Mo'arg Artificer

Card Stats
- Class Neutral
- Expansion Ashes of Outland
- Rarity Epic
- Cost 2
- Attack 2
- Health 4
Card Text
All minions take double damage from spells.
Flavor Text
Double-damage. You know the drill.
Mo'arg Artificer Sounds
Play VO_BT_733_Male_Moarg_Play_01
Play MechanicalArm_Play_Underlay
Play DrillArm_Play_Underlay
Attack VO_BT_733_Male_Moarg_Attack_01
Attack MechanicalArm_Attack_Underlay
Attack DrillArm_Attack_Underlay
Death VO_BT_733_Male_Moarg_Death_01
Death MechanicalArm_Death_Underlay
Death DrillArm_Death_Underlay
Card Balance and Changes
Patch | Change |
---|---|
Alterac Valley Nerfs | Cost increased to 3 (from 2). Health increased to 5 (from 4). |
Voyage to the Sunken City | Changes reverted, now costs 2 (down from 3) and has 4 Health (down from 5). |
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Comments
I have been using this card for a few days, and I must say it's my favorite card in the extension so far, the design is just out of this world.
I use it in Galakrond warlock, and it gives insane spell power, like Nether Breath dealing 8 damage and healing for 8 and Dark Skies going nut.
But the best part is it can backfire so violently : let it on the board and suddenly Flamestrike becomes [Hearthstone Card (Malygos's Flamestrike) Not Found]
Such a powerfull yet risky card that forces you to think twice before using it.
This mechanics is just insane, I love it.
Madness and mayhem!
Damage dealt by enemy spells and to friendly minions seems to be increased too, so a bit of a risky card.