DarkFrostX
LV.11Old God Fanatic
Comments
1,228 totalThe earliest you can play this (without card discount and stuff) is turn 4 corrupted, not sure about this.
Because Rogue needed more draw, 5/5 card nevertheless.
This is in-sane, enables the combo because you played the card and then reduces cost.
This is good, you can skip a few turns and take damage if necessary, I mean, you are priest.
I still play wall priest and I'm not sure I'd add this.
Will try for sure but 9 mana seems a lot and in my experience you just want taunt or inmediate healing.
THIS? IN A CLASS THAT EXCEEDS IN HEALING? 50/5
I really don't like the murloc/dragons mechanics, not because they are bad or anything, I don't like the flavor of it.
Strong as hell, this is even good with just [card]mountain giant[/card]
Even without corrupting I think this is pretty solid since you can play it on curve to kill 5 mana or less minions.
Would this be better than giants for Quest Mage in wild?
Though the same, also traps summon a lot of minions for them.
1/5, I don't see this anywhere, it will even be a weird pick in arena
Wonder if it'll eventually become a keyword.
Looks good for a swarm deck, you just drop this to create a trent on curve or if you have it in hand and did not see play you can corrupt it.
Also you can just cycle it.
I don't know where this goes, but it's not a bad card.