ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
This seems like a crazy good card, will provide a lot of mana cheat. Pit Commander ready to pull out something else at the end of your next turn? Illidari Inquisitor immediately ready to rush and rush face? Yes please!
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Another Big Spell activator card. It's good, since many of the big spell activator cards require you to have them in hand, but I feel like we need more great big spells for it to really come together. If it does, this will definitely be in the deck though.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Of course this has the potential to be very good, but maybe not with the current pool of big spells. We do have a huge amount of big spell activators though, so maybe this is finally enough to push it.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Seems like a bit too much trouble to activate considering you can just throw Mr. Smite on the board and even give your other minions charge as well, just for 3 less damage.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
This can actually be really really good. If you build your deck around it the battlecry can be both a solid tempo and value play, and the hero power is just very good tempo. It's not 100% reliable, but it's predictable.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
This is some seriously sick tempo even without activating the combo. Reminds me of Flanking Strike, but drawing and playing a secret seems better than getting a 3/3. Drawing and playing two secrets? Now that's crazy good. Now I only hope we'll get one or two great secrets this set to really make it worth it since current secrets are a bit meh (where's my Wandering Monster?)
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Might be good with [Hearthstone Card (Snowball Fight) Not Found], but Shaman is gonna need a lot more and a lot better freezing spells for this to see any amount of play.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
At first view, 4 mana Mind Control seems good. However, this is way too easy to remove, and as such is only really helpful if you manage to snag a big taunt or rush minion which you can immediately trade away. Of course you can Focused Will it, but Priest and 2 card combo's that kinda suck on their own never go well. Lastly, it interferes with Amulet of Undying for slower priest strategies. So all in all, it has some small potential but I'm really not feeling it.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Fun meme but absolute trash. Might be worth considering for some Deck of Lunacy type shenanigans if it said the minions got replaced by minions of the same cost, but in its current form it's just way too random.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
This feels very strong, reminds me a lot of Convincing Infiltrator in how it can just copletely block aggressive board-based strategies. Whether it will see play depends on the meta (it's pretty useless if it's all over-the-top damage like Quest Mage) but it definitely has potential.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
The first new hero card I'm actually underwhelmed by. It's more expensive than Shadowcrafter Scabbs or Dreadlich Tamsin while having a less impactful battlecry, and the hero power varies so much that it will be extremely annoying to have to hope you roll the right one at the right moment. Slow shaman decks might still play it just because it's better than summoning totems, but an 8-mana card has to be very impactful and this sadly does not feel like that.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
This is such a weird card, I actually think it has potential because it curves exactly from Nerubian Egg or Boneweb Egg, giving you a huge amount of stats on turn 3. Zoo might be interested in it if it's worth going deathrattles over demons.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
I don't believe in Deathrattle Rogue, it will never be better than the miracle styles. This feels a bit too clunky and only good in very specific scenarios.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Feels a bit too clunky, of course the obvious application is to clear a minion and smack face at the same time, but the fact that it has to be exact damage makes it seem very awkward to me. I might be proven wrong, but the clunkiness does not make me want to play this over other DH weapons.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Will this be the card that finally makes Token DH a real deck? I doubt it, but at some point you gotta admire their perseverance to make it and Big Demon DH happen.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 5 months ago
Now this is just crazy. It's worth it even with just giving it +1/+1, and Paladin typically gives a lot more stats than that be it through handbuffing, librams or stuff like Hand of A'dal. Sure, it's just a big pile of stats with rush, but it's so efficient that I don't see it not seeing play.
This seems like a crazy good card, will provide a lot of mana cheat. Pit Commander ready to pull out something else at the end of your next turn? Illidari Inquisitor immediately ready to rush and rush face? Yes please!
Another Big Spell activator card. It's good, since many of the big spell activator cards require you to have them in hand, but I feel like we need more great big spells for it to really come together. If it does, this will definitely be in the deck though.
Of course this has the potential to be very good, but maybe not with the current pool of big spells. We do have a huge amount of big spell activators though, so maybe this is finally enough to push it.
Seems like a bit too much trouble to activate considering you can just throw Mr. Smite on the board and even give your other minions charge as well, just for 3 less damage.
Fun to see a classic WoW weapon, but yeah I'll never see this seeing play over Blackwater Cutlass.
This can actually be really really good. If you build your deck around it the battlecry can be both a solid tempo and value play, and the hero power is just very good tempo. It's not 100% reliable, but it's predictable.
This is some seriously sick tempo even without activating the combo. Reminds me of Flanking Strike, but drawing and playing a secret seems better than getting a 3/3. Drawing and playing two secrets? Now that's crazy good. Now I only hope we'll get one or two great secrets this set to really make it worth it since current secrets are a bit meh (where's my Wandering Monster?)
Might be good with [Hearthstone Card (Snowball Fight) Not Found], but Shaman is gonna need a lot more and a lot better freezing spells for this to see any amount of play.
At first view, 4 mana Mind Control seems good. However, this is way too easy to remove, and as such is only really helpful if you manage to snag a big taunt or rush minion which you can immediately trade away. Of course you can Focused Will it, but Priest and 2 card combo's that kinda suck on their own never go well. Lastly, it interferes with Amulet of Undying for slower priest strategies. So all in all, it has some small potential but I'm really not feeling it.
Fun meme but absolute trash. Might be worth considering for some Deck of Lunacy type shenanigans if it said the minions got replaced by minions of the same cost, but in its current form it's just way too random.
This feels very strong, reminds me a lot of Convincing Infiltrator in how it can just copletely block aggressive board-based strategies. Whether it will see play depends on the meta (it's pretty useless if it's all over-the-top damage like Quest Mage) but it definitely has potential.
The first new hero card I'm actually underwhelmed by. It's more expensive than Shadowcrafter Scabbs or Dreadlich Tamsin while having a less impactful battlecry, and the hero power varies so much that it will be extremely annoying to have to hope you roll the right one at the right moment. Slow shaman decks might still play it just because it's better than summoning totems, but an 8-mana card has to be very impactful and this sadly does not feel like that.
Very slow but also very annoying, might see some play in dedicated deathrattle decks.
Cute idea, cute reveal video, but warrior has better, more permanent defensive tools.
This is such a weird card, I actually think it has potential because it curves exactly from Nerubian Egg or Boneweb Egg, giving you a huge amount of stats on turn 3. Zoo might be interested in it if it's worth going deathrattles over demons.
I don't believe in Deathrattle Rogue, it will never be better than the miracle styles. This feels a bit too clunky and only good in very specific scenarios.
Seems too situational to be worth running in a deck. Decreases the chance to get Renew off Wandmaker though, so that's nice.
Feels a bit too clunky, of course the obvious application is to clear a minion and smack face at the same time, but the fact that it has to be exact damage makes it seem very awkward to me. I might be proven wrong, but the clunkiness does not make me want to play this over other DH weapons.
Will this be the card that finally makes Token DH a real deck? I doubt it, but at some point you gotta admire their perseverance to make it and Big Demon DH happen.
Now this is just crazy. It's worth it even with just giving it +1/+1, and Paladin typically gives a lot more stats than that be it through handbuffing, librams or stuff like Hand of A'dal. Sure, it's just a big pile of stats with rush, but it's so efficient that I don't see it not seeing play.