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Dragonsscars

Joined 05/29/2019 Achieve Points 205 Posts 45

Dragonsscars's Comments

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    Malygos probably will be forever strong, both in wild and standard (at least if he will not be HOFed)

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    I want to know... can i shard everything and then get these?

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    18 packs

    4 leg

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From AliRadicali

     

     

    That said it's always bugged me that Potion of Poly reads "after" since it means that you can't use it to stop battlecries. 

    That's right, with poly you can't.
    Battlecries happen before they are on the board

    In reply to Interacting Secrets
  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From Nuagoo

    As time goes on, we get additional secrets which accumulate in Wild, therefore creating some new (and sometimes frustrating) interactions...

    As I was revisiting Wild with a Reno Mage today, I came across an interaction I was pretty sure (might as well be false mem(e)ory) didn't worked that way before:

    Secrets (in order played):

    1. Potion of Polymorph
    2. Frozen Clone

     

    As the opponent played a minion, his minion got polymorphed and I got two Sheep. As I'm pretty sure this worked differently with Mirror Entity :

    1. Is this a bug/feature? (i.e. is this interaction as it was implemented in the first place)
    2. Are there other interesting interactions between secrets that are not apparent on first sight (like Misdirection and Freezing Trap)


    To add a bit of pepper to the story:

    You use:

    1. Potion of Polymorph

    Opponent, who already has Magic Carpet:

    1.    Play a random minion that cost 1
    2.  The minion got transformed into a sheep
    3.  Magically the sheep has +1 attack. This is WRONG. Magic carpet says that you need to PLAY the minion. If he got transformed, logically it wouldn't be the same minion. This is just incosistency. Blizzard really doesn't know nothing about effects.

     

     

    In reply to Interacting Secrets
  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From AliRadicali

     

     

     

    "Champion" is a new tribe tag that will prevent you into play another minion. Short story, while you have a Champion in your board, you can't play other minions (but you can summon them). 

    "Champion" is a new tribe born from the new adventure, themed "Champions arise", similar to LOA but more flexible.  You can make your champion whoever you want, every classes got new cards based around them with personalized effects. 

     

    Make a spell out of this.

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From uhuglue

     Don't really like Dire Wolf that much with Shaman,

     

    Without Dire Wolf, your totems are useles

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    It's a really good choice against deck who suffers against "big board" deck.

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Fluxflashor

    I've almost got a post finished for our front page, it should be up soon. I think it addresses everything.

    We are not going anywhere. Out of Cards is here to stay.

    And I will be with you, reporting for dut

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Toumouniek

    Maybe the meta decks should consider Tech-ing E.M.P. Operatives (5 mana 3/3 destroy a mech). Its also good against Pogo Rogue and Mech Hunter and other mech-based decks. What do you think boys?

    It cost too much for it's stat cost.

    Plus, mech has often deathrattle.

    It's not a great card against other deck, it's a dead card to be honest.

    not slot worthy

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Fluxflashor

    Mobile patch should arrive in the next couple of hours according to this post.

     

    Quote From Mary Anne Lee

     

    The 14.4 update for mobile will now begin at or around 9am PDT tomorrow morning, June 4. The update will take some time to complete, so please allow an hour or so to see the update reflected on your device. We will provide updates during this time as well so you know when to expect to see the game live.

     

     


    I downloaded the patch right now, hope it will works :)

    In reply to Mobile patch
  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From munchJ

    It's still not fixed?! I was really hoping to play Hearthstone at work today too! :(

    Nope

    Probably it's gonna be patched tonight at 7 CEST or idk, maybe 2 days from now (they will fix servers and such 06/06/2019)

    but i have no source, i got only hope

    In reply to Mobile patch
  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Alfi

    As Blizzard employees wisely said "“What, do you guys not have phones?”"

    What, do you guys not have the PC? The update is already there!!!"

    In reply to Mobile patch
  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    They didn't. 
    Please, this kind of things are for "blizzard support" and not mere players

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    There will be a new Arena set today, featuring:

    • Classic
    • Basic
    • Goblins vs. Gnomes
    • The Grand Tournament
    • Karazhan
    • The Boomsday Project
    • Rise of Shadows

     

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    Master's Call will discover you 3 minion, right? But, discovery is a mechanic that will not show you 2 or 3 equal cards, you will obtain 3 different choices.

    That being said, you will not draw 3 Vicious Scalehide cause they are the same minion, you will draw Beast 1, 2 and 3 if they are different.

    So imo this is not a bug but a correct feature

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
                 Quote From Scorpyon
    Quote From Dragonsscars
    Quote From Scorpyon
     

     

    But that said, it wouldbe nice if you could atleast choose a number of cards you drafted to keep at the end of a run. Or something to that effect. Even if it made the Arena more expensive to play.
    Just an idea, really.

    Can't agree more, Maybe something like this:

    At the end of a run you get the classic package of rewards, and then you can: Keep 1 Epic or Legendary (if you have one, and you get to 10 win) / Keep 5 Rare (over 5 win)/ Keep 10 Common (over 3 win) 
    --

    In this scenario, blizzard will certainly not lose money and the average player can be brought more on Arena, while collecting useful cards or dust from it's game to use on ladder...


    Anyway, i doubt blizzard will make a similar thing, they are doing good but they could do more in this "view".

    have a great day buddy

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Synesthesy

    I find magic to be a little... too much. I like it, but it's really a big slow game. Hearthstone is better to play online. I would like play magic with friends more then on a videogame, where you wouldn't be frustrated by mistakes or not owning meta decks.

    You can feel that Magic was born in another age, when games and people where different. Now thinking that HS, Magic, ygo links and Clash Royale are competitor is someway strange.

    I can relate.
    I like to play MTGARENA but not as much as i like playing MTG Pauper in real life (RIP blue delver)

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Scorpyon

    Magic is also really good (and a lot less frustraing than HS Arena mode I find) - not to mention, drafting in Hearthstone lets you keep the cards you draft! This is HUGE! Imagine if you could do that in HS-Arena? It would be so much more popular.


    JUST to correct you, to not find people not understanding this, the right sentence is:

    drafting in Magic lets you keep the cards you draft! This is HUGE! Imagine if you could do that in HS-Arena? It would be so much more popular.


    Anyway, a problem on this is that Hearthstone got less cards every expac or anyway the game can't permit a similar system due to pity timer etc etc, really problematic trust me.

    BUT, i would enjoy a format like that, even if I have to spend 1000 golds to get 5 packs, making decks made of 25 cards.

  • Dragonsscars's Avatar
    205 45 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago
    Quote From Hydralisk

    My first impression was in circa 96-97 and I did not care for it at all. Mostly because of a lack of caring really. Video games had my attention. I do wish now that I tried harder to play and learn back then. I cannot imagine now how good I could have became if I had tried and stuck with it. Or Maybe I would be broke. (Heard its expensive... Haha)

    Well MTGArena is easier than Local games, cause there the tutorial is good and the decks are easy to understand.
    Mechanics, however, are a bit harder but that's a matter of time you can invest on that game.

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