Comments
13 totalQuest Priest players know that the deck plays lots of cheap Minions that generate value (Scorpions, the mech guy, the jailed 3/4 and so on, maybe the new 1/3 Legendary minion finder) that will certainly help the spell being infused. …
I start to laugh thinking that I discussed with people about the possible Nerf of steward (I am the one that disagree about it) and others worried about the steal priest Legendary, and then seeing this one and everyone said …
The wildseed generator for hunter seems really cool for a 2 drop. The secret guy has been made for rogue. But the First thing that come up in my mind Is this one. We saw: 1) a 4/4 for 2 …
Seeing the rest of the epic signature spells set (primordial wave, impending catastrofe) this one seems the weaker one: what's the point in giving +3+3 to a 1/1? Is it enough to be added in a deck of 30 cards? …
Even if the card seems very cool, the main problem about it is that you can't create a deck that relies totally on it. If you can't cast it on turn 4 maybe in the 60+% of the matches it …
The imp mechanic seems interesting but not that strong view that other aggro tools for warlock have been designed primarly for murlocs. The Beast seems cool while infused, as well as the evolve spell. The point is that these infusable …
I agree. I don't think the cards that have been revealed for that archetipe were enough strong to make it work, but creating a card like this one without Lothraxion around is another great obstacle.
Cariel should not be a problem. The viper Is One of the best tech card ever printed, I don't know the point in nerfing that hero.
I think that the fact hunter has no other strategies available Is not a reason to leave It unnerfed. There are lots of classes that have no efficient strategies anyway at the moment (Priest and shaman) and they still won't …
It seems that mage and hunter are the best classes in this expansion. Lots of low cost efficient cards that create solid brand new mechanics (mech mage seems way Better than mech pala, as well as mage nagas seems the …
The lure is a part of the behemoth, so I don't think it is considered another Minion in the res pool: It probably will be considered as One. The point Is: what if the secondary part of a colossus dies …
The main problem about this card are linked to the actual nature of priest. This one seems likes something you want to play in a deck that spams lots of cheap spells. It looks very strong for shaman, hunter, mage. …
OK they definetely don't want to let players play priest decks.