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DestroyerR

Design Champion
Joined 05/28/2019 Achieve Points 625 Posts 529

DestroyerR's Comments

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Another idea that came to me:

    @Hordaki Elegant Spellmaster can indeed set up exodus combos... if you somehow play it, Antonidas and Malygos on the same turn. I don’t think it’s too OP lol

    @Demonxz95’s that’s true, I could consider it if the text looks better

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago
    Quote From R

    Bingo! Your turn @R

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Two starting ideas this time:

    Feedback:

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    Demonxz95

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    CC — 5/5. Creative effect and flavor and balanced pretty well, just an all around good entry

    linkblade91

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    SV — 5/5. Solid card, creative effect, pretty neat

    GP — 5/5. Flavor is on point with the rest of Rogue in DMF, I would personally change the name to something even more flavorful like “XXXL Plushie” or something (lul) but that’s about it

    DavnanKillder

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    TPS — -1 star for balance (3 damage per card is a lot, I’d make it 2 damage and maybe up the cost to 3 if that’s too good), -1 star for aesthetics (cost, not costs), so 3/5

    TCH — -1 star for aesthetics (art isn’t really hearthstoney, also I think a better wording would be replacing the “until end of turn” with “this turn”), so 4/5

    doingtheobvious

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    welcome to the card-creating clown fiesta!

    ST — -1 star for idea (just a slightly modified Kabal Crystal Runner, which isn’t too bad I guess but not really comp-winning), -1 star for aesthetics (pretty sure it’s supposed so be “each” instead of “every”), so 3/5.

    Also, a few tips:

    1) you can avoid the whole watermark thing by just putting a custom watermark, works wonders

    2) cards normally look better when they don’t have “orphan” words (words that are alone in their line of text, like the “game” in your card). Generally speaking, the more uniform in size the lines are the better they look, so I’d do “Rush[enter]Costs (1) less for[enter]each Secret you've[enter]played this game.”

    Pokeniner

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    LS — -1 star for balance (a card with only one of those effects could be reasonably balanced, so both is a little overkill), so 4/

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    nope. Hint: this riddle would also work if I told it to someone else who doesn’t know anything about hearthstone

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Not that 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Nope. Hint: the riddle focuses on the card’s name

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Nope 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Wrong

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    No 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Nope 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Sorry, forgot! Let’s go with a simple one:

    What can be broken again and again, but never mended? 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Feedback:

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    DISCLAIMER: As was mentioned before, this prompt makes the minimal power level of the cards MUCH higher, since we’re designing no-minion cards for a class with no support for that archetype, so probably a lot of balance stars will be docked.

    Demonxz95

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    EF — -1 star for balance (not strong enough to justify no minions…), so 4/5

    DavnanKillder

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    LF — -2 stars for idea (I dislike cards with too many things going on at once. Most cards should have one main focus on their effect, and “no cards in your deck” is already complex enough without the complexity of the actual reward), so 3/5

    NC — -1 star for aesthetics (needs a token for the combined reward. BTW, what DOES happen when this is combined? Does it just summon two 5/5s with Rush and Taunt?), so 4/5

    Wailor

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    RA — 5/5. Pretty OP card, but you gotta be OP when there’s no other support for the archetype. Also, the wording is fine, or at the very least acceptable (see Death Coil)

    anchorm4n

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    LtF — -1 star for balance (sort of, because you could conceivably run this in a deck WITH minion, but… the whole point is to design something for NO minions, and I think it’s too weak then. Warrior is indeed very hard this comp), so 4/5

    SoS — -1 star for aesthetics (I think the wording should be “Whenever you cast a spell with no minions in your deck, summon a random Demon” or something like that. Separate condition from effect. Also, minor nitpick, but for some reason the art having just no background bothers me), so 4/5

    FenrirWulf

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    NML — 5/5. Maybe a tad weak on the no-minions part, but not really drastic

    HtW — the card’s wording doesn’t work (restore 3 Health to who?), 1/5

    LS — -1 star for balance (too weak RN, but I like the idea of designing a card for when you run out of minions instead of building around it. I think it should be 8 Mana “Destroy all minions. If you have no minions in your deck, destroy all enemy minions instead”), so 4/5

    Mediate — (think you meant Meditate?) -1 star for balance (just too weak for the condition), -1 star for aesthetics (the text is barging to the card borders), so 3/5

    TBC

     

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Since we only get one card to make the non-minion deck viable, that card better be DAMN strong. Cue this guy:

    The flavor is that he doesn’t need minions to help him: he punches/slices/smashes (etc...) bad guys with one hand while zapping them with deadly spells with another nonstop. You know, like a boss. No big deal.

    EDIT: Huuuuge mistake, just realized you still get the HP if you have minions. Any suggestions on how to fix?

    EDIT 2: I think I fixed it. Also changed the name according to anchorm4n’s feedback (probably the right decision, but laaaame)

    Feedback later, probably 

  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago

    Me when Pezman is the first to reach a 100 after me: ”Oh? You’re approaching me?”

    Me when Pezman passes me within a day: “Wait no”

    In reply to Snowpocalypse
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 5 months ago
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 6 months ago

    You guys can’t beat me in a snowball fight if you tried, I’ve spent years practicing by throwing games in HS 

    In reply to Snowpocalypse
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 6 months ago

    That scene when he enters the house is legit terrifying up until the point where the kids start laughing

    In reply to Snowpocalypse
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 6 months ago

    Anticlimactic... but you got it! Spy+Dirt+Ankh(it’s the symbol the EVIL Totems have on their head) = Spider Tank

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