Man I hate lucky pogo rogues. I play zalay (ofc got silence priest, again) got the rogue down to 3 hp and than he casts 4 vanishes. Every time I can put lethal on the board. Than ofcourse his pogo's are huge and he topdecks zilliax. He heals for 20. Me #ragequite
Within the race filter of cards there are a lot of inclusions which seem odd like: goblin2, but also things like orc or night elf, which we don't have in Hearthstone.
I was planning on migrating here eventually, but the shenanigans with sale just gave me an uneasy feeling about Heathpwn and its future. I think I'm here for good now.
If you are able to get a sounds the bell for 0 mana (from innkeeper) you have an infinite otk on t2 (the echo'd copies are than also 0 mana). Still lost on boss 10 because I never drew it but still crazy good.
Discount the Boars and play them with Electra and Bloodlust for a max of 14 damage.
The Deckhands add another 16 damage if you have a weapon and all the pieces together.
Some combination of those cards and chipping away with Likkim at the health total should get you lethal.
Ah alright, missed the helpless hatchlings, now it makes sense. Still a lot of setup needed and one taunt trows your gameplan overboard. i also don't think there is a lot of "chipping" to be done, almost no minions or damage.
Mech Hunter is already strong, this might push it over the top (hope to be wrong) I also see a possible inclusion of necromantic (the buffed version) possibly in mech deathrattle Hunter. But that's one I'm less sure off
What if they will bring each expansion a separate piece which does the same as zayle and combining all 3 will give you an unique mix of decks? Maybe with a small + (like being able to use one of the cards from the adventures inside constructed) will probably not happen but would be a neat idea and will give incentive to people to buy the (older) solo content.
Update has gone out for today that has new deck listings. Should help with some mobile issues that were present on the page. Also Standard and Wild is an actual concept now for decks. https://outof.cards/forums/out-of-cards/site-updates/413-out-of-cards-changelog-2019-06-01 I know there's an issue with the nav and not being able to see all the choices on mobile.
Shouldn't take too long to rectify, sorry about the inconvenience.
No problem, thanks for the update :-), I don't check discord so didn't know
I have had the same issue. I thought it might have been mobile related. Are you on mobile or desktop? Anyway I assume it will be fixed jn due time...
Man I hate lucky pogo rogues. I play zalay (ofc got silence priest, again) got the rogue down to 3 hp and than he casts 4 vanishes. Every time I can put lethal on the board. Than ofcourse his pogo's are huge and he topdecks zilliax. He heals for 20. Me #ragequite
Why does it seems the zayle deck I get is always the crappiest deck (priest) 7 out of 10 times :-(
Congratz and very nice to see this interview over here.
Great collection, thanks for sharing!
Wow the odds of a pogo rogue who got lethal by being able to give his pogo windfury because of random discover, while next turn I would stabilize ...
Within the race filter of cards there are a lot of inclusions which seem odd like: goblin2, but also things like orc or night elf, which we don't have in Hearthstone.
Would be nice if the filter could be improved
Wow played a priest vs priest mirror and only mech I saw was Ziliax in my hand. They could have been more creative here...
Welcome :-)
Murloc Warleader
Gives +2 attack
If you are able to get a sounds the bell for 0 mana (from innkeeper) you have an infinite otk on t2 (the echo'd copies are than also 0 mana). Still lost on boss 10 because I never drew it but still crazy good.
Any idea when it will be here for android? No love here yet :-(
Would be great if I could win the pack.
This
Ah alright, missed the helpless hatchlings, now it makes sense. Still a lot of setup needed and one taunt trows your gameplan overboard. i also don't think there is a lot of "chipping" to be done, almost no minions or damage.
Anyway when it works, it works ;-)
Mech Hunter is already strong, this might push it over the top (hope to be wrong) I also see a possible inclusion of necromantic (the buffed version) possibly in mech deathrattle Hunter. But that's one I'm less sure off
Edit: freezing trap is a great counter ;-)What is the otk? I don't see it? (Well not without discounting something with far sight at least)
What if they will bring each expansion a separate piece which does the same as zayle and combining all 3 will give you an unique mix of decks? Maybe with a small + (like being able to use one of the cards from the adventures inside constructed) will probably not happen but would be a neat idea and will give incentive to people to buy the (older) solo content.
Yeah just started the arena run and while I'm generally awful and loose 1-3 orsmth I'm now at 4-1 let's see how far I get before I lose another time
No problem, thanks for the update :-), I don't check discord so didn't know