Power card. If Frenzy cards end up being any good, this will get nerfed
Less useful than other ranked spells unless a deck is built specifically to make use of an effect like this
Another card for Rush Warrior. This will find a deck and be used often
Solid Priest AoE, cheap, and comes with a 4/4. Card is great!
Neat effect, but really slow and takes a lot of set up for some 5/5s
This plus Ogremancer to lock your opponent out of games
I might be in the minority on this, but I like the other watch tower more
Card is good, but very very boring
Pack filler. Effect is nice, but hard to activate at such a high mana cost. Broom will be a necessity for these Frenzy cards.
I'm curious to see the other Deathrattles before critiquing this, but as it is its kind a bad. It's good in a very specific deck AND can get off the Outcast. Otherwise it's a trash 4 4/4 that can clunk up your hand.
Another strong card for Taunt Druid.
Side note: I wonder if this with the portal from the Kara adventure that gives taunt would allow it go infinite
This card is strong. If you were planning on dropping a taunt this turn, it's a 0-cost 2/3 with upside for future turns.
Sigils seem just alright. I feel like they have a high skill cap and will only be good for someone who really knows how to use them well.
Stonetusk Boar changed for this. Seems good if you can use the stats immediately on something like Charge minions.
This seems really strong. Immune while attacking on a high durability weapon is a lot of removal.
Looks like pack filler, but it's pretty solid for a one-drop.
Murloc Altruis. Better in wild, will be fun to see
Good, but boring. A new type of Freeze Mage inc.
In an ideal world, this card would be good. I don't see this being played however.
Great card to discover. Probably alright in Arena/Duels too
Power card. If Frenzy cards end up being any good, this will get nerfed
Less useful than other ranked spells unless a deck is built specifically to make use of an effect like this
Another card for Rush Warrior. This will find a deck and be used often
Solid Priest AoE, cheap, and comes with a 4/4. Card is great!
Neat effect, but really slow and takes a lot of set up for some 5/5s
This plus Ogremancer to lock your opponent out of games
I might be in the minority on this, but I like the other watch tower more
Card is good, but very very boring
Pack filler. Effect is nice, but hard to activate at such a high mana cost. Broom will be a necessity for these Frenzy cards.
I'm curious to see the other Deathrattles before critiquing this, but as it is its kind a bad. It's good in a very specific deck AND can get off the Outcast. Otherwise it's a trash 4 4/4 that can clunk up your hand.
Another strong card for Taunt Druid.
Side note: I wonder if this with the portal from the Kara adventure that gives taunt would allow it go infinite
This card is strong. If you were planning on dropping a taunt this turn, it's a 0-cost 2/3 with upside for future turns.
Sigils seem just alright. I feel like they have a high skill cap and will only be good for someone who really knows how to use them well.
Stonetusk Boar changed for this. Seems good if you can use the stats immediately on something like Charge minions.
This seems really strong. Immune while attacking on a high durability weapon is a lot of removal.
Looks like pack filler, but it's pretty solid for a one-drop.
Murloc Altruis. Better in wild, will be fun to see
Good, but boring. A new type of Freeze Mage inc.
In an ideal world, this card would be good. I don't see this being played however.
Great card to discover. Probably alright in Arena/Duels too