allthehype
Lv.9Crossroads Historian
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[quote from="dapperdog"]If you have that treasure that deals 6 fire damage to everything when something dies from a fire attack (usually gained from diablo) then the game is over. Just sack first team, fire stomp and win. In fact you might have to restart your game because the animation loops kinda too long.[/quote]
This is exactly how …
Quote From allthehype I've opened 57-ish Alterac packs since launch. 4 legendaries which is a better rate than usual and strong ones as well: [card]Lightforged Cariel[/card], [card]Dreadlich Tamsin[/card], [card]Shadowcrafter Scabbs[/card] and (well...) [card]Najak Hexxen[/card]. Looking forward to my freebie at lvl 20 later today.
Also 12 epics which feels avarage at it's best, including double [card]Ur'zul Giant[/card], …
This deck seems degenerate. But since I opened both Tamsin and her Phylactery I guess I have no other choice than to play it. RNGsus demands it!
I've opened 57-ish Alterac packs since launch. 4 legendaries which is a better rate than usual and strong ones as well: [card]Lightforged Cariel[/card], [card]Dreadlich Tamsin[/card], [card]Shadowcrafter Scabbs[/card] and (well...) [card]Najak Hexxen[/card]. Looking forward to my freebie at lvl 20 later today.
Also 12 epics which feels avarage at it's best, including double [card]Ur'zul Giant[/card], [card]The Lobotomizer[/card], [card]Mass Polymorph[/card] and …
Since Echo, Inspire, Recruit and Twinspell all are used lately with different wording, my guess would be Magnetic. Adapt was cool, but feels more exclusive to it's own expansion.
So it seems like you won't get any Honor from Casual games, right? That's a shame.
Playing Questline Priest on ladder, encountering two Druids in a row who f-cks up the quest good with [card]Celestial Alignment[/card]. Won both games anyway. :)
Quote From edalyas Reading above made me second guess the meaning of the text - do we believe it makes player draw for every injured minion left or does it trigger once for any number of them?
The way I read it, it's only one card no matter the number of damaged characters. Also, it …
I've tried a Standard version similar to this, with Sethekk Veilweaver and [card]Nazmani Bloodweaver[/card] beside [card]Drek'thar[/card] in a Miracle shell with [card]Rally![/card]. Really fun, would recommend!
Some strong and fun cards I might insta-craft no matter what:
[card]Saidan the Scarlet[/card]
Some cards I hope to unpack for their archetype, or might craft if I open some synergetic cards:
Other nice …
Pretty good removal, maybe not for the most aggressive decks but very useful. Could be chosen over [card]Kurtrus Ashfallen[/card] himself at the 4-mana removal slot.
Good 2-drop, you don't even need to get the Honorably kill for this to be useful. Stealth synergy is probably dead in constructed but good pick in Arena.
Nice 2-drop in arena that needs to be countered and it could be great to combo with Broom. But obviously situational = mostly bad.
This requires a lot to really get going. Since the summoned tokens also gains the effect there are some interesting chain-reaction potential. But it's probably too situational to ever happen outside [card]Poison Seeds[/card].
Also a weird flavor for Druid, I'm not buying it.
1/3 at T1 should always be considered. This is pretty good vs Paladins but most of the times it will have a hard time triggering Honorable kill.
Quote From JackJimson Hat made a good chart here.
A pack has 5 slots, Only 1 is a guaranteed merc. The other 4 do not follow the duplicate protection.
So chances are you high-rolled a Geddon skin in one of your 4 non-guaranteed slots. This also happened to me on when I got a Gruul …
So a while ago I got enough coins to craft [merc]Baron Geddon[/merc], nice! I'm missing a couple of epics and legendaries, but when I opened a pack recently and saw the purple glow I got an alternative portrait for Geddon instead of a new epic. I now that they messed up with the duplicate protection for pre-orders and didn't account …
Att 200 now! I've mostly given up on achievements, it's a lot of grind for a small reward and I don't have much time to play.
This should also be in effect on your opponent's turn, right?
Deathrattle Rogue has always been a favorite of mine, I plan on making something with this, [card]Drek'Thar[/card] and that weapon in standard that copies deathrattles.
[card]Druid of the Reef[/card] doesn't make the cut in Taunt Druid? =/ And no new cards in Libram Pally?