Wild was always going to be a nightmare to balance, but Team 5 could do better than they're doing right now. They're just way too slow with the changes. Naga Sea Witch took forever to be changed and it's the same thing this time as well I feel.
There's still a lot of people playing wild based on my personal experience so I don't think it's too much to expect them to at least fix the outright broken cards.
Then again, people playing wild isn't in their best interest as using old cards means spending less on packs, so from a buisness perspective it makes sense that they don't care that much about balancing it.
I'm currently jumping between wild and standard, depending on how broken the meta feels.
Murozond and Ancharr
Wild was always going to be a nightmare to balance, but Team 5 could do better than they're doing right now. They're just way too slow with the changes. Naga Sea Witch took forever to be changed and it's the same thing this time as well I feel.
There's still a lot of people playing wild based on my personal experience so I don't think it's too much to expect them to at least fix the outright broken cards.
Then again, people playing wild isn't in their best interest as using old cards means spending less on packs, so from a buisness perspective it makes sense that they don't care that much about balancing it.
I'm currently jumping between wild and standard, depending on how broken the meta feels.
Druid: Elise
Mage: Khadgar
Shaman: Thunder King
Warrior: Deathwing
Warlock: Mecha Jarraxxus
Priest: Madame Lazul
Hunter: Alleria
Paladin: Sir Annoy'o
Rogue: Valeera
Yep, to me the single player content is worth the price alone. The packs are a nice extra.
Nefarian
Love his voicelines, I also like card generators.
Props to Flux for making a new place for us all! I'm still really sad to see Hearthpwn go, but hopefully this will be a new home, in time.