I've seen it have some play with Nine lives, and that seems really strong. Otherwise, it doesn't seem that strong. Maybe with Maxima, but I feel like you would rather have protodrake or a colossus.
You want a bigger dragon out of your N'Zoth. Though, it does have rush, giving N'Zoth something to do the turn you play it. Would have been better serviced as a beast or a Murloc, especially for warrior.
Another dude paladin support card. It helps to have one who floods the board, and even playing this on curve, following with balloon merchant is just pretty strong. Corrupted is alright as well.
Kinda useless when you have lothraxion already down, but beforehand it can be used. And I guess giving +1 attack isn't the worst thing, or if they lost divine sheild.
Shuffle rouge is a new(ish) thing that I like a lot. I don't think its quite good enough just to be run in a deck, but in shuffle rouge this will be really good.
Counterspell but not quite? Honestly, I think this could be pretty good for mid-cost spells because the negative outcomes could be a lot better than big cost spells, which are almost always positive, or small cost, when its pretty insignificant.
I've seen it have some play with Nine lives, and that seems really strong. Otherwise, it doesn't seem that strong. Maybe with Maxima, but I feel like you would rather have protodrake or a colossus.
You want a bigger dragon out of your N'Zoth. Though, it does have rush, giving N'Zoth something to do the turn you play it. Would have been better serviced as a beast or a Murloc, especially for warrior.
Its a cost reduction effect that takes cards to do it. I like it, could see some combination with the 2 mana 2-3 thing if you get lucky.
Nutty. Just plain broken card will get nerfed.
I think people underestimate this card when comparing to solar eclipse. Its a free 3 damage, which also can combo with Kael'Thas.
Turn one could have two 3-2's. Otherwise I think the card is pretty mediocre.
Tutored draw on a decent stat minion would be good. I think it will see some play, even outside of hard weapon shaman.
Could be run in demon zoo, and a natural follow-up to free admission. But I think it still might just not be good enough.
Maybe paladin runs this in menagerie? Not like there's much more bigger murlocs, but I don't know If it's strong enough.
Another dude paladin support card. It helps to have one who floods the board, and even playing this on curve, following with balloon merchant is just pretty strong. Corrupted is alright as well.
Kinda useless when you have lothraxion already down, but beforehand it can be used. And I guess giving +1 attack isn't the worst thing, or if they lost divine sheild.
A good tutor-ish option that clears a minion and gets you some value. I think it could be the mech in some menagerie packages.
The funny part is it's not even cost reduced when it's gotten from Y'Shraj. But yea otherwise not that strong.
Anything more than two 8-8s is a massive threat (look at old shaman galakrond). If an elemental mage has any chance at working, it's off of this card.
Shuffle rouge is a new(ish) thing that I like a lot. I don't think its quite good enough just to be run in a deck, but in shuffle rouge this will be really good.
Good removal and support for weapon shaman. I like it alot.
Counterspell but not quite? Honestly, I think this could be pretty good for mid-cost spells because the negative outcomes could be a lot better than big cost spells, which are almost always positive, or small cost, when its pretty insignificant.
I don't care if it's not good, I want to play it in every deck anyways. Also, love that the spells are from any class. Makes it a lot more random.
Another strong card for secret mage to stand on. Also, I love the corrupted turtle art.
Works really well in spell damage shaman, and with Y'shraj OTK. I like the card, will see good play in future expansions.