Pool 3 - Power Differential
So Marvel Snap definately has a noticeable pay to win curve. Pool 1 = easy and fair climb Pool 2 = much the same You can hit vibranium very easily with just basic deck building sense and a normal amount of smart play. But you hit Pool 3 an…
So Marvel Snap definately has a noticeable pay to win curve.
Pool 1 = easy and fair climb
Pool 2 = much the same
You can hit vibranium very easily with just basic deck building sense and a normal amount of smart play.
But you hit Pool 3 and oh boy
It's just Wong into magic into crazy late game power spike combos
Meanwhile you're like wow I own all of like 3 Pool cards...like I guess venom is cool, human torch, idk I haven't gotten any new wincons yet.
So when you hit that wall collection level 500+ where cards are no longer guaranteed
The developers are expecting you to essentially pay money to guarantee free wins.
Not because youre better, or because you're Galaxy brain, but you simple have an inherrant advantage.
So this is the ugly predatory side of snap.
The developers are aware of it, they purposely shield you from it sub collection level 500
But it doesn't stop them from turning on the drip and beating you with the stick after that once they have you on longterm retention.
It's for that reason that I would hesitate calling snap the mobile game of the year personally.
It could be, it might be, but it's also greedy and nasty in a way that LOR never was.













