Yeah, Psychopomp is only worth if you played strong 3-mana minions (Injured Blademaster or, for example, Ornery Tortoise), but bad if you played many 1 or 2-cost minions.
I think the archetype has potential, but it may be a bit tricky to make it work. For example, Psychopomp and could be used to generate more values, plus reborn minions that can be healed, but then, what do you remove? Tricky.
I like Wretched Reclaimer a lot, it has synergy with deathrattle, reborn and self injurying minions; and 3/3 for 3 is not terrible if you have to play it without making good use of the battlecry. I'm definitely going to experiment with it!
Brazen Zealot. It could be a 5/1 turn 3 if it survives and you can play Micromummy turn 2 and some other minion turn 3. But at 1 health, it's unlikely the Zealot survives for long. Is it time to use Argent Protector again?
Also Argent Squire, 1-mana murlocs in a murloc deck...
So the card is good with high-atack, low-health minions, but if you don't draw it, then you only have a lot of low-health minions that have no synergy with Priest spells... I mean, the effect is nice, it can have good value, but I don't see it working.
Token Druid is very strong and should lose only against Control Warrior, Zoo Warlock, Mech Paladin and not many others. If you are using the same version as one month ago, maybe your deck needs some tweaking, or you have to play better. Watch videos of good players playing the deck.
Yeah, Psychopomp is only worth if you played strong 3-mana minions (Injured Blademaster or, for example, Ornery Tortoise), but bad if you played many 1 or 2-cost minions.
So, what do you think about Priest's quest? Is it going to save the class from oblivion?
3 copies of Circle of Healing? I know it's good in this deck, but... ;)
Don't forget Wild Pyromancer, if you can damage you opponent's minions and heal them with Circle of Healing you can complete the quest in no time.
And, why Shieldbreaker if you have Silence, Mass Dispel or even Spellbreaker? I don't get it.
I'm also not convinced about Grandmummy, I'd probably use Questing Explorer or another Neferset Ritualist instead.
I think the archetype has potential, but it may be a bit tricky to make it work. For example, Psychopomp and could be used to generate more values, plus reborn minions that can be healed, but then, what do you remove? Tricky.
I like Wretched Reclaimer a lot, it has synergy with deathrattle, reborn and self injurying minions; and 3/3 for 3 is not terrible if you have to play it without making good use of the battlecry. I'm definitely going to experiment with it!
The Reclaimer gives more support to minions that injury themselves. Interesting.
I dusted him :(
So many taunts, still no good replacement for Tar Creeper.
Well, excellent is not, just playable.
Brazen Zealot. It could be a 5/1 turn 3 if it survives and you can play Micromummy turn 2 and some other minion turn 3. But at 1 health, it's unlikely the Zealot survives for long. Is it time to use Argent Protector again?
Also Argent Squire, 1-mana murlocs in a murloc deck...
Turn 6 Hidden Oasis, get the 6/6 with taunt, play 3/5 with taunt. Nice value!
Turn 1 with the Coin: Quest + Upgrade + start hitting face. That's already 3 attacks at turn 3. Easy.
OK, so now it would be possible to have an aggro pirate warrior that never runs out of steam. Scary.
Bomb priest??? Is that a deck???
Well, 2 new Priest cards have been revealed:
High priest enables a few OTK combos, so we may have a win condition here.
Magma Rager meta incoming!
So the card is good with high-atack, low-health minions, but if you don't draw it, then you only have a lot of low-health minions that have no synergy with Priest spells... I mean, the effect is nice, it can have good value, but I don't see it working.
I watched him play a similar deck on stream yesterday, but with some changes (I noticed 1x Eviscerate, probably instead of Harry).
Token Druid is very strong and should lose only against Control Warrior, Zoo Warlock, Mech Paladin and not many others. If you are using the same version as one month ago, maybe your deck needs some tweaking, or you have to play better. Watch videos of good players playing the deck.
Good vs Conjurer Mage and any deck using buffs to create big minions. It will probably see play.
Yes, you can see this in the videos of the expansion announcement and in the embedded video here: https://playhearthstone.com/en-us/expansions-adventures/saviors-of-uldum/
Absolutely.
It looks like Taunt Warrior is going to be strong, but Handbuff Paladin had good cards and was never a thing... We will see.