FieselFitz's Avatar

FieselFitz

Prince Charming
Joined 05/29/2019 Achieve Points 1105 Posts 1355

FieselFitz's Comments

  • Sounds kinda fun - i do not play wild, only standard so forgive me if i forgot to implement a good card :)

    Should be pretty forthcoming - play Quest and try to get the the reward - afterwards you can either put copys in the deck using Dire Frenzy , use Ramkahen Wildtamer or simply just play Baleful Banker - the Brewmaster is in there so you can bounce back the Tamer or the Banker - or simply just Carnassa :)

    And of course cou can put yor Zola the Gorgon on Carnassa too :) 

    I only fixated on getting copys of Carnassa so i'm not sure if the deck can survive long enough to do so - maybe it needs some changes :) 

    I also only added Zul Jin so he could replay the Frenzy and Deadly Shot but i guess this is not enough to play him so he could be easily replaced - but if we would change the deck to somekind of Hunting Party variant we could play him :)

  • Well a mode were you can choose could be nice, but i doubt it would see much play - most people i know prefer the 30 Cards over the 60 - back in the Days when in played MTG a deck usualy had about 60 cards and sometimes it felt a little too much! so i like the 30 Cards setting more.

    In reply to 30 Cards or 60 Cards?
  • Quote From YourPrivateNightmare
    Quote From FieselFitz
    Quote From YourPrivateNightmare

    here's my take:

    if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes you part of the problem

    Therefore and thusly I conclude: anyone who buys this half-assed scam is a drooling fanboy with no sense of self-control or integrity. If you get offended by this you're only proving my point.

     

    Simply no - so everyone who ever wanted a game like this and hasn't the same oppinion you have is an idiot? There are lots of people who realy like what they did or just simply grateful that they get a new and so far cool looking pokemon game - sure not everything is perfect and they could have made it even better but still - so far (with some exceptions) it looks awesome!

    I'm also sure you're one of the people that cried about the missing pokemons and some of the attack animations - this game is not just for Hardcore Competetive Pokemon Players - this is mostly for Casuals and Newcomers - and therefor looks awesome! Yes there will be a small part for the competetive & core players and they will survive with some missing pokemons - but Nintendo is "feeding" not just the Core Gamers - so i think they made (almost) everything right.

    I do not care if you call me names or a Nintendo Fanboy but to say everyone who buys it is someone without integrity etc is just plain wrong - at least in my oppinion.

    I personaly am happy that we finaly get a cool looking pokemon game i  can play on my TV :) 

    cool. like a moth to the  flame and just about as self aware.

    -at least in my opinion

    You either read it wrong or simply not understood what i said but ok, some people only see the bad things in life! :)

  • Quote From YourPrivateNightmare

    here's my take:

    if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes you part of the problem

    Therefore and thusly I conclude: anyone who buys this half-assed scam is a drooling fanboy with no sense of self-control or integrity. If you get offended by this you're only proving my point.

     

    Simply no - so everyone who ever wanted a game like this and hasn't the same oppinion you have is an idiot? There are lots of people who realy like what they did or just simply grateful that they get a new and so far cool looking pokemon game - sure not everything is perfect and they could have made it even better but still - so far (with some exceptions) it looks awesome!

    I'm also sure you're one of the people that cried about the missing pokemons and some of the attack animations - this game is not just for Hardcore Competetive Pokemon Players - this is mostly for Casuals and Newcomers - and therefor looks awesome! Yes there will be a small part for the competetive & core players and they will survive with some missing pokemons - but Nintendo is "feeding" not just the Core Gamers - so i think they made (almost) everything right.

    I do not care if you call me names or a Nintendo Fanboy but to say everyone who buys it is someone without integrity etc is just plain wrong - at least in my oppinion.

    I personaly am happy that we finaly get a cool looking pokemon game i  can play on my TV :) 

  • Well i personaly am so freakin Hyped for Pokemon Sword & Shield - played every Pokemon since Red & Blue and wished for a "Real" Pokemon Game on Console (playabler on TV) for so long - and now i finaly get that!!!

    I'm also one of the few Fans who are not that angry about not including the Whole National Dex - i think the almost 500 Pokemons that will be in there will be enough for now :)  - and i'm also sure they will give us updates regarding the Map and even Pokemons :)

    The new pokemons look ok - yes some way better than others but so far i mostly like the designs - with a few exceptions of course :) 

    The Dyna and Gigantamaxing is ok i guess but not that exciting to me personaly - that's a feature i could live without but also have not a problem with as long as it isn't crucial to the game - for example: If the game would force you to use it - otherwise you would not win that would be a Bummer!

    I also like the character customization very much and i think the game looks awesome! Sure it is not an Xbox with 4K but i do not need that - i realy like the look so far and hope that both the story and characteristics in the game will be awesome!

    The only feature i think is a total fail and totaly in the wrong place here is the "Curry-Dex" - i mean i wanna play pokemon and not overcooked - this feature simply does not work with the Pokemon flavor - at least for me :) - and i hope this is not to prevelent in the game - or even needed to get further in the story somehow :) :) 

  • I personaly would prefer Human - i like the Starting Area all around better and i also like the Desperate Prayer :) 

    In reply to Classic WoW Advice
  • No problem mate!

    Nice - yes the climb can be quite long with this deck but manageable :) - and so far pretty decent even against aggro - because if you survive long enough they don't stand a chance - and also pretty Good against warrior so far , because you still have (or should have) rezz left after he used all of his removal :)

     

    Yes i hope so too because i like this Archetype way more than the Aggro/Combo Priest

  • Looks pretty fun but im not sure about Hagatha the Witch because she would change your Battlecry Hero Power - the idea behind Hecklebot seems pretty fun but can also backfire if you can't steal the minions or destroy them ... 

    Also i personaly would add Questing Explorer - this should be in almost every Quest Deck i think!

    In reply to Hecklebot Shaman
  • Well, as far as i know those buckets are random - if you pick a C'Thun Bucket it does not mean you will get another C'Thun bucket the next time!

    I personaly would not count on a specific bucket - just look which of those 3 buckets would be the best for the deck you have at the moment - and also depending on the Powers you got so far - for example if you get the passive Power (your minions that costs 5 or more cost 5) you can pick big minions.

    So to answer your question i always pick the one that would be best for my current deck even if some of the synergys i picked before would not be supported :) 

    In reply to Odds of buckets
  • Quote From YourPrivateNightmare
    Quote From AliRadicali
    Quote From FieselFitz
    Quote From MalcolmReynolds
    Quote From AliRadicali
     

    Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, but fair. It's when you can hit that power spike on turn 3/4 that it becomes a big issue. And yes that goes for Cleef too, it's absurd he hasn't been HoF'ed or nerfed to four mana considering how many games, even at a high level, are decided by a turn two or three huge Cleef.

    People talk about cleef and they say he is super good and he should be HoF or nerfed. But maybe I have seen like 10 edwins in my 2-3 years of playing hearthstone. I really don't see him much ever and he has never seemed like he has been good enough to need to get nerfed. Why do you think edwin should be HoFed? is he really that much of a problem?

    No i think he's not - sure i had a game a few years back were i was up against a 12/12 Edwin on 3 or 4 , but that does not happen that often. Most of the time he's a 6/6 or max an 8/8 - but even that does not happen that often - so i do not see him as a problem. 

     

     

    Quote From MalcolmReynolds
    Quote From AliRadicali
     

    Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, but fair. It's when you can hit that power spike on turn 3/4 that it becomes a big issue. And yes that goes for Cleef too, it's absurd he hasn't been HoF'ed or nerfed to four mana considering how many games, even at a high level, are decided by a turn two or three huge Cleef.

    People talk about cleef and they say he is super good and he should be HoF or nerfed. But maybe I have seen like 10 edwins in my 2-3 years of playing hearthstone. I really don't see him much ever and he has never seemed like he has been good enough to need to get nerfed. Why do you think edwin should be HoFed? is he really that much of a problem?

     

     

    Oh come on. Just because Rogue is off-meta right now doesn't mean that the most powerful rogue card ever is suddenly fine. Off the top of my head I can't recall a rogue list in the previous season of GM that didn't include him, and before that I'm pretty sure every viable competitive rogue list that didn't include The Caverns Below ran him as well.

     

    And no, he doesn't always come down as a 12/12, and he doesn't have to to be a problem. A turn 2 6/6 or a turn 3 8/8 is so far ahead of the curve that most decks have to take two turns dealing with the problem unless they have exactly the right answer in hand, which means taking massive damage while the rogue can freely develop. It's like how the better class of Priest players doesn't just play Inner Fire + Divine Spirit for a 32/32 lethal, oftentimes making a 6/6 cleric on turn two is the correct play.

     

    So yes, Cleef has been a problem since the dawn of hearthstone.

    at the very least one could argue that Cleef is more balanced by being a legendary that also requires a lot of ressources and can easily be countered via silence (of which there is a neutral counter available to every deck)

    exactly ! cleef is not a problem! There are many answers to him and like i said , it does not happen often that he will be bigger than a 6/6

  • That's what i thougt the last time i looked through the Forums on PWN ... just a few days ago i thought let's see what is going on there and some of the Threats seem pretty abandoned - and the stuff they talk about etc is perfectly described the way sou said it - mostly people who have no idea about the game :) - with some exceptions but still most of them don't :)

  • Quote From MalcolmReynolds
    Quote From AliRadicali
     

    Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, but fair. It's when you can hit that power spike on turn 3/4 that it becomes a big issue. And yes that goes for Cleef too, it's absurd he hasn't been HoF'ed or nerfed to four mana considering how many games, even at a high level, are decided by a turn two or three huge Cleef.

    People talk about cleef and they say he is super good and he should be HoF or nerfed. But maybe I have seen like 10 edwins in my 2-3 years of playing hearthstone. I really don't see him much ever and he has never seemed like he has been good enough to need to get nerfed. Why do you think edwin should be HoFed? is he really that much of a problem?

    No i think he's not - sure i had a game a few years back were i was up against a 12/12 Edwin on 3 or 4 , but that does not happen that often. Most of the time he's a 6/6 or max an 8/8 - but even that does not happen that often - so i do not see him as a problem. 

     

     

  • Quote From AliRadicali
    Quote From FieselFitz

    And like i said in another topic about Conjurers Calling and the Nerf Situations - evolving into something with higher mana cost could simply be "fixed" if a reduced minion would keep the reduced cost for the evolve - like if the Fleshshaper is reduced to 3 for example it should evolve into a 4 cost minion and not it´s basic stats

     

    That's literally what the OP is asking for: "If they fixed this interaction by having cards "remember" their played cost when they hit the field, we wouldn't have had to nerf CC and MAge wouldn't be dead right now."

    Oh ok i guess i read the opening text wrong :) 

    Yes this could be a fix for those cards but still i do not see the mutate + fleshshaper as a big problem - at least right now :) 

     

     

  • This looks like a pretty fun deck - i will give this one a try! 

    And the Guide is awesome and the RDJ Tropic Thunder Gif made me laugh more than it should :) 

    Very well done !

  • Quote From YourPrivateNightmare

    I fear that we're all gonna hate Zephrys at some point, but right now he's still fun (but there are a few times he just doesn't seem to get how the game works. someone needs to tell him that Deathrattles need to be silenced and there is, in fact, a 0-mana spell that does that.

    Well so far i still like Zephrys :) - but i get what you're saying - but didn't they say that right now he does not check for Deathrattles but they will still update him ?

    I mean they already patched him once so he can give you Inner Rage for example if it would get you lethal and he did not do that before - so i guess there´s hope they will make him "better" or at least make him check for deathrattles 

    In reply to The Meta seems ...
  • Well in the Your Cost Box after you clicked on a deck stands the text "coming soon" so i guess they are working on it - but it would be cool if this feature would be added soon :)

  • Quote From YourPrivateNightmare
    Quote From FieselFitz

    Well the combo is strong i give you that - but a cry for a Nerf is a little over the Top - at least in my oppinion! Sure the 8 Mana Slot is full of good minions but if Blizzard Nerfs every potential threat in the Game we could simply just stop playing because it would be boring - there will always be combos and cards that are better than others or strong but that is what the game needs - and there are classes like Warrior for Example who can deal with these kind of combos pretty easily!

    Sure not every class but if every class would get an answer to everything the game would be boring or simply just stale ... and like someone stated above it is strong right now because most of the classes do not play tech cards for big minions - and also sure, not every class has but like i said above either play somekind of neutral tech or learn do live with the fact that not every class can counter everything.

    And yes, most of the time the combo can high roll because of the many good 8 Mana Slot Minions but it can also happen that they mutate into  Hir'eek, the Bat for example. 

    I personaly think that the combo is strong but does not need a nerf right now!

    what is it with you people and the "it can fail occasionally therefore it's not that strong"? Hir'eek is literally the ONLY truly bad outcome, everything else is at least an upgrade.

    Also yes, right now it probably won't get nerfed, but Quest Shaman will get stronger as it gets more cards and eventually someone's gonna win a tournament because of this  nonsense and then everyone will act like it should have been nerfed from the start.

    but I guess there are some people that like to get into win/lose situations by turn 3. Guesss we play the game for different reasons.

    First off - not realy true - sure Hir'eek is a bad outcome but there are still some otherrs that aren't that good - for example: Arcane Devourer - sure 5/5 in stats is better than a 3/4 but managable - or Heroic Innkeeper  sucks pretty bad if you get him from the Mutate !! - Pit Crocolisk also not a good a good outcome ... Tomb Warden decent but also not that good .... 

    Sure there are others that are pretty Good like Tirion, Alakir etc - but it will not always be the perfect outcome!

    And i guess you know the future because you said it will get stronger? we do not know that yet - sure there will be some cards you can use in Quest Shaman but i guess we will have to wait and see - about the tournament fact - not so sure because i haven't followed the recent Ones but so far Quest Shaman was not the OP deck (or at least the Mutate combo)  was not that prevelent as you guys make it seem ... 

    And it is still a game so therefor you lose some and you win some - and simply saying this 2 cards destroy the fun or are simply too strong right now is - at least in my oppinion a litte over the top :)

     

    And like i said in another topic about Conjurers Calling and the Nerf Situations - evolving into something with higher mana cost could simply be "fixed" if a reduced minion would keep the reduced cost for the evolve - like if the Fleshshaper is reduced to 3 for example it should evolve into a 4 cost minion and not it´s basic stats

     

  • Quote From kramerofboandls

    I cannot help but notice, that hearthstone has improved much over the last time. Actually, since Brode left. Coincidence? 

    he left a while ago so i think it is not because he left , and he did good stuff for the game too , sure not everything but still - i think without him Hearthstone wouldn't be were it is right now :)

     

    To the OP: I also like the meta right now because there are so many T2 Decks you can play with decent success - and lot`s of homebrews / meme decks that can also work pretty decent :) 

     

    In reply to The Meta seems ...
  • Well the combo is strong i give you that - but a cry for a Nerf is a little over the Top - at least in my oppinion! Sure the 8 Mana Slot is full of good minions but if Blizzard Nerfs every potential threat in the Game we could simply just stop playing because it would be boring - there will always be combos and cards that are better than others or strong but that is what the game needs - and there are classes like Warrior for Example who can deal with these kind of combos pretty easily!

    Sure not every class but if every class would get an answer to everything the game would be boring or simply just stale ... and like someone stated above it is strong right now because most of the classes do not play tech cards for big minions - and also sure, not every class has but like i said above either play somekind of neutral tech or learn do live with the fact that not every class can counter everything.

    And yes, most of the time the combo can high roll because of the many good 8 Mana Slot Minions but it can also happen that they mutate into  Hir'eek, the Bat for example. 

    I personaly think that the combo is strong but does not need a nerf right now!

  • I liked Dungeon Run the most and Dalaran Heist was pretty similiar so i gues it comes second - followed by Monster Hunt (was pretty short but still sweet - at least for me it was pretty short - Monster Hunt was the Solo Adventure i finished at first try with every class :) )

    But i also liked the Flavour of League of Explorers and One Night in Karazhan  - Boom Labs was pretty cool but not realy replayable so i guess it will earn last place - even tough some of the Puzzles were realy fun :)