Instead of collecting x amount of legendaries in a set, why not have some tougher achievements that require the legendary card that you want to get a diamond version of and have the reward for completing that achievement be that diamond card? It makes so much sense that when you play a lot with a certain card or do something amazing with it you get rewarded and can show that achievement off with your diamond card. They should have 1 diamond legendary per class and maybe 2 for neutral.
Hey was just curious if any of the site admins were aware that the Duels deckbuilder is still missing 5 starting treasures? I've been waiting for awhile hoping they would be added as I make a lot of Duels decks. Here are the treasures missing:
Mage:
*Elemental Learning.
*Infinite Arcane.
Demon Hunter:
*Gift of the Legion.
Hunter:
*Bonecrusher.
Warlock:
*Killmox, the Banished One.
Hope this can help with getting the Duels deckbuilder updated, many of these starting treasures see a lot of play with 2 of them being among the best starting treasures.
Sadly those cards aren't available in Duels at the moment, but the deck still works well without them and the main win condition is to transform all your deck early into more powerful spells while still keeping them cheap.
I may play around with what spells are in the deck to add more variety in the spells you can get from Deck of Lunacy and it's possible to target certain spells at higher mana cost as there aren't mana of them in the pool.
This seems like a powerful card to me, it's a much better renounce darkness so it could see play.
Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.
Petting Zoo seems strong, two 3/3's on turn 3 if you still have a secret in play from last turn. Don't Feed the Animals seems very underwhelming/weak, even the corrupt version is pretty average.
We've already seen Teron Gorefiend make it into aggro decks with eggs and leper gnomes/kobold sandtroopers, this new legendary makes Teron's effect instant! you don't get stuck with the loss of tempo from having just a 3/4 on board. Gandling works with Battlecries too because the card's text says "after" you play a minion.
Never heard of eggs and other deathrattles like them? Priest has a couple of strong deathrattle minions like Convincing Infiltrator you can even use it with Psychopomp to turn his 3/1 body into a 4/4 while still getting it's battlecry effect. It's even better in Warlock with the new Boneweb Egg, Expired Merchant and Eager Underling.
Plenty of options in neutral cards too! Loot Hoarder get's +2/+3 and draws you a card straight away, Serpent Egg is absolutely insane as it gives you 3/4 and a 4/4 now for 2 mana! Teron Gorefiend kills all your current deathrattle minions on board and resummons them all with +1/+1 so cards like Leper Gnome and Kobold Sandtrooper could also see play with this new legendary.
I'm curious as to how it will work with dormant minions. But yeah I'd say this is a 5 star card.
Anyone else remember the tri-class cards from Mean Streets of Gadgetzan? these seem to be an evolution of that. 1 less class involved but the cards actually combine class effects which is neat.
Reno is probably that low because people still don't know how to play him, I remember seeing a player had used his 4 gold hero power on a Battlemaster. I've had decent success with him using the hero power on early scaling minions like Wrath Weaver and Waxrider Togwaggle and even had a good run where I used the hero power on Herald of Flame.
Instead of collecting x amount of legendaries in a set, why not have some tougher achievements that require the legendary card that you want to get a diamond version of and have the reward for completing that achievement be that diamond card? It makes so much sense that when you play a lot with a certain card or do something amazing with it you get rewarded and can show that achievement off with your diamond card. They should have 1 diamond legendary per class and maybe 2 for neutral.
Hey was just curious if any of the site admins were aware that the Duels deckbuilder is still missing 5 starting treasures? I've been waiting for awhile hoping they would be added as I make a lot of Duels decks. Here are the treasures missing:
Mage:
*Elemental Learning.
*Infinite Arcane.
Demon Hunter:
*Gift of the Legion.
Hunter:
*Bonecrusher.
Warlock:
*Killmox, the Banished One.
Hope this can help with getting the Duels deckbuilder updated, many of these starting treasures see a lot of play with 2 of them being among the best starting treasures.
Sadly those cards aren't available in Duels at the moment, but the deck still works well without them and the main win condition is to transform all your deck early into more powerful spells while still keeping them cheap.
I may play around with what spells are in the deck to add more variety in the spells you can get from Deck of Lunacy and it's possible to target certain spells at higher mana cost as there aren't mana of them in the pool.
This seems like a powerful card to me, it's a much better renounce darkness so it could see play.
Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.
Petting Zoo seems strong, two 3/3's on turn 3 if you still have a secret in play from last turn. Don't Feed the Animals seems very underwhelming/weak, even the corrupt version is pretty average.
Love the Starcraft Siege Tank reference :)
We should be able to rate the new cards for the new Duels format too as all the new expansion cards will be available for use in that mode.
Why can't we rate these cards for Duels? Anyway Love the art on the card.
shield slam is a 0 damage spell.
Pretty good with cards like Dragonmaw Overseer in priest and Ancestral Guardian in Paladin but it has anti-synergy with deathrattles.
We've already seen Teron Gorefiend make it into aggro decks with eggs and leper gnomes/kobold sandtroopers, this new legendary makes Teron's effect instant! you don't get stuck with the loss of tempo from having just a 3/4 on board. Gandling works with Battlecries too because the card's text says "after" you play a minion.
Never heard of eggs and other deathrattles like them? Priest has a couple of strong deathrattle minions like Convincing Infiltrator you can even use it with Psychopomp to turn his 3/1 body into a 4/4 while still getting it's battlecry effect. It's even better in Warlock with the new Boneweb Egg, Expired Merchant and Eager Underling.
Plenty of options in neutral cards too! Loot Hoarder get's +2/+3 and draws you a card straight away, Serpent Egg is absolutely insane as it gives you 3/4 and a 4/4 now for 2 mana! Teron Gorefiend kills all your current deathrattle minions on board and resummons them all with +1/+1 so cards like Leper Gnome and Kobold Sandtrooper could also see play with this new legendary.
I'm curious as to how it will work with dormant minions. But yeah I'd say this is a 5 star card.
Anyone else remember the tri-class cards from Mean Streets of Gadgetzan? these seem to be an evolution of that. 1 less class involved but the cards actually combine class effects which is neat.
New class was probably one of them.
They said card draw is a strength of the Demon Hunter on the reveal stream.
This card in wild with Gahz'rilla :O
The demon hunter prologue comes out early on April 2nd IIRC.
I expect the art to be nerfed before the actual card stats/cost/effect.
Wonder how long it will take before the art gets nerfed like Jaina...
Reno is probably that low because people still don't know how to play him, I remember seeing a player had used his 4 gold hero power on a Battlemaster. I've had decent success with him using the hero power on early scaling minions like Wrath Weaver and Waxrider Togwaggle and even had a good run where I used the hero power on Herald of Flame.