Additional to default rewards from bounties you also get at least one reward for one of your current team members.
So lets say you have diablo in party => finishing air elementals bounty will give you Rokkarra tokens and might giv you diablo tokens because he was in your team.
Additional to default rewards from bounties you also get at least one reward for one of your current team members.
So lets say you have diablo in party => finishing air elementals bounty will give you Rokkarra tokens and might giv you diablo tokens because he was in your team.
You can't receive legendaries you have. Same as from packs
Hmmm flavourwise this card doesn't make sense. Why beastmaster in DH?
This is theirs take on StS-like games. Same as BG is autochess-like game.
My guess from StS - it is rogue-like mission and progression structure.
My only question is when?
I guess they are getting rid of inner fire or divine spirit (or both got HoFed) so it save to add card lke that (and cheaper)
And all changes for priest is to get rid of OTK => Spells damage minions only, no more Velen(HoF i guess).
Psychic conjurer - mind vision?
Kultiran chaplain - Auchenai?
Power infusion - divine spirit?
Scarlet Subjugator - dunno....lightwell or massdispell
Shadow word ruin - probably shadow form
So basically they getting rid of shadow priest identity in classic