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LarryMoments

Design Finalist
Joined 05/28/2019 Achieve Points 340 Posts 83

LarryMoments's Comments

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Oh wow I love Energy Shaper that's a cool card! The rest of the package looks good.

    Except Vast Wisdom, I still stand by the fact that its hot flaming garbage. I'm not sure how it works with Shaper but if it transforms the 3-cost swap into a 5-cost then maybe I can see it being slightly less bad, but still bad and probably only seeing play in this deck.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    That's Discover, add works for any class unless of course its specified, but doesn't tend to be.
    So Umbral Geist would work like you said, adding card from any class.

    Although Vision would prolly Discover from another class if the class has no shadow spells if you somehow get it, I guess.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Actually it would only enrich Vision of Darkness if you get a copy of it. Discover is Neutral and Class exclusive unless it specifically states so.

    Anyways, this card seems incredibly powerful in almost any Rogue deck; some decks will get more value of another copy of either key spells or cheap combo cards to further enhance their turn. Very versatile too.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Food for thought but would Haunting Nightmare enchant it permanently so it summons endless 3/3s?

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago



    Finally, some good card draw for the archetype! It can actually now stand a leg in standard, since what the deck lacked was hand refill (with Battle Rage not in core)

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Oh look, the boy actually made it in! If a bit late that is.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    This won't push the archetype to busted levels at all but good lord that's a some good sweet value in one card, I can see this being played in decks outside Outcast as just a good card.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Remember Predatory Instincts

    yeah that was a card that existed




    lol

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Outcast DH players be like

    "My day be so fine

    Then boom, Vengeful Spirit."

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Show Spoiler
    Quote From Skorpionex
    Quote From LarryMoments

    This has to be one of the worst cards I've seen.

    If I had a 0-star rating, I'd give it to this one. Why would anyone include this in their decks?

    Because it's discover? And discovering is always good, especially in mage. More Frozen Touches or Wildfires.

     

    You're paying 3 mana for an overpriced, double Magic Trick at best. When you can use Arcane Intellect to either draw them, something else from your deck that might be useful or get closer to your win condition (or draw it) in some sort of way.

    If you Discover a 3 and 0 cost card (12 out of 27 and 2 out of 27, respectively.), you just paid 3 mana for a 3 mana spell and you get a dead card in your hand which feels bad to play.

    If you Discover a 1 and 2 cost card, congratulations, you just paid 1 mana less for a 2 cost spell, for 3 mana.

    If you Discover cards of the same cost, then yeah, just paid for an overpriced double Magic Trick.

    These cases are bad, but what's worse is that they're inconsistent and randomized. You don't know what you'll get, you don't know if you'll get your answer amongst these options, and even if you get them, its not good in any case or circumstance except the rare clip.


    idk if quoting two people makes the whole post away and im not gonna risk it lol but

    dapperdog does bring a good point, knowledge didn't see play because it was redundant, it was 2 cards and that's good, but it was rebundant in a class with a hero power that draws. It only saw play in one deck that cared about cards (I think it was Plot Twist Warlock?) and that's it.

    The same point can be applied here, its redundant because there are many ways you can Discover cheap answers or potential win conditions already, and an awful one on top of that ain't gonna make the cut in any deck in its current state. It brings no value, no mana advantage, just put the spell in your deck or have a way to draw/get it, its much more consistent than relying on this card to hit.

    I don't even think this should be 2 mana Discover (2) cost or less, making it cost 2 mana would be good value for the current year, a bit redundant but it would feel less bad to play than its current iteration.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    it discovers two spells and then... what? You still paid 3 mana to cast a spell that you'd easily put into your deck or maybe even Discover or draw from another card, like Runed Orb, Spellcoiler, Deepwater Evoker, Arcanologist, Nerubian Vizier, School Teacher, much better cards to get spells, with Vast Wisdom you get... 0 mana advantage or potential value from it at most, well, 0 mana advantage + a dead card that you'll probably wont want to play unless you have leftover mana in your reserves since otherwise playing it normally feelsbad.

    Hell, even Warlock had a Discover 2 cards card (Twisted Knowledge) for 2 mana, and that only saw play for a brief time. Arcane Intellect is also a card that gets you two cards that would be most certainly useful from your deck.

    In wild, you have cards like Primordial Glyph which is basically free spell from three choices, Evocation, Magic Trick, Starscryer and many, many, many more cards that can do a much better job than this at creating spells.
    ...Apologies if its a bit long, but it really feels like it Discovered spells of higher cost (ill say 5, at most), the team feared that it'd be too powerful, and then changed it so that no one could potentially abuse it in any kind of dirty plays. I'm really sorry, I just really think this card is that bad unless it gets buffed to.. idk, 4 mana or less, maybe then I can see fringe cases of use.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    This has to be one of the worst cards I've seen.

    If I had a 0-star rating, I'd give it to this one. Why would anyone include this in their decks?

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Add a random card from another class to your hand, it costs (3) less.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    He doesn't seem to have gotten a reveal this time. Idk if its a rumors thing that I'm not aware of.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Okay so concoctions seem to be some combinable thing? Idk how it works but we got this



    Seems like a really neat thing tbh lol

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    this just seems straight up bad, even with its effect triggering
    5/5 with rush for 4 is just 1-2 stats above average... don't see much reason for people to play this, even in dragon decks

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    Astalor would happen only once as its attached to a different effect, it would add itself twice to your hand, though.

    So you'd be correct on the instead part, since Sunfury Clergy changes its battlecry from heal 3 to 6 with manathirst active.

  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 1 year, 5 months ago

    damn bro not even Dora the Explorer could find out who asked

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