DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 3 months ago
Honestly I though this was going to rotate, because of the same reason the spell power totem has been removed. Still, since I like control decks and RNG I'm glad it remains.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 3 months ago
I don't understand the change, I mean I like it, but for what I understand most card that care about having cards from another class are leaving standard right?
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 3 months ago
Don't know how much play it'll see since most cheap removal from contro decks deal 3 damage now. I guess it'll be good to contest the board with another aggro player.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 3 months ago
I have a problem with this card, I always end up adding it, then removing it, then adding only 1 copy, then another, then removing. Unless a big minion deck ends up being extremely concurrent this is kinda a tech card.
With Risky Skipper rotating I think it's less likely we'll see play of this.
Honestly I though this was going to rotate, because of the same reason the spell power totem has been removed.
Still, since I like control decks and RNG I'm glad it remains.
Is this in the core set because it is an infernal? I don't think this will see constructed play.
Since I like longer value games I'm really glad to see it return, however it was way more important when elemental synergies were a thing.
I feel like this is only here for Instructor Fireheart
As core as it gets for the mechanic and the class I guess.
I don't understand the change, I mean I like it, but for what I understand most card that care about having cards from another class are leaving standard right?
Great combo enabler as always so great for being core to Rogue.
Also Bladed Cultist best friend for your turn 1 after your opponent drops a minion.
Don't know how much play it'll see since most cheap removal from contro decks deal 3 damage now.
I guess it'll be good to contest the board with another aggro player.
RIP Walk the Plank in wild
It was used a lot at its time, coins in Rogue matter more than in other classes because of combo mechanics
Card for the pool of random generated cards, don't see the place with the upcoming decks.
yeah sure, specially when they removed Thoughtsteal
Now even holier!
Never leave your house without it!
Aggro priest does not seem to be something yet, will need a lot of support from Forged in the barrens.
I have not seen as many cards to support this, I think this will be seen more randomly generated.
Since the in the first set priest won't have as much control tools I think this will find a spot again.
I have a problem with this card, I always end up adding it, then removing it, then adding only 1 copy, then another, then removing.
Unless a big minion deck ends up being extremely concurrent this is kinda a tech card.
I like the freezing flavor, with this and Cone of Cold, I hope they keep experimenting with it.