But Restless Mummy has reborn, so it'll always summon a 3/1. summons "copies", which means that buffs like the +4/+4 of [Hearthstone Card (Galakrond the Unbreakable) Not Found] and the +5/+5 of Akali, the Rhino will remain on the copies too! And maybe the madness is complete if Dragon Breeder "copy" means that it keeps buffs.
That's an interesting question and i think the answer is "yes", since there is no "from the enemy" in the description and there is an emphasis on "wherever they are". If it was only on enemy side, i believe its description would look like Sathrovarr. I think this card will backfire badly some poor souls that thought it would happen only on the enemy side.
I was at 2 hp, with 1 minion on board while the adversary had 5 minions and full health. I played Mind Control Tech with double battlecry activated to steal 2 minions (1 of them having taunt), then i followed playing Mogu Fleshshaper, killed one extra minion and evolved using Mutate into a Akali, the Rhino to kill another minion and giving +5/+5 to my Walking Fountain making it a 9/13 with lifesteal! I survived my opponent's next turn because of his own taunt that i had stolen last turn. In my next turn i went from 2 to 20hp and with absolute control of the board and secured the win.
My favorite card so far is Hidden Oasis. I believe it's not just a very good card, but it'll also have a really nice nostalgic effect!
I've always loved playing with slower controlish decks that usually fall behind, specially when matched against aggressive decks. Since these decks are usually dependent of removals and armor gain/heals to survive, i've always enjoyed the adrenaline of constantly having to manage my limited resources wisely: Should i wait and try to get more value out of this removal or i can lose due some burst of damage next turn? Should i heal myself, play a taunt or try to destroy the opponent's minions? What actions can maximize my chances of survival?
It was always cathartic to use Antique Healbot and barely get out of lethal range or to use Reno Jackson and finally be able to relax and enjoy being out of danger.
In the next expansion we will get Untapped Potential and since quests always starts in hand, it's possible to always arrive at 6 mana with the quest completed! With Untapped Potential completed, Hidden Oasis's effect will always be "Summon 6/6 taunt AND restore 12 health.", which it'll not only heal me out of lethal most of the time, but it'll also put a taunt between me and threats, which improves even more my survivability!
But Restless Mummy has reborn, so it'll always summon a 3/1. summons "copies", which means that buffs like the +4/+4 of [Hearthstone Card (Galakrond the Unbreakable) Not Found] and the +5/+5 of Akali, the Rhino will remain on the copies too! And maybe the madness is complete if Dragon Breeder "copy" means that it keeps buffs.
That's an interesting question and i think the answer is "yes", since there is no "from the enemy" in the description and there is an emphasis on "wherever they are". If it was only on enemy side, i believe its description would look like Sathrovarr. I think this card will backfire badly some poor souls that thought it would happen only on the enemy side.
I was at 2 hp, with 1 minion on board while the adversary had 5 minions and full health. I played Mind Control Tech with double battlecry activated to steal 2 minions (1 of them having taunt), then i followed playing Mogu Fleshshaper, killed one extra minion and evolved using Mutate into a Akali, the Rhino to kill another minion and giving +5/+5 to my Walking Fountain making it a 9/13 with lifesteal! I survived my opponent's next turn because of his own taunt that i had stolen last turn. In my next turn i went from 2 to 20hp and with absolute control of the board and secured the win.
i think they thought about it and launch this one to balance things out
My favorite card so far is Hidden Oasis. I believe it's not just a very good card, but it'll also have a really nice nostalgic effect!
I've always loved playing with slower controlish decks that usually fall behind, specially when matched against aggressive decks. Since these decks are usually dependent of removals and armor gain/heals to survive, i've always enjoyed the adrenaline of constantly having to manage my limited resources wisely: Should i wait and try to get more value out of this removal or i can lose due some burst of damage next turn? Should i heal myself, play a taunt or try to destroy the opponent's minions? What actions can maximize my chances of survival?
It was always cathartic to use Antique Healbot and barely get out of lethal range or to use Reno Jackson and finally be able to relax and enjoy being out of danger.
In the next expansion we will get Untapped Potential and since quests always starts in hand, it's possible to always arrive at 6 mana with the quest completed! With Untapped Potential completed, Hidden Oasis's effect will always be "Summon 6/6 taunt AND restore 12 health.", which it'll not only heal me out of lethal most of the time, but it'll also put a taunt between me and threats, which improves even more my survivability!