but I specifically remember on the Day of the expansion (Naturally) the site was very slow or non-responsive due to the Influx of traffic on the site.
I switched over here about a two weeks ago and wanted to ask If Out of cards is going to receiving any slow downs during the Opening day of the expansion and if so Is there anything you guys can do in preparation for it?
Hi Maybe it´s a meme and can´t compete but maybe not. At least it has fun potential. [deck]4254[/deck] Very new edition heavy and not expensive if you did open the quest. The wraped golems are …
Hi
Maybe it´s a meme and can´t compete but maybe not. At least it has fun potential.
Very new edition heavy and not expensive if you did open the quest.
The wraped golems are here as win condition because i feared the deck might lack here. Drop it a 9+ mana fullfilling the quest and copy it also makin two taunt to protect it.
If you lack cards common 3 mana scarabs fit as they are beasts with a nice discover or you can add a 4 or 6 mana taunt reborn minion. But the cards are in for synergies so replacing might be hard and result in a worse deck. Maybe the cauldron if you lack it but it feels perfectly fitting. You might also put in a shrink ray if you feel it´s absolutely needed.
I don’t know if anybody else feels that way but it’s really annoying to me that the theorycraft decks are in „standard” section. Technicaly it’s not standard since the expansion hasn’t gone live yet. Wh…
I don’t know if anybody else feels that way but it’s really annoying to me that the theorycraft decks are in „standard” section.
Technicaly it’s not standard since the expansion hasn’t gone live yet. When I look for an interesting deck to play right now I have to filter all the theorycrafted away.
It would be cool if there was:
Standard decks
Wild decks
Pro decks
Theorycraft decks
all separated
For all of you who cant wait to open the pre-purchased packs.Starting in less than an hour and a half (11am CEST) we can open our packs, by creating a fireside gathering.Good luck !
For all of you who cant wait to open the pre-purchased packs.
Starting in less than an hour and a half (11am CEST) we can open our packs, by creating a fireside gathering.
Good luck !
As more cards from the new expansion get announced, one deck in particular interests me more than any other: Singleton Combo Druid. The things I like most about the prospect of this deck are the various packages you can include in it, and …
As more cards from the new expansion get announced, one deck in particular interests me more than any other: Singleton Combo Druid. The things I like most about the prospect of this deck are the various packages you can include in it, and the various possible win conditions. Malygos Combo, Linecracker Combo, King Phaoris boards, and many others that I have not thought of. The amount of draw is a complicated question that I feel can't really be answered completely until we get to play with the deck itself. The decklist posted below is my attempt at building it, with justifications for the different packages included in the guide. What do you guys think? How would you build this deck? Does it have any chance against Warrior and Mage?
I always wondered, why golden cards would change your heropower to golden. Am non golden cards would "undo" your golden Heropower. Shouldn't the golden heropower be a sign of completing the 500 wins? And therefore not be achievable …
I always wondered, why golden cards would change your heropower to golden. Am non golden cards would "undo" your golden Heropower.
Shouldn't the golden heropower be a sign of completing the 500 wins? And therefore not be achievable by crafting/opening a golden card?
What do you think?
Hi I've been playing some wild lately and two times I played against a mage doing the quest and having Archmage Vargoth. I looks to me like Archmage Vargoth also cast Time Warp and my opponent gets two extra turns. Is this right …
Hi
I've been playing some wild lately and two times I played against a mage doing the quest and having Archmage Vargoth.
I looks to me like Archmage Vargoth also cast Time Warp and my opponent gets two extra turns. Is this right and if so has Blizzard commented on it?