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Hydrafrog

Gul'dan
Joined 05/28/2019 Achieve Points 1840 Posts 3268

Hydrafrog's Comments

  • So much feels like it is hinging on the validity of the spell classification system.  This will either be an amazing card to include in nearly any deck, or it will be complete garbage and not worth the legendary dust you get from it.

    In reply to Tamsin Roame
  • If it could possible get improved hero powers, then it wouldn't be half bad.  But an Epic for another basic hero power for only 2 turns... that's kinda meh

  • If it could possible get improved hero powers, then it wouldn't be half bad.  But an Epic for another basic hero power for only 2 turns... that's kinda meh

    In reply to Yoink!
  • While it's not Survival of the Fittest, it's also not a 10 cost card.  It's decent enough on it's own.  Combine it with any way to reduce the cost and it gets better. 

  • While it's not Survival of the Fittest, it's also not a 10 cost card.  It's decent enough on it's own.  Combine it with any way to reduce the cost and it gets better. 

    In reply to Invigorating Sermon
  • Again, depending on how the spell classification unfolds will determine the value this card will bring. 

  • Again, depending on how the spell classification unfolds will determine the value this card will bring. 

    In reply to Veteran Warmedic
  • We will see what the meta looks like with spell classifications.  If this covers the vast majority of paladin spells, then it will be amazing.  If it won't cover everything, such as the librams, then it may only be so so

  • We will see what the meta looks like with spell classifications.  If this covers the vast majority of paladin spells, then it will be amazing.  If it won't cover everything, such as the librams, then it may only be so so

    In reply to Cariel Roame
  • A 2 mana Rush beast generator.... could be good for the end game or a control variant, but I'm not sold on the longevity 

  • Late game, great.  But honestly how often is Hunter going to be at turn 10?

    In reply to Tame Beast (Rank 3)
  • NOt bad for a later turn draw

    In reply to Tame Beast (Rank 2)
  • A 2 mana mass Rush beast generator.... could be good for the end game or a control variant, but I'm not sold on the longevity 

    In reply to Tame Beast (Rank 1)
  • Oh man... This is Wild is going to help level the playing field of Secret Mage a lot given that it's been a Tier 1 for YEARS now.  In standard, with all the secret support that is coming out, I can see this being a super tech card. 

  • Oh man... This is Wild is going to help level the playing field of Secret Mage a lot given that it's been a Tier 1 for YEARS now.  In standard, with all the secret support that is coming out, I can see this being a super tech card. 

    In reply to Horde Operative
  • With the handbuff that warrior has, this has a lot of potential

  • With the handbuff that warrior has, this has a lot of potential

    In reply to Mor'shan Elite
  • 2 to deal 6 damage and potentially hit an evasive minion, pretty solid

  • 2 to deal 8 damage and could hit an evasive minion without overload?  Pretty solid

  • Totally solid with the Taunt.  If it didn't have that, it would still be a pain to deal with on the board.