To be fair, each class has spell damage synergy and this is a great card in either class, however it's probably just being slotted into highlander if token decks are popular and that will be the last we hear of it.
Good card, sure, but not really... needed in hunter. With future expansions control hunter (lol) might work with this as a great removal, but right now only quest hunter seems to like this.
More comparable to granny than eggs which may sound bad, but the payoff is better, plus there are some good deathrattle synergies that can used with this. Most importantly, unlike eggs this can pop itself.
Like Cabal Acolyte, mind games when you play this when your opponent has no minions. It seems fine, but I'm not sure, control hunter will definitely not exist, at least not in standard and/or at least not yet. As for highlander, it depends on what cheap spells will be good.
It really won't be that great. As someone already said, once the last summoned Gibberling is pinged, your chain is over. In the meantime, you might have summoned 2, 3 or even 4 but is it worth it emptying your hand for a board of 1/1 or 2/2 on turn 4 or 5 when you could just use Glowfly Swarm?
A little crazy cause it fits everywhere. Spell druid gets minions to play in the early game, aggro gets decent resources, beast druid can use this without messing up Guardian Animals.
Whether or not beast druid works remains to be seen, this will depend on it. Can druid even return to aggro/midrange? Some niche use also exists as draw in a combo deck.
Attack reduction never really worked for priest in stealing minions. Paladin could use it, but I don't see it making the cut.
Effect is somewhat on par with Rampage, but this costs 1 less. Anti-synergy with skipper though. It should see play.
Oh, it's also a paladin card? Didn't notice.
Lame and useless. Big paladin doesn't want this from Duel!, and it's obviously created just for that.
Could work, maybe. Buffing sleeping minions isn't common practice, but there's also taunt and lifesteal synergy.
If Gather Your Party didn't work (it didn't), neither will this.
Flamewaker was combo aggressive, this is consistently defensive.
I wouldn't say it's a weaker flamewaker, just a different one.
Mozaki OTK suddenly looks a lot more viable. Who needs spell generation when you can just draw the rest of your deck?
To be fair, each class has spell damage synergy and this is a great card in either class, however it's probably just being slotted into highlander if token decks are popular and that will be the last we hear of it.
I seriously doubt it's terrible, but who knows? Safe to say it won't exactly be top-tier, but it's hard to predict how good random casting is.
It's no turn 1 Wyrm, but it could work as a build-a-finisher of sorts in some tempo mage.
I doubt tempo mage will work though.
This particular study will probably be used more for the discount than the discover, and when it works it will be very good!
I guess it's time to FINALLY craft that defstokka.
Will see play in standard, for handbuff synergy if not just for being Alleycat.
Good card, sure, but not really... needed in hunter. With future expansions control hunter (lol) might work with this as a great removal, but right now only quest hunter seems to like this.
More comparable to granny than eggs which may sound bad, but the payoff is better, plus there are some good deathrattle synergies that can used with this. Most importantly, unlike eggs this can pop itself.
Like Cabal Acolyte, mind games when you play this when your opponent has no minions. It seems fine, but I'm not sure, control hunter will definitely not exist, at least not in standard and/or at least not yet. As for highlander, it depends on what cheap spells will be good.
It really won't be that great. As someone already said, once the last summoned Gibberling is pinged, your chain is over. In the meantime, you might have summoned 2, 3 or even 4 but is it worth it emptying your hand for a board of 1/1 or 2/2 on turn 4 or 5 when you could just use Glowfly Swarm?
A little crazy cause it fits everywhere. Spell druid gets minions to play in the early game, aggro gets decent resources, beast druid can use this without messing up Guardian Animals.
Whether or not beast druid works remains to be seen, this will depend on it. Can druid even return to aggro/midrange?
Some niche use also exists as draw in a combo deck.
Powerful on its own, but remember there's lots of different synergies that can be used with this (beast synergy, deathrattle, Guardian Animals)
Hir'eek's nephew is also an expert in Evolve pollution.