BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Might see play if they print some good Frenzy cards, don't underestimate the ability to damage your own cards when we don't know which other Frenzy effects are coming.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
With most of warriors card draw gone it might see play. Actually with the Frenzy keyword coming, it might be good actually. 2 mana: "Activate one of your minions Frenzy effect, draw a card." might be pretty good.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Even with Coerce around, this will still see play. Also with the Frenzy keyword coming soon, you could get rid of a big minion after your opponent gets the Frenzy effect off.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Strong card, but i don't think Enrage warrior will see any play now that most of it's support is gone... Wait actually. If they print some good Frenzy cards, Cruel Taskmaster might be good! Actually it might be decent in some kind of midrange warrior deck with Razormane Raider!? Let's not sleep on cards that can damage your own minions, with the Frenzy keyword comig soon.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Oh my Yogg.. THEY DID IT! THEY MADE Warsong Commander PLAYABLE! She will be decent in control warrior, and maybe be included in E.T.C., God of Metal OTK Warrior because if your opponent lets Warsong Commander live a turn you could OTK earlier. But even then she does have competition in Animated Broomstick, which is cheaper and busted at 1 mana.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Strong card, but it needs some kind of consistent whirlwind effect in order to be strong. If we don't get a Risky Skipper or Warpath reprint, i don't think she will see play. (I hope we do, Silas Darkmoon OTK warrior needs it.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmmm i heard that it was really good when it was in standard, but in the standard of today.. i'm not sure. Looking forward to finding out how good/bad she will be.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Ah.. Brawl. One of warriors strongest most iconic board clears... So powerfull that if your playing against a warrior, you always have to assume they got Brawl in their hand, and so powerfull it literally hasn't been powercrept yet. I honestly thought they were going to rotate it so they could print new warrior removal, without the fear that Brawl would overshadow it instantly..
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Unfortunatly, i don't see a real reason to ever include this in any of my warrior decks. Any control warrior prefers removal that doesn't damage their own face. Or they rather bring cheaper weapons. Yeh this probably isn't going to see play.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Great warrior card that somehow mostly shows up in off-meta decks. (Which it works well in.) Sometimes i'm baffled that a potentially 8 mana Pyroblast doesn't see regular play. But still i don't think it will see that much play, other than in some off-meta decks. Just like before.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
1 mana, deal 1 draw a card is still decent to this day. But i don't think it will see that much play. Most Control decks already cut it, because most early game minions have 2-3 health minimum.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Interesting change, also completely screws over Wild discardlock (I like this change already). Might see play now that you have control over which card gets discarded.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmmm, might be used as a reload? Hmm not sure if it sees play... Jumbo Imp rotates, so that makes Fiendish Circle a bit worse... Also you can't really play it alongside Kanrethad Ebonlocke because you don't want to ress 1/1 imps.. Maybe it's Fell Tag might help it out? Hmm i feel like Imp Swarm (Rank 1) is a better reload tough, because of the bigger stats...
Might see play if they print some good Frenzy cards, don't underestimate the ability to damage your own cards when we don't know which other Frenzy effects are coming.
With most of warriors card draw gone it might see play. Actually with the Frenzy keyword coming, it might be good actually. 2 mana: "Activate one of your minions Frenzy effect, draw a card." might be pretty good.
Even with Coerce around, this will still see play. Also with the Frenzy keyword coming soon, you could get rid of a big minion after your opponent gets the Frenzy effect off.
Strong card, but i don't think Enrage warrior will see any play now that most of it's support is gone... Wait actually. If they print some good Frenzy cards, Cruel Taskmaster might be good! Actually it might be decent in some kind of midrange warrior deck with Razormane Raider!? Let's not sleep on cards that can damage your own minions, with the Frenzy keyword comig soon.
Oh my Yogg.. THEY DID IT! THEY MADE Warsong Commander PLAYABLE! She will be decent in control warrior, and maybe be included in E.T.C., God of Metal OTK Warrior because if your opponent lets Warsong Commander live a turn you could OTK earlier. But even then she does have competition in Animated Broomstick, which is cheaper and busted at 1 mana.
Strong card, always been good even after it's nerf some years ago. Glad to see it in the core set.
Strong card, but it needs some kind of consistent whirlwind effect in order to be strong. If we don't get a Risky Skipper or Warpath reprint, i don't think she will see play. (I hope we do, Silas Darkmoon OTK warrior needs it.)
Hmm, with most Enrage stuff gone from the core set, it's going to either be really bad or it get's new support and becomes good.
Hmmm i heard that it was really good when it was in standard, but in the standard of today.. i'm not sure. Looking forward to finding out how good/bad she will be.
Strong removal, but i think it might be bad now, with it's BFF Shield Block gone.
Ah.. Brawl. One of warriors strongest most iconic board clears... So powerfull that if your playing against a warrior, you always have to assume they got Brawl in their hand, and so powerfull it literally hasn't been powercrept yet. I honestly thought they were going to rotate it so they could print new warrior removal, without the fear that Brawl would overshadow it instantly..
Unfortunatly, i don't see a real reason to ever include this in any of my warrior decks. Any control warrior prefers removal that doesn't damage their own face. Or they rather bring cheaper weapons. Yeh this probably isn't going to see play.
Great warrior card that somehow mostly shows up in off-meta decks. (Which it works well in.) Sometimes i'm baffled that a potentially 8 mana Pyroblast doesn't see regular play. But still i don't think it will see that much play, other than in some off-meta decks. Just like before.
Great card for core. Really shows off warlocks self damage stuff, and it's great for zoolock.
1 mana, deal 1 draw a card is still decent to this day. But i don't think it will see that much play. Most Control decks already cut it, because most early game minions have 2-3 health minimum.
Staple zoolock card. It fits warlocks "sacrifice" theme, making it very flavorful. Zoo will certainly make use of it.
Penance for warlock, that's AMAZING. Warlock needs healing card a lot more then priest because of the warlock heropower. Great change!
Interesting change, also completely screws over Wild discardlock (I like this change already). Might see play now that you have control over which card gets discarded.
Staple warlock card, Control warlock decks would be horrible without it.
Hmmm, might be used as a reload? Hmm not sure if it sees play... Jumbo Imp rotates, so that makes Fiendish Circle a bit worse... Also you can't really play it alongside Kanrethad Ebonlocke because you don't want to ress 1/1 imps.. Maybe it's Fell Tag might help it out? Hmm i feel like Imp Swarm (Rank 1) is a better reload tough, because of the bigger stats...