Galakrond's Awakening Card Spoilers & Expansion Guide

Galakrond's Awakening is a traditional Adventure like those of old; Hearthstone's fifth in total! Launching on January 21st, 2020, it comes with 35 new cards and is the last content release of the Year of the Dragon.


Quick Info

  • The expansion follows the traditional Adventure structure, with Chapters launching a week at a time.
    • The first Chapter launches 21st January 2020, with subsequent releases on January 28th, February 4th and February 11th.
  • Each Chapter contains two stories - an EVIL one and an Explorers one.
  • Completing each Chapter will award you with cards - 35 in total. 8 cards per Chapter, with 3 bonus cards unlocked upon purchasing the first Chapter.
  • The EVIL side of the first Chapter is free to all players, including the cards it unlocks!
  • Individual chapters can be purchased for $6.99 or 700 gold - the whole adventure can be purchased for $19.99.
  • You'll be given pre-built decks for the "Story" version of each Chapter; Heroic mode will challenge you to build your own.

New Card Backs

Completing all Chapters on Heroic mode awards you two new card backs - one for the EVIL players among us, and one for the Explorers.

 

Book of Evil // Book of Explorers


Pre-Order Bonus

The expansion can be pre-ordered for $19.99, and doing so rewards you with a Golden Classic Pack right now!


Revealed Cards for Galakrond's Awakening

These are all the cards that have currently been revealed for Galakrond's Awakening.

Druid

Winged Guardian Card Image
Steel Beetle Card Image
Rising Winds Card Image

Hunter

Rotnest Drake Card Image
Chopshop Copter Card Image
Fresh Scent Card Image

Mage

The Amazing Reno Card Image
Animated Avalanche Card Image
Arcane Amplifier Card Image

Paladin

Scalelord Card Image
Air Raid Card Image
Shotbot Card Image

Priest

Dark Prophecy Card Image
Cleric of Scales Card Image
Aeon Reaver Card Image

Rogue

Shadow Sculptor Card Image
Waxmancy Card Image
Skyvateer Card Image

Shaman

The Fist of Ra-den Card Image
Eye of the Storm Card Image
Explosive Evolution Card Image

Warlock

Chaos Gazer Card Image
Twisted Knowledge Card Image
Fiendish Servant Card Image

Warrior

Bomb Wrangler Card Image
Risky Skipper Card Image
Boom Squad Card Image

Neutral

Sky Gen'ral Kragg Card Image
Grand Lackey Erkh Card Image
Boompistol Bully Card Image
Escaped Manasaber Card Image
Frenzied Felwing Card Image
Licensed Adventurer Card Image
Hailbringer Card Image
Skydiving Instructor Card Image

Comments

  • I appreciate that the classes now have 3 cards in the adventures, but only 2 classes get legendarys? 

    I guess Mage and Shaman really needed it?

    are these cards worth $20?

     

    1
    • I expect Reno and the Fist of Ra-Den were just cards they really wanted to make, and since they are no harder to obtain than commons they could mix up rarities across classes without it making any meaningful inequality. I.e. the strength of the cards matters far more than the colour of the gem.

      Personally I'm more interested in how they distributed the other rarities, which I imagine was primarily to guide how frequently they appear in the Arena.

      -----------------------------------------------------------

      As for whether they are worth $20, that depends on lots of things: how good they end up being (currently we can only guess for most of them); how likely you are to make use of the weaker ones; how much expendable income you have to spend on it; and how much you enjoy the adventure itself. 

      I tick enough boxes to know it will be worth it for me, but I cannot really answer for you.

      6
  • Do i understand this right that we need to buy 7 chapters instead of 4? seems overpriced if it is so ;[

    -2
    • you could buy the explorer and evil sides for 700 gold in the second, third and fourth chapter. the full adventure cost 2800 gold.

       

      1
      • Where do you get 2800 gold from? Each chapter cost 700 gold, there are 8 chapters, we get one free, so we have to pay for 7. 7 chapters x 700 gold is 4900. Is there a bundle? If so, I can't find it ... 

        -5
      • thanks, i thought that could be the case, but nice to have confirmation.

        0
  • when will it release

     

    0
  • btw. i think it's very cool, that they didn't release the cards until now. :)

     

    that's exiting. 

    0
  • So the EVIL half of the first chapter is free, but would we still have to pay 700 gold for the League of Explorers half? Or would we only have to pay 350 for the League half?

    If we get one half for free but then get charged double for the other half then it doesn't really sound like we are getting this for free. But I am not sure if we will still have to pay full price for half of the wing.

    0
    • Sadly enough, you'll have to buy the 2nd half of the 1st chapter for 700 gold/$6.99.

      0
      • But on the other hand, that "half" wing will contain almost as much cards as any other "complete" wing (7 vs 8)

        0
  • So all the cards will be playable in standard/wild ladder and only possibility is to buy the expansion (gold/money)?

    0
    • Quote From LordMilan

      So all the cards will be playable in standard/wild ladder and only possibility is to buy the expansion (gold/money)?

      That's how all of the old adventure's worked before Knights of the Frozen Throne, I believe this will be the same.

      Golden cards can also only be gained by crafting them, which can only be done after earning the cards from the adventure.

      And as far as I'm aware, and if I remember correctly from the old adventures, you can't craft the cards unless they rotate into wild or you've already earned them from the adventure (which allows you to dust them if you wish.  The ability to craft them again is only in case you dusted them to begin with)

      5
  • I will be living the The Amazing Reno + Yogg Box lifestyle forever now...

    3
    • Might as well thrown in the Quest, for when Reno is at the bottom of your deck :D

      0

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