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Not gonna write a lot, just explain the Dinomancer potential.
So the plan is to draw Cruel Dinomancer + Expired Merchant. Play Expired Merchant (and kill it if you're afraid of Transform effects) to copy Cruel Dinomancer. Play Cruel Dinomancer and here you go! You can later synergize it with Ratcatcher, Carnivorous Cube or Void Terror. If you must go fast, then play this like a normal Zoo deck.
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Thinking the Lackey package might be a decent fit in Zoo too. Gives extra ways to kill merchant with Evil Genius, and 5/5 Bodies with Evil Recruiter. Just not sure what you would sub out for it
You should include Spiritsinger Umbra to fill the board with Cruel Dinomancers and get extra copies from Expired Merchant.
I think she'd be better than the Cult Master.
Quote From Watermelon86You should include Spiritsinger Umbra to fill the board with Cruel Dinomancers and get extra copies from Expired Merchant.I think she'd be better than the Cult Master.
I also tried Baron rivendare. He didn't last long in the board, but it made enough of an impression to piss off my opponent
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Thinking the Lackey package might be a decent fit in Zoo too. Gives extra ways to kill merchant with Evil Genius, and 5/5 Bodies with Evil Recruiter. Just not sure what you would sub out for it
You should include Spiritsinger Umbra to fill the board with Cruel Dinomancers and get extra copies from Expired Merchant.
I think she'd be better than the Cult Master.
I also tried Baron rivendare. He didn't last long in the board, but it made enough of an impression to piss off my opponent