Millhouse Manastorm - Mercenary

Millhouse Manastorm is a Caster Mercenary. They were added in the 21.4.0 Mercenaries 1st Public patch which was released on Sept. 16, 2021.


Millhouse Manastorm - Mercenary Skins

Alternate skins for Millhouse Manastorm can be unlocked in Mercenary card packs.

Millhouse Manastorm Card Image Millhouse Manastorm Card Image Millhouse Manastorm Card Image Millhouse Manastorm Card Image

Where Can I Earn Bounty Loot for Millhouse Manastorm?

Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.

These Bounties can contain loot for Millhouse Manastorm.


Millhouse Manastorm - Mercenary Abilities

These are the abilities Millhouse Manastorm unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Millhouse Manastorm Coins.

Arcane Explosion 1 Card Image Arcane Bolt 1 Card Image Greater Arcane Missiles 1 Card Image

Below you can see all the different tiers of Millhouse Manastorm's abilities alongside their costs.


Arcane Explosion Tiers
Arcane Explosion 1
Deal {0} damage to all enemies
Arcane
Level 1
Speed 4
Arcane Explosion 2
Deal {0} damage to all enemies
Arcane
Level 1
Craft for 50 Coins
Speed 4
Arcane Explosion 3
Deal {0} damage to all enemies
Arcane
Level 1
Craft for 125 Coins
Speed 4
Arcane Explosion 4
Deal {0} damage to all enemies
Arcane
Level 1
Craft for 150 Coins
Speed 4
Arcane Explosion {0}
Deal {0} damage to all enemies
Arcane
Level 1
Craft for 150 Coins
Speed 4

Arcane Bolt Tiers
Arcane Bolt 1
Deal {0} damage. Gain +{1} Arcane Damage.
Arcane
Level 5
Speed 6
Arcane Bolt 2
Deal {0} damage. Gain +{1} Arcane Damage.
Arcane
Level 5
Craft for 50 Coins
Speed 6
Arcane Bolt 3
Deal {0} damage. Gain +{1} Arcane Damage.
Arcane
Level 5
Craft for 125 Coins
Speed 6
Arcane Bolt 4
Deal {0} damage. Gain +{1} Arcane Damage.
Arcane
Level 5
Craft for 150 Coins
Speed 6
Arcane Bolt {0}
Deal {0} damage. Gain +{1} Arcane Damage.
Arcane
Level 5
Craft for 150 Coins
Speed 6

Greater Arcane Missiles Tiers
Greater Arcane Missiles 1
Shoot three missiles at random enemies that deal {0} damage each
Arcane
Level 15
Cooldown 2
Speed 9
Greater Arcane Missiles 2
Shoot three missiles at random enemies that deal {0} damage each
Arcane
Level 15
Craft for 50 Coins
Cooldown 2
Speed 9
Greater Arcane Missiles 3
Shoot three missiles at random enemies that deal {0} damage each
Arcane
Level 15
Craft for 125 Coins
Cooldown 2
Speed 9
Greater Arcane Missiles 4
Shoot three missiles at random enemies that deal {0} damage each
Arcane
Level 15
Craft for 150 Coins
Cooldown 2
Speed 9
Greater Arcane Missiles {0}
Shoot three missiles at random enemies that deal {0} damage each
Arcane
Level 15
Craft for 150 Coins
Cooldown 2
Speed 9

Millhouse Manastorm - Mercenary Equipment

This is the equipment you can wear on Millhouse Manastorm. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Millhouse Manastorm Coins.

Arcane Powder 1 Card Image Mana Rod 1 Card Image Ley Line Wand {0} Card Image
Arcane Powder I Tiers
Arcane Powder 1
Arcane Explosion deals @ more damage and enemies lose Stealth.
Arcane Powder 2
Arcane Explosion deals @ more damage and enemies lose Stealth.
Craft for 100 Coins
Arcane Powder 3
Arcane Explosion deals @ more damage and enemies lose Stealth.
Craft for 150 Coins
Arcane Powder {0}
Arcane Explosion deals @ more damage and enemies lose Stealth.
Craft for 175 Coins

Mana Rod 1 Tiers
Mana Rod 1
Arcane Bolt gains +@ Arcane Damage more, but has +1 Cooldown.
Mana Rod 2
Arcane Bolt gains +@ Arcane Damage more, but has +1 Cooldown.
Craft for 100 Coins
Mana Rod 3
Arcane Bolt gains +@ Arcane Damage more, but has +1 Cooldown.
Craft for 150 Coins
Mana Rod {0}
Arcane Bolt gains +@ Arcane Damage more, but has +1 Cooldown.
Craft for 175 Coins

Ley Line Wand 4 Tiers
Ley Line Wand {0}
Greater Arcane Missiles targets the lowest Health enemy.

Millhouse Manastorm - Mercenary Level Stats

Click to Expand
Level Attack Health
1 1 8
2 1 10
3 1 12
4 1 14
5 1 16
6 1 18
7 1 20
8 1 22
9 2 24
10 2 26
11 2 29
12 2 31
13 2 33
14 2 35
15 2 37
16 3 39
17 3 41
18 3 43
19 3 45
20 3 47
21 3 50
22 3 52
23 4 54
24 4 56
25 4 58
26 4 60
27 4 62
28 4 64
29 4 66
30 5 69

Comments

  • Poghy's Avatar
    70 56 Posts Joined 10/06/2021
    Posted 2 years, 6 months ago

    The bread and butter of arcane comps, not much to say here.

    On a sidenote, his Greater arcane missiles could work very well with Geddon's Living bomb.

    0
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2780 Posts Joined 02/09/2019
    Posted 2 years, 7 months ago

    Millhouse is very straightforward: damage, damage, damage. When he works he'll be great, when more utility or disruption is required he will suffer. Not much to say, really. There aren't too many Arcane users right now, but that can improve with time.

    All-in-all, Millhouse is not what I'm personally looking for in a Merc, even if he can perform his job well. And yeah, Ley Line Wand is OP.

    1
  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    Ley Line Wand OP

    1

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