I am quite happy with Spell Tribes added to the game and that brings some posibillities to the game and questions to my mind.
I never thought that Rogues will get nature spells and then i learned that Poisons deal nature damage in WoW as a person who played WoW for a little time and it makes me ask the question that "What kind of synergy can a rogue get with nature tribe."
I can answer this question with the bunch of existent mechanics of Hearthstone;
- There might be cards that discovers "Nature" spells
- There might be cards that discounts the mana cost of "Nature" spells.
- There might be cards that makes you draw "Nature" Spells or copy "Nature" spells.
Here comes the interesting part. Since Deadly Poison is the Nature spell, Does it mean that The weapon which is buffed with Deadly Poison will deal Nature damage like WoW?
If it is like that, it brings some opportunities to the game like Nature Resistance +X, Frost Resistance +X etc. or vice versa; Nature Vulnerability +X , Frost Vulnerability +X.
I mean, I really don't think that will the case for the core game, it will be so complicated for it but It makes sense when there will be upcoming Mercenaries game mode. I honestly think that there might be Resistance mechanics in it.
What do you think about it?