Having a hard time deciding what Series 4 or 5 card you should spend your hard-earned Collector's Tokens on? We've broken the cards of Series 4 and 5 into Tiers to help you decide whether to buy, pin, or ignore the card that's shown up in the Token Shop.

Each card is placed in a Tier based on a variety of factors: how well it fits into a variety of decks, how important it is for the decks that run it, and how expensive it is. If a card is in A Tier, this doesn't mean that it only sees play in one A Tier deck; rather, we put it in A Tier because it's a more impactful use of the limited resource of Collector's Tokens than a card from a lower Tier.

Cost is also a huge factor; because a Series 5 card costs twice as many Tokens as a Series 4 card (6000 vs. 3000), we feel that it should be twice as impactful to rate the same as a comparable Series 4 card. Some cards in Series 5 (Thanos, Galactus, and Kang) will be staying in Series 5 for the foreseeable future, and thus will eventually require an investment of 6000 Collector's Tokens. The other cards in Series 5 will eventually move down to Series 4, halving their Token cost.

We're using the logic that, if you only have the requisite Tokens to spend, you should hold onto your Tokens for a card of the highest Tier possible rather than use them on something in a tier below. Cards in the same tier are, in our opinion, similar in impact and the decision to buy one over the others is entirely up to your discretion. Your personal preference should be the most important variable when deciding whether to purchase a card; our ranking exists solely to assist players in their MARVEL SNAP journey. It is important to remember that, should you purchase a card that is later nerfed, you will receive no refund or compensation - if a card is confirmed to be on Second Dinner's watchlist, we will immediately move it to the bottom Tier.

There is no ranking within tiers; cards are presented in alphabetical order. Some of our images do not reflect a card's current stats; our rankings are based on the card as it currently exists in MARVEL SNAP.

Recent Changes (6/5)

A Tier: Strong, Worth the Tokens

These cards are strong inclusions to any collection by either making a variety of decks better with their presence or being a good buildaround.

Darkhawk Card ImageOngoing: +2 Power for each card in your opponent's deck.Darkhawk is a great payoff for strategies built around filling the opposing deck with Rocks, and shines in metas where Thanos and his stones run rampant.
Zabu Card ImageOngoing: Your 4-Cost cards cost 1 less (minimum 1).Zabu is a key enabler of a variety of 4-Drop centric strategies. Even after the nerf this kitty is one you'd like to have around.

B Tier: Good Value

These cards are worthy of the Token investment, especially if you're looking to play a deck that needs them to function.

Galactus Card ImageOn Reveal: If this is your only card here, destroy all other locations.Galactus is a premium build-around, but costs (and will continue to cost) 6000 Tokens.
High Evolutionary Card ImageAt the start of the game, unlock the potential of your cards with no abilities.High Evolutionary is currently the best Big Bad to buy, but 6000 Tokens is still a bit too steep - and it's very possible that either he or one of his associated cards catches a nerf in the future.
Knull Card ImageOngoing: Has the combined Power of all cards destroyed this game.Knull shows off in Destroy decks like those built to abuse Deadpool, and can also be a fun secondary win condition in Galactus decks.
MODOK Card ImageOn Reveal: Discard your hand.MODOK is the strongest discard enabler in the game, and a must-have if you plan on trying to climb the ladder with specifically a Discard strategy.
Thanos Card ImageAt the start of the game, shuffle the six Infinity Stones into your deck.Thanos's Stones are very useful and combo well with Lockjaw for big tempo swings. The changes to Space Stone and Quinjet makes Lockjaw strategies slightly weaker, but the Titan is still a solid purchase.

C Tier: Almost Worth the Cost

These cards are just a little too expensive, Tokens-wise, for what they do. If you want them, by all means buy them. Just don't expect a huge return on investment.

Kang Card ImageOn Reveal: Look at what your opponent did, then restart the turn. (without Kang)Kang is a neat little information tool who's fun to play around with, but he's not exactly necessary - if there was any chance that Kang would leave Series 5, we would have him ranked lower.
Shanna the She-Devil Card ImageOn Reveal: Add a random 1-Cost card to each location.Shanna has a place in niche Zoo/swarm archetypes.
Stature Card ImageCosts 1 if your opponent discarded a card from their hand this game.Stature belonged in a higher tier before the nerf to her and Black Bolt; now, we're back to being wary of her lack of synergies.

D Tier: Wait for the Drop

These cards are definitely not worth their current price in Tokens. You're better off waiting for them to Drop down in Series, when you can pick them up for a discount.

Hit Monkey Card ImageOn Reveal: Gain +2 Power for each other card you played this turn.Hit Monkey is a fun partner for Sera decks, and can be experimented with in a variety of other decks, but at 6000 Tokens is a tad too expensive.
Howard the Duck Card ImageOngoing: Tap this to see the top card of your deck.Howard the Duck is fun, but his effect is negligible unless you're using him to spy a potential Iron Lad target.
Iron Lad Card ImageOn Reveal: Copy the text of your deck's top card.Iron Lad has fun synergies and can often give you an extra copy of a powerful effect, but 6000 Tokens is too much.
Jeff the Baby Land Shark Card ImageYou can move this once. Nothing can stop you from moving or playing this to any location.As adorable as Jeff is, we can't recommend dropping 6000 Tokens on him.
Kitty Pryde Card ImageWhen this returns to your hand, +2 Power. Returns at the start of each turn.Kitty Pryde is a very efficient 1-Drop if you draw her early enough to start her engine, but 6000 Tokens is a tad too pricey (and you likely already own her).
The Living Tribunal Card ImageOngoing: Split your total Power evenly among all locations.TLT is a unique effect that , unfortunately, is pretty clunky and not worth the price.
Master Mold Card ImageOn Reveal: Add 2 Sentinels to your opponent's hand.Master Mold has a home in prison-style strategies, but they aren't exactly laying out the welcome mat for him.
Nebula Card ImageEach turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)Nebula is a very good 1-Drop, especially for decks that can control locations, but we're not sold on paying 6000 Tokens for her.
Negasonic Teenage Warhead Card ImageAfter ANY card is played here, destroy this card AND that card.NTW hasn't shown enough for us to be sure it's worth the Tokens.
Nimrod Card ImageWhen this is destroyed, add a copy to each other location.Nimrod is a niche card that has yet to find said niche.
Snowguard Card ImagePassive: While in your hand, this transforms each turn into a Hawk or Bear.Snowguard's Hawk and Bear forms are unique, but it's hard to justify spending 6000 Tokens on cards whose effects vary so dramatically from game to game.
Stegron Card ImageOn Reveal: Move an enemy card from here to another location.Stegron is an unspectacular 4-Drop with limited use, and definitely isn't worth 6000 Tokens.

F Tier: Nerf Bait

These cards are confirmed to be on Second Dinner's watchlist for balance changes. Because the Token Shop offers no refunds for nerfed cards, we cannot advise the purchase of these cards until we know what kind of balance changes they'll receive.