Comments
8 totalFascinating how Recruit, random summons, and Evolve effects are gaining this massive buff and The Darkness gets a load of good will as a result. It's still one of the worst legendary minions ever printed but now it won't ruin …
I'm looking forward to knowing whether this overhaul will result in the disappearance of cards like Circle of Healing, Northshire Priest, Mind Control, Divine Spirit & Inner Fire, Silence, Lightspawn, Lightwell, Auchenai Soulpriest, Mass Dispel, Shadowform, Mindgames and Cabal Shadow …
Just a casual reminder btw: Riot Games is a wholly owned subsidiary of the PRoC tech giant Tencent (who also have a 5 percent share in Activision-Blizzard, of course).
Anyway, I don't really care about LoL, but good for its …
My favorite Uldum moment was when Zephyrs at first never offered me cheaper weapon removal than Harrison Jones. Honestly it was kinda hilarious that the devs at first didn't think you'd want Acidic Swamp Ooze or Bloodsail Corsair xD
[card]Grandmummy[/card] seems very promising, though since I'm also a sucker for neutral demons (no matter the quality) [card]Vilefiend[/card] also has a special spot in my heart.
Hearthstone hates succubi xD
But in all seriousness, I like all the new card art except for Queen of Pain, I think she looks ridiculous. All the other patch notes seem very good.
So... Here's my personal takes on these cards. I'm a relatively casual but long-term, so these are more like impressions instead of "this is how to implement these cards in Rank 1/Legend decks".
1) [card]Plaguebringer[/card]
It's cool that …
Just one comment, eh? I'll try my luck. Also the bundle seems decently-prized, I might actually buy it if I don't win the free one xD